Player Matchup

Chang'e
Chang'e
DaRugaroo
Chang'e
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,533 Elo+
Solo
Guan Yu
Guan Yu
NukeUrWalls
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Neith
Neith
SSCNAPOLI42
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Stavroseus
Sun Wukong
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
47W - 43L
1,538 Elo+
Solo
Fenrir
Fenrir
TheHaleyHobo
Fenrir
Level 4
God Stats
8W - 7L
1,520 SR
Queue Stats
9W - 11L
1,416 Elo+
Party 1
Team Averages
Level 6
1,504 SR
1,497 Elo+

VS

Team Averages
Level 21
1,485 SR
1,486 Elo+
Artemis
Artemis
AniaHori544
Artemis
Level 6
God Stats
3W - 1L
1,923 SR
Queue Stats
72W - 70L
1,605 Elo+
Solo
Thor
Thor
BigJoegaming
Thor
Level 27
God Stats
6W - 11L
1,431 SR
Queue Stats
147W - 185L
1,331 Elo+
Solo
Tyr
Tyr
Janeя
Tyr
Level 17
God Stats
10W - 16L
1,360 SR
Queue Stats
49W - 53L
1,515 Elo+
Solo
Kumbhakarna
Kumbhakarna
SCWTEMA
Kumbhakarna
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
215W - 224L
1,504 Elo+
Solo
Anubis
Anubis
puddepirat
Anubis
Level 28
God Stats
2W - 2L
1,211 SR
Queue Stats
298W - 252L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaRugaroo
Chang'e
8
0 / 4 / 1
7,734
309
2,155
7,234
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
NukeUrWalls
Guan Yu
14
2 / 10 / 1
9,603
384
5,323
25,593
24,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 13 / 5
11,656
466
14,051
19,200
4,976
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Stavroseus
Sun Wukong
17
2 / 6 / 2
11,466
459
12,944
21,966
15,709
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
20
14 / 8 / 0
14,160
566
19,006
28,116
11,753
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AniaHori544
Artemis
20
9 / 4 / 12
14,045
562
20,352
15,758
6,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 5 / 4
13,383
535
8,643
17,584
7,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tyr
Janeя
Tyr
18
4 / 4 / 7
12,363
495
8,582
14,157
11,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
SCWTEMA
Kumbhakarna
18
2 / 2 / 14
12,978
519
8,182
18,627
19,679
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
puddepirat
Anubis
20
18 / 4 / 6
16,109
644
31,985
22,208
12,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
19
Kills
41
41
Deaths
19
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artemis
AniaHori544
Artemis
9
4
12
3.75
W
8
5
4
2
L
Chang'e
DaRugaroo
Chang'e
0
4
1
0.13
W
Tyr
Janeя
Tyr
4
4
7
1.88
L
Guan Yu
NukeUrWalls
Guan Yu
2
10
1
0.25
W
Kumbhakarna
SCWTEMA
Kumbhakarna
2
2
14
4.5
L
1
13
5
0.27
L
Sun Wukong
Stavroseus
Sun Wukong
2
6
2
0.5
L
Fenrir
14
8
0
1.75
W
Anubis
puddepirat
Anubis
18
4
6
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,479
Damage
77,744
102,109
Taken
88,334
58,269
Mitigated
57,675
16,917
Healing
32,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AniaHori544
Artemis
20,352
11,812
0
3,691
15,758
6,503
4,350
440
15,288
0
94,485
W
8,643
2,475
0
4,740
17,584
7,606
720
172
17,412
0
94,039
L
Chang'e
DaRugaroo
Chang'e
2,155
182
559
2,590
7,234
1,488
0
1,702
5,532
15,384
0
W
Tyr
Janeя
Tyr
8,582
1,679
0
5,462
14,157
11,639
243
0
14,037
0
55,243
L
Guan Yu
NukeUrWalls
Guan Yu
5,323
1,072
0
1,124
25,593
24,343
915
13,426
12,167
0
37,777
W
Kumbhakarna
SCWTEMA
Kumbhakarna
8,182
1,372
0
2,753
18,627
19,679
1,701
1,543
17,024
50,493
0
L
14,051
7,799
0
1,984
19,200
4,976
2,086
7,284
11,916
0
65,038
L
Sun Wukong
Stavroseus
Sun Wukong
12,944
3,608
147
4,636
21,966
15,709
2,760
8,286
13,414
0
68,105
L
Fenrir
19,006
4,586
534
5,343
28,116
11,753
0
9,203
18,913
0
74,771
W
Anubis
puddepirat
Anubis
31,985
1,155
0
16,139
22,208
12,248
2,179
0
21,938
120,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,619
Gold Earned
68,878
415
Minions Killed
605
0
Camps Cleared
0
1,719,448
Distance Traveled
2,187,110
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,045
562
115
5
0
436,145
3
W
Thor
13,383
535
133
5
0
477,055
3
L
Chang'e
7,734
309
20
1
0
161,373
1
W
Tyr
12,363
495
92
4
0
384,089
3
L
Guan Yu
9,603
384
50
2
0
414,079
1
W
Kumbhakarna
12,978
519
78
3
0
463,482
1
L
Neith
11,656
466
108
4
0
323,667
8
L
Sun Wukong
11,466
459
129
5
0
376,675
0
L
Fenrir
14,160
566
108
4
0
443,654
2
W
Anubis
16,109
644
187
7
0
426,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role