Player Matchup

Anubis
Anubis
LittleSnipes
Anubis
Level 27
God Stats
43W - 34L
1,691 SR
Queue Stats
229W - 256L
1,559 Elo+
Solo
Hades
Hades
ShadyNK
Hades
Level 13
God Stats
21W - 10L
1,549 SR
Queue Stats
108W - 87L
1,341 Elo+
Party 2
Nemesis
Nemesis
Toptun
Nemesis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 128L
1,457 Elo+
Party 2
Jormungandr
Jormungandr
Yanh
Jormungandr
Level 17
God Stats
3W - 0L
1,795 SR
Queue Stats
37W - 30L
1,551 Elo+
Party 1
Chernobog
Chernobog
arinuc22chan
Chernobog
Level 26
God Stats
17W - 10L
1,511 SR
Queue Stats
47W - 44L
1,481 Elo+
Party 1
Team Averages
Level 21
1,609 SR
1,478 Elo+

VS

Team Averages
Level 14
1,471 SR
1,481 Elo+
Olorun
Olorun
Bensai
Olorun
Level 6
God Stats
0W - 2L
1,312 SR
Queue Stats
5W - 8L
1,350 Elo+
Solo
Thanatos
Thanatos
ErSikilona29
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Ares
Ares
SneakyCarpin
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
T1mo1hy
Fenrir
Level 29
God Stats
8W - 11L
1,506 SR
Queue Stats
86W - 112L
1,374 Elo+
Solo
Tyr
Tyr
minikane1411
Tyr
Level 18
God Stats
11W - 9L
1,535 SR
Queue Stats
69W - 83L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
11 / 2 / 1
10,811
636
16,874
12,656
7,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
ShadyNK
Hades
16
13 / 2 / 3
10,143
597
10,588
11,093
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Toptun
Nemesis
15
2 / 3 / 6
9,245
544
5,523
10,144
4,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Yanh
Jormungandr
13
2 / 0 / 15
9,689
570
8,805
12,108
10,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
arinuc22chan
Chernobog
15
5 / 1 / 8
10,064
592
4,663
6,150
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bensai
Olorun
13
1 / 7 / 2
8,021
472
8,966
12,900
4,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ErSikilona29
Thanatos
11
1 / 7 / 1
7,015
413
3,689
12,731
3,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 6 / 3
8,496
500
8,956
14,591
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
T1mo1hy
Fenrir
13
0 / 6 / 3
7,805
459
4,520
12,222
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 7 / 3
8,686
511
4,859
12,971
8,203
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
33
Kills
7
8
Deaths
33
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bensai
Olorun
1
7
2
0.29
L
Thanatos
ErSikilona29
Thanatos
1
7
1
0.21
W
Anubis
11
2
1
5.75
W
Hades
ShadyNK
Hades
13
2
3
7.25
L
3
6
3
0.75
L
Fenrir
T1mo1hy
Fenrir
0
6
3
0.25
W
Nemesis
Toptun
Nemesis
2
3
6
1.67
W
Jormungandr
Yanh
Jormungandr
2
0
15
9.5
W
Chernobog
arinuc22chan
Chernobog
5
1
8
9
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,453
Damage
30,990
52,151
Taken
65,415
30,260
Mitigated
30,886
21,506
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bensai
Olorun
8,966
5,281
76
2,712
12,900
4,395
1,444
9,109
3,791
38,087
0
L
Thanatos
ErSikilona29
Thanatos
3,689
1,316
0
5,866
12,731
3,661
0
5,088
7,643
0
27,128
W
Anubis
16,874
1,278
0
7,798
12,656
7,435
1,077
4,473
8,183
66,567
0
W
Hades
ShadyNK
Hades
10,588
841
636
4,644
11,093
4,980
1,672
4,118
6,975
38,344
0
L
8,956
130
0
1,146
14,591
10,279
334
7,749
6,842
30,337
0
L
Fenrir
T1mo1hy
Fenrir
4,520
1,276
0
2,376
12,222
4,348
410
6,103
6,119
0
42,938
W
Nemesis
Toptun
Nemesis
5,523
3,475
0
3,773
10,144
4,758
907
3,051
7,093
0
54,073
W
Jormungandr
Yanh
Jormungandr
8,805
3,372
0
1,855
12,108
10,975
240
4,364
7,744
34,283
0
W
Chernobog
arinuc22chan
Chernobog
4,663
3,981
0
2,800
6,150
2,112
4,029
1,916
4,234
0
48,302
L
4,859
585
0
1,618
12,971
8,203
0
8,218
4,753
0
34,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,952
Gold Earned
40,023
430
Minions Killed
330
0
Camps Cleared
0
1,556,519
Distance Traveled
1,490,864
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,021
472
58
3
0
268,633
0
L
Thanatos
7,015
413
54
3
0
310,138
0
W
Anubis
10,811
636
123
7
0
258,762
1
W
Hades
10,143
597
65
4
0
311,662
1
L
Ares
8,496
500
35
2
0
297,798
2
L
Fenrir
7,805
459
97
6
0
332,267
1
W
Nemesis
9,245
544
104
6
0
350,435
1
W
Jormungandr
9,689
570
44
3
0
321,985
3
W
Chernobog
10,064
592
94
6
0
313,675
1
L
Tyr
8,686
511
86
5
0
282,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role