Player Matchup

Athena
Athena
BrandoTheLord007
Athena
Level 29
God Stats
6W - 2L
1,544 SR
Queue Stats
175W - 190L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
Kilotanker2
Baron Samedi
Level 18
God Stats
4W - 5L
1,345 SR
Queue Stats
18W - 21L
1,428 Elo+
Party 1
Neith
Neith
bioheilig
Neith
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 30L
1,428 Elo+
Party 1
Bellona
Bellona
chuletitas_01
Bellona
Level 26
God Stats
7W - 7L
1,362 SR
Queue Stats
52W - 64L
1,329 Elo+
Solo
Bakasura
Bakasura
pva012
Bakasura
Level 18
God Stats
2W - 1L
1,821 SR
Queue Stats
16W - 23L
1,407 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,401 Elo+

VS

Team Averages
Level 17
1,345 SR
1,286 Elo+
Kukulkan
Kukulkan
Lodini
Kukulkan
Level 15
God Stats
26W - 43L
1,428 SR
Queue Stats
90W - 142L
1,353 Elo+
Solo
Heimdallr
Heimdallr
PowerGamer3034
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,239 Elo+
Party 2
Khepri
Khepri
Ratserif
Khepri
Level 28
God Stats
3W - 4L
1,313 SR
Queue Stats
295W - 301L
1,518 Elo+
Solo
Guan Yu
Guan Yu
Stronky6
Guan Yu
Level 11
God Stats
6W - 2L
1,485 SR
Queue Stats
11W - 21L
1,161 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zMigueL97
Tsukuyomi
Level 11
God Stats
8W - 15L
998 SR
Queue Stats
19W - 29L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
11,101
505
14,443
26,371
16,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Kilotanker2
Baron Samedi
18
2 / 8 / 0
11,923
542
9,261
15,397
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
bioheilig
Neith
18
8 / 4 / 9
12,049
548
15,117
12,759
4,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
20
8 / 1 / 5
12,811
582
16,793
17,175
11,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
pva012
Bakasura
14
6 / 3 / 4
10,293
468
6,844
14,984
5,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lodini
Kukulkan
19
10 / 5 / 2
12,175
553
20,466
15,684
7,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
PowerGamer3034
Heimdallr
16
4 / 8 / 1
10,146
461
12,227
17,408
8,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
Ratserif
Khepri
14
1 / 4 / 5
10,066
458
12,594
14,077
10,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
Stronky6
Guan Yu
14
1 / 7 / 1
8,890
404
5,837
16,487
16,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
zMigueL97
Tsukuyomi
14
2 / 5 / 9
9,581
436
10,687
15,412
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
36
29
Kills
18
18
Deaths
29
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
Baron Samedi
Kilotanker2
Baron Samedi
2
8
0
0.25
L
Kukulkan
Lodini
Kukulkan
10
5
2
2.2
L
Heimdallr
PowerGamer3034
Heimdallr
4
8
1
0.56
L
Khepri
Ratserif
Khepri
1
4
5
0.88
L
Guan Yu
Stronky6
Guan Yu
1
7
1
0.21
W
Neith
bioheilig
Neith
8
4
9
3.13
W
Bellona
8
1
5
10.5
W
Bakasura
pva012
Bakasura
6
3
4
2.67
L
Tsukuyomi
zMigueL97
Tsukuyomi
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,458
Damage
61,811
86,686
Taken
79,068
44,598
Mitigated
47,131
24,806
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,443
3,967
0
9,587
26,371
16,161
221
8,811
17,440
45,850
0
W
Baron Samedi
Kilotanker2
Baron Samedi
9,261
916
1
2,383
15,397
6,591
5,782
6,447
8,901
72,902
0
L
Kukulkan
Lodini
Kukulkan
20,466
1,888
39
2,576
15,684
7,217
281
7,110
7,789
83,578
0
L
Heimdallr
PowerGamer3034
Heimdallr
12,227
6,473
0
2,421
17,408
8,283
616
5,641
11,717
0
47,006
L
Khepri
Ratserif
Khepri
12,594
2,249
0
2,722
14,077
10,092
88
4,016
9,741
44,572
0
L
Guan Yu
Stronky6
Guan Yu
5,837
1,129
170
2,163
16,487
16,365
342
3,676
12,513
0
26,063
W
Neith
bioheilig
Neith
15,117
7,532
0
3,985
12,759
4,501
2,706
5,912
6,817
0
66,460
W
Bellona
16,793
5,402
0
5,814
17,175
11,887
2,720
4,495
12,290
669
89,436
W
Bakasura
pva012
Bakasura
6,844
4,668
0
3,036
14,984
5,458
0
7,395
7,499
0
25,997
L
Tsukuyomi
zMigueL97
Tsukuyomi
10,687
3,104
0
2,780
15,412
5,174
0
3,239
11,990
0
50,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,177
Gold Earned
50,858
526
Minions Killed
388
0
Camps Cleared
0
2,120,999
Distance Traveled
1,909,985
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,101
505
38
2
0
543,835
0
W
Baron Samedi
11,923
542
148
7
0
318,583
1
L
Kukulkan
12,175
553
148
7
0
368,124
1
L
Heimdallr
10,146
461
82
4
0
345,107
3
L
Khepri
10,066
458
40
2
0
395,784
2
L
Guan Yu
8,890
404
50
2
0
387,859
0
W
Neith
12,049
548
135
6
0
349,270
0
W
Bellona
12,811
582
158
7
0
450,015
0
W
Bakasura
10,293
468
47
2
0
459,296
0
L
Tsukuyomi
9,581
436
68
3
0
413,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role