Player Matchup

Hercules
Hercules
Bubblyboy760515
Hercules
Level 18
God Stats
13W - 7L
1,451 SR
Queue Stats
37W - 28L
1,506 Elo+
Party 1
Scylla
Scylla
Mementomori504
Scylla
Level 29
God Stats
9W - 15L
1,406 SR
Queue Stats
43W - 70L
1,342 Elo+
Party 1
Merlin
Merlin
Saor_Daemon
Merlin
Level 6
God Stats
6W - 7L
1,593 SR
Queue Stats
20W - 14L
1,572 Elo+
Solo
Hades
Hades
lorddeadpool44
Hades
Level 127
God Stats
0W - 1L
1,731 SR
Queue Stats
51W - 43L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
speedycaptain566
Tsukuyomi
Level 23
God Stats
17W - 9L
1,509 SR
Queue Stats
53W - 52L
1,440 Elo+
Party 1
Team Averages
Level 41
1,538 SR
1,485 Elo+

VS

Team Averages
Level 29
1,608 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
BadlandsTugs
Tsukuyomi
Level 28
God Stats
32W - 15L
1,660 SR
Queue Stats
200W - 156L
1,560 Elo+
Solo
Bellona
Bellona
DonToby93
Bellona
Level 29
God Stats
7W - 4L
1,664 SR
Queue Stats
238W - 100L
1,657 Elo+
Solo
Chang'e
Chang'e
DuntlessAtom183
Chang'e
Level 29
God Stats
287W - 313L
1,624 SR
Queue Stats
452W - 502L
1,498 Elo+
Solo
Neith
Neith
WORTH--MAADAA
Neith
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,307 Elo+
Solo
Thoth
Thoth
ajrizaj
Thoth
Level 28
God Stats
2W - 1L
1,592 SR
Queue Stats
27W - 9L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 7 / 5
9,176
918
5,081
18,739
14,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 7 / 2
9,131
913
4,714
12,335
4,522
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
16
2 / 4 / 4
10,485
1,049
13,995
12,991
4,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 9 / 4
9,779
978
7,725
18,874
8,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
15
2 / 6 / 2
9,268
927
6,615
11,550
3,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

106

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BadlandsTugs
Tsukuyomi
18
15 / 3 / 15
13,034
1,303
19,365
9,822
3,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
DonToby93
Bellona
16
0 / 3 / 17
9,572
957
6,303
12,853
6,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
6 / 0 / 22
11,545
1,155
14,403
8,818
2,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 1 / 18
9,904
990
5,775
6,536
1,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
ajrizaj
Thoth
19
12 / 0 / 17
12,807
1,281
23,573
5,393
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
122
7
Kills
33
33
Deaths
7
17
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BadlandsTugs
Tsukuyomi
15
3
15
7.5
L
Hercules
0
7
5
0.36
W
Bellona
DonToby93
Bellona
0
3
17
2.83
W
6
0
22
17
L
2
7
2
0.43
L
Merlin
2
4
4
1
W
0
1
18
9
W
Thoth
ajrizaj
Thoth
12
0
17
20.5
L
1
9
4
0.33
L
Tsukuyomi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,130
Damage
69,419
74,489
Taken
43,422
35,177
Mitigated
16,065
9,642
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BadlandsTugs
Tsukuyomi
19,365
5,552
0
2,371
9,822
3,133
0
6,335
2,656
0
36,972
L
Hercules
5,081
729
0
2,709
18,739
14,973
0
6,663
12,076
0
15,951
W
Bellona
DonToby93
Bellona
6,303
1,034
0
1,040
12,853
6,531
0
6,938
5,639
0
17,447
W
14,403
160
3,147
4,190
8,818
2,731
0
5,436
3,245
25,220
0
L
4,714
638
474
1,057
12,335
4,522
0
6,677
5,658
10,330
0
L
Merlin
13,995
1,052
0
2,474
12,991
4,005
0
7,797
5,194
56,720
0
W
5,775
1,541
0
1,435
6,536
1,869
0
5,091
1,347
0
21,591
W
Thoth
ajrizaj
Thoth
23,573
50
0
366
5,393
1,801
0
2,129
3,204
55,214
0
L
7,725
268
222
1,806
18,874
8,076
0
10,303
8,571
26,302
0
L
Tsukuyomi
6,615
1,083
130
770
11,550
3,601
0
6,536
5,014
0
17,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,839
Gold Earned
56,862
199
Minions Killed
201
5
Camps Cleared
10
864,808
Distance Traveled
988,609
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,034
1,303
38
4
0
195,537
1
L
Hercules
9,176
918
26
3
0
173,763
2
W
Bellona
9,572
957
14
1
3
187,903
1
W
Chang'e
11,545
1,155
34
3
1
226,946
0
L
Scylla
9,131
913
22
2
0
161,760
0
L
Merlin
10,485
1,049
81
8
2
176,687
1
W
Neith
9,904
990
34
3
3
156,287
0
W
Thoth
12,807
1,281
81
8
3
221,936
0
L
Hades
9,779
978
56
6
2
185,465
0
L
Tsukuyomi
9,268
927
14
1
1
167,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role