Player Matchup

Gilgamesh
Gilgamesh
Fasto86
Gilgamesh
Level 106
God Stats
5W - 8L
1,500 SR
Queue Stats
617W - 622L
1,539 Elo+
Solo
Janus
Janus
FungalWharf9695
Janus
Level 160
God Stats
1W - 2L
1,271 SR
Queue Stats
132W - 117L
1,531 Elo+
Solo
Anhur
Anhur
LOCOLOPEZ
Anhur
Level 160
God Stats
6W - 12L
1,578 SR
Queue Stats
613W - 647L
1,584 Elo+
Solo
Da Ji
Da Ji
VaIIejo
Da Ji
Level 153
God Stats
1W - 1L
1,835 SR
Queue Stats
78W - 62L
1,605 Elo+
Solo
Sol
Sol
xsinful_fr3sh
Sol
Level 157
God Stats
18W - 16L
1,435 SR
Queue Stats
1,282W - 1,276L
1,575 Elo+
Solo
Team Averages
Level 147
1,524 SR
1,567 Elo+

VS

Team Averages
Level 149
1,463 SR
1,508 Elo+
Ganesha
Ganesha
FabledDodecapus
Ganesha
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 96L
1,452 Elo+
Solo
Persephone
Persephone
Hipoflyous
Persephone
Level 156
God Stats
20W - 12L
1,561 SR
Queue Stats
530W - 566L
1,466 Elo+
Solo
Thor
Thor
PRO1_PRO
Thor
Level 154
God Stats
1W - 1L
1,139 SR
Queue Stats
87W - 65L
1,585 Elo+
Solo
Anubis
Anubis
QualityAsurance
Anubis
Level 152
God Stats
5W - 2L
1,500 SR
Queue Stats
520W - 366L
1,464 Elo+
Solo
Cernunnos
Cernunnos
jiggity090
Cernunnos
Level 160
God Stats
4W - 2L
1,616 SR
Queue Stats
442W - 482L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fasto86
Gilgamesh
15
3 / 6 / 6
9,004
750
9,125
21,125
9,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 7 / 7
10,430
869
9,278
13,260
4,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
LOCOLOPEZ
Anhur
15
4 / 9 / 11
9,116
760
10,610
17,245
5,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
VaIIejo
Da Ji
15
4 / 8 / 8
9,907
826
7,836
13,265
4,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 5 / 5
9,416
785
13,242
12,440
3,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 31
10,504
875
9,073
18,090
23,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
Hipoflyous
Persephone
17
8 / 4 / 16
10,923
910
21,586
9,290
3,966
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
16
10 / 5 / 10
10,893
908
10,316
17,125
15,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
12 / 4 / 13
11,168
931
12,130
11,714
6,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
jiggity090
Cernunnos
19
4 / 3 / 22
10,527
877
17,812
12,912
7,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
126
19
Kills
34
35
Deaths
20
37
Assists
92
Player
Kills
Deaths
Assists
KDA
W
0
4
31
3.88
L
Gilgamesh
Fasto86
Gilgamesh
3
6
6
1
L
3
7
7
0.93
W
Persephone
Hipoflyous
Persephone
8
4
16
4
L
Anhur
LOCOLOPEZ
Anhur
4
9
11
1.06
W
Thor
10
5
10
3
W
12
4
13
4.63
L
Da Ji
VaIIejo
Da Ji
4
8
8
1
W
Cernunnos
jiggity090
Cernunnos
4
3
22
5
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,091
Damage
70,917
77,335
Taken
69,131
26,256
Mitigated
56,890
21,829
Healing
21,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,073
866
1,652
2,664
18,090
23,467
587
6,639
11,271
19,361
0
L
Gilgamesh
Fasto86
Gilgamesh
9,125
1,400
693
5,712
21,125
9,074
0
12,051
9,074
0
11,662
L
9,278
179
1,353
2,523
13,260
4,556
0
7,235
6,025
32,939
0
W
Persephone
Hipoflyous
Persephone
21,586
542
207
506
9,290
3,966
433
1,640
7,496
37,889
0
L
Anhur
LOCOLOPEZ
Anhur
10,610
7,543
1,286
1,090
17,245
5,254
0
8,049
9,196
0
15,330
W
Thor
10,316
2,038
2,252
3,686
17,125
15,718
399
5,758
11,157
0
13,914
W
12,130
183
669
3,805
11,714
6,398
1,075
4,542
7,052
25,117
0
L
Da Ji
VaIIejo
Da Ji
7,836
1,423
1,608
951
13,265
4,028
0
7,198
6,067
0
10,968
W
Cernunnos
jiggity090
Cernunnos
17,812
8,093
2,296
3,677
12,912
7,341
3,991
3,940
8,882
0
35,252
L
13,242
4,178
2,159
4,454
12,440
3,344
228
8,256
4,184
26,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,873
Gold Earned
54,015
106
Minions Killed
127
0
Camps Cleared
0
923,446
Distance Traveled
1,030,853
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,504
875
0
0
0
227,901
1
L
Gilgamesh
9,004
750
7
1
0
188,228
0
L
Janus
10,430
869
58
5
0
204,409
1
W
Persephone
10,923
910
42
4
0
193,902
0
L
Anhur
9,116
760
12
1
0
153,345
0
W
Thor
10,893
908
3
0
0
203,501
0
W
Anubis
11,168
931
35
3
0
202,165
0
L
Da Ji
9,907
826
7
1
0
192,214
2
W
Cernunnos
10,527
877
47
4
0
203,384
3
L
Sol
9,416
785
22
2
0
185,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role