Player Matchup

Hou Yi
Hou Yi
NerfMadaraPls
Hou Yi
Level 86
God Stats
1W - 2L
1,415 SR
Queue Stats
201W - 182L
1,536 Elo+
Party 2
Izanami
Izanami
NitrousHeat_HB
Izanami
Level 65
God Stats
8W - 6L
1,630 SR
Queue Stats
108W - 107L
1,470 Elo+
Party 2
Ganesha
Ganesha
RyanRocks1243_HB
Ganesha
Level 128
God Stats
1W - 2L
1,531 SR
Queue Stats
214W - 205L
1,528 Elo+
Party 2
Athena
Athena
SomeKidCalledMiz
Athena
Level 26
God Stats
2W - 2L
1,626 SR
Queue Stats
44W - 44L
1,491 Elo+
Party 2
Pele
Pele
roro985ro
Pele
Level 67
God Stats
1W - 1L
1,478 SR
Queue Stats
119W - 110L
1,540 Elo+
Party 2
Team Averages
Level 74
1,536 SR
1,513 Elo+

VS

Team Averages
Level 56
1,602 SR
1,563 Elo+
Anhur
Anhur
Dwaarff7
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 45L
1,694 Elo+
Party 3
Raijin
Raijin
Giancky
Raijin
Level 44
God Stats
1W - 0L
1,675 SR
Queue Stats
2W - 2L
1,182 Elo+
Solo
Danzaburou
Danzaburou
Ionara
Danzaburou
Level 67
God Stats
13W - 5L
1,658 SR
Queue Stats
142W - 54L
1,683 Elo+
Party 3
Mercury
Mercury
Ivaniuz1337
Mercury
Level 20
God Stats
3W - 2L
1,544 SR
Queue Stats
63W - 33L
1,703 Elo+
Party 1
Sun Wukong
Sun Wukong
brodaalaa
Sun Wukong
Level 125
God Stats
30W - 21L
1,631 SR
Queue Stats
371W - 335L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,070
384
4,627
14,761
4,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 8 / 1
9,929
473
9,586
15,706
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 5
10,418
496
5,458
18,445
8,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 8 / 2
8,121
387
4,173
18,512
13,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
16
1 / 7 / 1
9,763
465
9,492
18,517
13,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dwaarff7
Anhur
20
7 / 1 / 10
14,875
708
14,955
15,332
6,204
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Giancky
Raijin
16
2 / 4 / 6
12,315
586
6,838
13,278
4,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Ionara
Danzaburou
20
14 / 0 / 7
14,814
705
15,027
9,312
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Ivaniuz1337
Mercury
20
9 / 1 / 4
13,756
655
15,426
14,433
8,013
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
brodaalaa
Sun Wukong
18
3 / 3 / 6
12,779
609
12,837
20,918
17,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
8
Kills
35
35
Deaths
9
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
Dwaarff7
Anhur
7
1
10
12
W
Raijin
Giancky
Raijin
2
4
6
1.25
W
Danzaburou
Ionara
Danzaburou
14
0
7
17.5
W
Mercury
Ivaniuz1337
Mercury
9
1
4
11
L
0
7
1
0.07
L
3
8
1
0.44
L
2
5
5
0.9
L
2
8
2
0.38
W
Sun Wukong
brodaalaa
Sun Wukong
3
3
6
2
L
Pele
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,336
Damage
65,083
85,941
Taken
73,273
45,859
Mitigated
39,963
17,095
Healing
28,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Dwaarff7
Anhur
14,955
10,387
0
9,776
15,332
6,204
2,416
1,064
14,238
0
115,942
W
Raijin
Giancky
Raijin
6,838
661
231
2,150
13,278
4,735
854
4,309
8,939
51,322
0
W
Danzaburou
Ionara
Danzaburou
15,027
7,893
0
5,962
9,312
3,969
8,701
2,114
7,198
0
92,016
W
Mercury
Ivaniuz1337
Mercury
15,426
12,493
0
1,848
14,433
8,013
327
1,629
12,774
0
127,695
L
4,627
2,114
0
1,238
14,761
4,224
0
1,879
12,882
0
45,332
L
9,586
5,876
0
3,189
15,706
5,148
449
1,344
14,362
0
71,995
L
5,458
857
0
5,873
18,445
8,917
0
665
17,780
70,153
0
L
4,173
1,561
0
2,129
18,512
13,740
27
1,589
16,923
16,017
0
W
Sun Wukong
brodaalaa
Sun Wukong
12,837
3,360
0
8,540
20,918
17,042
1,179
3,117
15,401
0
78,540
L
Pele
9,492
2,098
0
4,666
18,517
13,830
0
1,361
17,156
0
60,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,301
Gold Earned
68,539
506
Minions Killed
711
0
Camps Cleared
0
1,863,898
Distance Traveled
1,973,105
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,875
708
180
9
0
360,761
4
W
Raijin
12,315
586
82
4
0
370,804
6
W
Danzaburou
14,814
705
135
6
0
367,105
8
W
Mercury
13,756
655
172
8
0
493,310
2
L
Hou Yi
8,070
384
74
4
0
358,793
0
L
Izanami
9,929
473
168
8
0
368,502
2
L
Ganesha
10,418
496
111
5
0
367,681
0
L
Athena
8,121
387
28
1
0
376,633
0
W
Sun Wukong
12,779
609
142
7
0
381,125
5
L
Pele
9,763
465
125
6
0
392,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role