Player Matchup

Hun Batz
Hun Batz
CobbOkay
Hun Batz
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 13L
1,798 Elo+
Party 2
Izanami
Izanami
IxGoggyxI
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 23L
1,781 Elo+
Party 2
Poseidon
Poseidon
Massive av u
Poseidon
Level 43
God Stats
5W - 2L
1,772 SR
Queue Stats
45W - 29L
1,678 Elo+
Party 2
Ne Zha
Ne Zha
Mrunlucky9193
Ne Zha
Level 26
God Stats
7W - 1L
1,871 SR
Queue Stats
152W - 105L
1,652 Elo+
Party 2
Thor
Thor
SolOrTroll8965
Thor
Level 16
God Stats
17W - 5L
1,730 SR
Queue Stats
36W - 18L
1,703 Elo+
Party 2
Team Averages
Level 25
1,675 SR
1,722 Elo+

VS

Team Averages
Level 21
1,569 SR
1,602 Elo+
Chaac
Chaac
Cowardcrib32
Chaac
Level 29
God Stats
9W - 13L
1,508 SR
Queue Stats
109W - 104L
1,575 Elo+
Solo
Nu Wa
Nu Wa
Munjaws
Nu Wa
Level 19
God Stats
5W - 4L
1,502 SR
Queue Stats
41W - 24L
1,581 Elo+
Party 1
Ne Zha
Ne Zha
Thornsme
Ne Zha
Level 26
God Stats
5W - 3L
1,589 SR
Queue Stats
180W - 103L
1,656 Elo+
Solo
Ullr
Ullr
Warchi_el_amo
Ullr
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 49L
1,617 Elo+
Solo
Ymir
Ymir
rDayn
Ymir
Level 14
God Stats
4W - 1L
1,744 SR
Queue Stats
71W - 46L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CobbOkay
Hun Batz
20
6 / 3 / 6
12,338
588
13,020
16,259
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
IxGoggyxI
Izanami
20
4 / 4 / 6
12,905
615
12,484
18,489
9,146
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Massive av u
Poseidon
16
3 / 7 / 6
10,857
517
14,449
13,485
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 5 / 7
12,191
581
11,785
16,795
12,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 2
8,826
420
2,388
6,164
4,233
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
10,936
521
9,811
18,530
19,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Munjaws
Nu Wa
15
3 / 6 / 7
9,658
460
16,409
14,716
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Thornsme
Ne Zha
20
5 / 0 / 3
12,206
581
8,487
12,796
5,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

14
4 / 4 / 1
9,651
460
4,407
9,601
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
rDayn
Ymir
16
5 / 4 / 8
10,858
517
9,000
18,191
17,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
42
17
Kills
20
20
Deaths
17
27
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CobbOkay
Hun Batz
6
3
6
3
L
3
3
3
1.5
W
Izanami
IxGoggyxI
Izanami
4
4
6
1.75
W
Poseidon
Massive av u
Poseidon
3
7
6
0.86
W
4
5
7
1.5
L
Nu Wa
Munjaws
Nu Wa
3
6
7
1.08
W
0
1
2
1
L
Ne Zha
Thornsme
Ne Zha
5
0
3
6.5
L
4
4
1
1.13
L
Ymir
rDayn
Ymir
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,126
Damage
48,114
71,192
Taken
73,834
37,980
Mitigated
51,135
17,181
Healing
17,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CobbOkay
Hun Batz
13,020
4,288
0
4,622
16,259
6,948
0
4,204
11,673
0
91,916
L
9,811
1,335
0
6,472
18,530
19,617
582
2,825
15,503
0
67,974
W
Izanami
IxGoggyxI
Izanami
12,484
6,985
0
7,262
18,489
9,146
3,591
3,253
15,000
0
133,600
W
Poseidon
Massive av u
Poseidon
14,449
1,211
0
2,088
13,485
4,716
0
6,505
6,704
69,037
0
W
11,785
4,226
0
2,309
16,795
12,937
308
8,191
7,950
0
37,221
L
Nu Wa
Munjaws
Nu Wa
16,409
2,626
0
2,997
14,716
4,955
11
5,362
8,950
58,863
0
W
2,388
170
0
900
6,164
4,233
1,048
2,268
3,736
0
31,483
L
Ne Zha
Thornsme
Ne Zha
8,487
2,622
0
3,452
12,796
5,281
0
553
12,087
0
108,794
L
4,407
2,857
0
847
9,601
3,301
1,306
53
9,524
0
49,523
L
Ymir
rDayn
Ymir
9,000
2,548
0
3,550
18,191
17,981
105
4,497
13,321
43,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,117
Gold Earned
53,309
616
Minions Killed
622
0
Camps Cleared
0
1,827,791
Distance Traveled
1,843,084
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,338
588
149
7
0
430,780
3
L
Chaac
10,936
521
151
7
0
369,234
2
W
Izanami
12,905
615
217
10
0
414,760
1
W
Poseidon
10,857
517
131
6
0
348,591
4
W
Ne Zha
12,191
581
50
2
0
440,043
1
L
Nu Wa
9,658
460
105
5
0
367,218
8
W
Thor
8,826
420
69
3
0
193,617
0
L
Ne Zha
12,206
581
196
9
0
484,065
3
L
Ullr
9,651
460
102
5
0
247,678
2
L
Ymir
10,858
517
68
3
0
374,889
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role