Player Matchup

Tiamat
Tiamat
Ascdnr
Tiamat
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 2L
1,921 Elo+
Party 1
Ares
Ares
Gosick
Ares
Level 160
God Stats
0W - 1L
1,716 SR
Queue Stats
119W - 33L
1,839 Elo+
Party 1
Ullr
Ullr
Nithinxo
Ullr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Szachista
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
origamikiller100
Fafnir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 22L
1,899 Elo+
Party 1
Team Averages
Level 147
1,543 SR
1,732 Elo+

VS

Team Averages
Level 148
1,589 SR
1,547 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
FetkoCikulin
Bacchus
Level 149
God Stats
11W - 13L
1,477 SR
Queue Stats
528W - 527L
1,601 Elo+
Party 3
Baron Samedi
Baron Samedi
Keyo1212
Baron Samedi
Level 156
God Stats
11W - 5L
1,816 SR
Queue Stats
585W - 609L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Phan4om
Danzaburou
Level 135
God Stats
4W - 1L
1,653 SR
Queue Stats
261W - 275L
1,608 Elo+
Party 3
Sol
Sol
ℓonelγştoneя
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ascdnr
Tiamat
12
4 / 4 / 3
7,181
798
5,422
10,660
7,070
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Gosick
Ares
13
2 / 4 / 8
7,864
874
7,861
11,758
12,727
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
16
3 / 2 / 9
8,299
922
12,149
8,629
3,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Szachista
Horus
13
2 / 4 / 8
8,012
890
2,228
12,969
13,613
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 5 / 6
7,167
796
3,968
11,988
15,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
4 / 2 / 11
9,684
1,076
12,040
5,964
2,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FetkoCikulin
Bacchus
13
2 / 4 / 12
8,396
933
6,297
12,742
14,428
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Keyo1212
Baron Samedi
15
3 / 2 / 13
8,816
980
10,824
6,569
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Phan4om
Danzaburou
15
8 / 3 / 7
9,372
1,041
9,404
8,944
3,935
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 13
7,928
881
10,280
8,808
3,102
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
13
Kills
19
19
Deaths
13
34
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
11
4.75
L
Tiamat
Ascdnr
Tiamat
4
4
3
1.38
W
Bacchus
FetkoCikulin
Bacchus
2
4
12
2
L
Ares
Gosick
Ares
2
4
8
1.5
W
Baron Samedi
Keyo1212
Baron Samedi
3
2
13
4.75
L
Ullr
3
2
9
3.75
W
Danzaburou
Phan4om
Danzaburou
8
3
7
3.83
L
Horus
Szachista
Horus
2
4
8
1.5
L
2
5
6
1
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,628
Damage
48,845
56,004
Taken
43,027
52,779
Mitigated
27,554
17,369
Healing
19,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,040
533
232
641
5,964
2,659
543
2,428
3,536
35,934
0
L
Tiamat
Ascdnr
Tiamat
5,422
933
0
1,877
10,660
7,070
486
8,701
1,959
10,855
0
W
Bacchus
FetkoCikulin
Bacchus
6,297
235
1,577
2,836
12,742
14,428
160
4,018
8,724
8,949
0
L
Ares
Gosick
Ares
7,861
250
607
1,100
11,758
12,727
131
7,204
4,554
9,477
0
W
Baron Samedi
Keyo1212
Baron Samedi
10,824
330
5,228
2,492
6,569
3,430
755
4,061
2,508
18,574
0
L
Ullr
12,149
4,660
585
2,769
8,629
3,986
664
5,978
2,651
0
33,728
W
Danzaburou
Phan4om
Danzaburou
9,404
3,149
0
2,156
8,944
3,935
1,107
4,332
4,612
0
18,599
L
Horus
Szachista
Horus
2,228
1,200
3,681
3,739
12,969
13,613
171
7,688
5,281
0
5,477
L
3,968
1,121
1,432
1,579
11,988
15,383
226
9,870
2,118
6,621
0
W
10,280
2,937
993
3,789
8,808
3,102
3,027
2,412
6,396
18,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
44,196
83
Minions Killed
110
0
Camps Cleared
0
798,036
Distance Traveled
852,599
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,684
1,076
65
7
0
182,731
4
L
Tiamat
7,181
798
11
1
0
160,190
0
W
Bacchus
8,396
933
0
0
0
181,453
0
L
Ares
7,864
874
5
1
0
170,306
0
W
Baron Samedi
8,816
980
15
2
0
185,242
0
L
Ullr
8,299
922
45
5
0
163,147
0
W
Danzaburou
9,372
1,041
14
2
0
154,540
0
L
Horus
8,012
890
9
1
0
162,297
0
L
Fafnir
7,167
796
13
1
0
142,096
0
W
Sol
7,928
881
16
2
0
148,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role