Player Matchup

Arachne
Arachne
Alice0155
Arachne
Level 11
God Stats
13W - 13L
1,500 SR
Queue Stats
34W - 34L
1,533 Elo+
Party 1
Jormungandr
Jormungandr
Guido180605
Jormungandr
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 23L
1,330 Elo+
Solo
Ra
Ra
Jethan JT
Ra
Level 5
God Stats
5W - 6L
1,456 SR
Queue Stats
170W - 224L
1,418 Elo+
Solo
Olorun
Olorun
Survivortem
Olorun
Level 17
God Stats
4W - 9L
1,389 SR
Queue Stats
13W - 24L
1,330 Elo+
Solo
Medusa
Medusa
satorin04
Medusa
Level 69
God Stats
3W - 5L
1,257 SR
Queue Stats
299W - 299L
1,552 Elo+
Party 1
Team Averages
Level 23
1,420 SR
1,432 Elo+

VS

Team Averages
Level 19
1,469 SR
1,439 Elo+
Mercury
Mercury
CMEJIbli
Mercury
Level 18
God Stats
5W - 3L
1,504 SR
Queue Stats
48W - 42L
1,385 Elo+
Solo
Janus
Janus
Joxel231
Janus
Level 23
God Stats
9W - 9L
1,374 SR
Queue Stats
127W - 119L
1,495 Elo+
Solo
Yemoja
Yemoja
LovelyLucid1
Yemoja
Level 10
God Stats
8W - 6L
1,601 SR
Queue Stats
22W - 29L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Oppium-
Danzaburou
Level 29
God Stats
15W - 11L
1,599 SR
Queue Stats
296W - 322L
1,445 Elo+
Solo
Hou Yi
Hou Yi
XmoteX
Hou Yi
Level 14
God Stats
4W - 2L
1,265 SR
Queue Stats
47W - 43L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alice0155
Arachne
13
2 / 3 / 2
7,986
499
4,591
9,693
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Guido180605
Jormungandr
11
0 / 3 / 1
6,760
423
1,205
10,312
6,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 6 / 1
6,158
385
2,181
8,919
2,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
13
1 / 2 / 0
7,615
476
4,080
7,860
2,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Medusa
satorin04
Medusa
14
8 / 3 / 2
8,821
551
9,594
10,069
3,724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CMEJIbli
Mercury
13
5 / 2 / 4
8,413
526
5,423
10,207
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Joxel231
Janus
13
1 / 6 / 1
8,056
504
4,805
9,710
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
12
1 / 2 / 7
7,097
444
2,832
4,699
2,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Oppium-
Danzaburou
15
3 / 2 / 2
9,588
599
7,293
6,234
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hou Yi
XmoteX
Hou Yi
14
7 / 0 / 5
8,596
537
8,511
8,457
2,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
12
Kills
17
17
Deaths
12
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alice0155
Arachne
2
3
2
1
W
Mercury
CMEJIbli
Mercury
5
2
4
3.5
L
Jormungandr
Guido180605
Jormungandr
0
3
1
0.17
L
1
6
1
0.25
W
Janus
Joxel231
Janus
1
6
1
0.25
W
Yemoja
1
2
7
2.25
W
Danzaburou
Oppium-
Danzaburou
3
2
2
2
L
Olorun
1
2
0
0.5
W
Hou Yi
XmoteX
Hou Yi
7
0
5
9.5
L
Medusa
satorin04
Medusa
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,651
Damage
28,864
46,853
Taken
39,307
20,234
Mitigated
14,599
12,657
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alice0155
Arachne
4,591
3,603
0
2,595
9,693
4,623
0
248
9,421
0
52,436
W
Mercury
CMEJIbli
Mercury
5,423
2,899
147
3,168
10,207
3,677
768
613
9,594
0
37,332
L
Jormungandr
Guido180605
Jormungandr
1,205
395
0
508
10,312
6,399
0
414
9,898
21,719
0
L
2,181
247
53
2,576
8,919
2,886
0
1,395
7,524
18,171
0
W
Janus
Joxel231
Janus
4,805
402
0
1,137
9,710
3,071
0
0
9,710
49,493
0
W
Yemoja
2,832
271
1,641
663
4,699
2,015
666
3,440
1,259
19,518
0
W
Danzaburou
Oppium-
Danzaburou
7,293
3,024
0
806
6,234
2,981
1,069
632
5,602
0
52,377
L
Olorun
4,080
2,082
70
3,799
7,860
2,602
476
1,021
6,839
47,357
0
W
Hou Yi
XmoteX
Hou Yi
8,511
4,435
0
4,161
8,457
2,855
458
2,781
5,676
0
47,865
L
Medusa
satorin04
Medusa
9,594
4,362
0
3,056
10,069
3,724
71
4,245
5,534
0
42,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,340
Gold Earned
41,750
343
Minions Killed
360
0
Camps Cleared
0
1,312,201
Distance Traveled
1,416,040
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,986
499
106
7
0
324,501
1
W
Mercury
8,413
526
69
4
0
365,376
0
L
Jormungandr
6,760
423
50
3
0
242,883
0
L
Ra
6,158
385
21
1
0
198,962
3
W
Janus
8,056
504
87
5
0
252,385
3
W
Yemoja
7,097
444
43
3
0
284,637
0
W
Danzaburou
9,588
599
100
6
0
238,487
1
L
Olorun
7,615
476
97
6
0
265,132
0
W
Hou Yi
8,596
537
61
4
0
275,155
2
L
Medusa
8,821
551
69
4
0
280,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role