Player Matchup

Sol
Sol
CrazyGavra
Sol
Level 15
God Stats
2W - 5L
1,489 SR
Queue Stats
8W - 15L
1,330 Elo+
Party 2
King Arthur
King Arthur
CrazyStefo
King Arthur
Level 15
God Stats
2W - 2L
1,838 SR
Queue Stats
8W - 14L
1,368 Elo+
Party 2
Nemesis
Nemesis
EMISSAR
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Polsta1143
Ymir
Level 17
God Stats
5W - 7L
1,471 SR
Queue Stats
20W - 28L
1,285 Elo+
Solo
Heimdallr
Heimdallr
renegatbleat
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,560 SR
1,397 Elo+

VS

Team Averages
Level 15
1,498 SR
1,319 Elo+
Cthulhu
Cthulhu
GH3Pazalo
Cthulhu
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,190 Elo+
Party 1
Set
Set
GH3TuMadre
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,106 Elo+
Party 1
Kukulkan
Kukulkan
LCWOLKIKI
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
buildaj99
Ao Kuang
Level 26
God Stats
36W - 27L
1,489 SR
Queue Stats
80W - 77L
1,299 Elo+
Solo
Danzaburou
Danzaburou
egvolk6002
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 7 / 1
5,556
463
2,463
5,961
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
CrazyStefo
King Arthur
8
6 / 8 / 1
6,910
576
4,995
11,233
7,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
EMISSAR
Nemesis
10
4 / 6 / 2
6,574
548
5,794
10,895
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 6 / 3
5,647
471
4,526
10,797
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Heimdallr
renegatbleat
Heimdallr
9
1 / 8 / 4
5,729
477
4,038
9,154
3,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GH3Pazalo
Cthulhu
11
7 / 2 / 16
7,410
618
8,791
7,999
6,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
8 / 3 / 6
7,202
600
5,701
6,285
2,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
LCWOLKIKI
Kukulkan
10
2 / 4 / 15
6,355
530
5,569
4,918
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
buildaj99
Ao Kuang
10
2 / 4 / 5
6,587
549
3,053
6,322
1,610
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
egvolk6002
Danzaburou
14
16 / 2 / 5
9,460
788
15,888
7,658
2,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
82
15
Kills
35
35
Deaths
15
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
King Arthur
CrazyStefo
King Arthur
6
8
1
0.81
L
Nemesis
EMISSAR
Nemesis
4
6
2
0.83
W
Cthulhu
GH3Pazalo
Cthulhu
7
2
16
7.5
W
8
3
6
3.67
W
Kukulkan
LCWOLKIKI
Kukulkan
2
4
15
2.38
L
1
6
3
0.42
W
Ao Kuang
buildaj99
Ao Kuang
2
4
5
1.13
W
Danzaburou
egvolk6002
Danzaburou
16
2
5
9.25
L
Heimdallr
renegatbleat
Heimdallr
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,816
Damage
39,002
48,040
Taken
33,182
24,723
Mitigated
14,820
5,358
Healing
6,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,463
967
0
488
5,961
1,957
889
1,431
4,390
8,520
694
L
King Arthur
CrazyStefo
King Arthur
4,995
1,294
0
693
11,233
7,388
133
3,295
7,798
0
9,072
L
Nemesis
EMISSAR
Nemesis
5,794
3,195
0
2,220
10,895
3,875
0
3,987
6,736
0
24,002
W
Cthulhu
GH3Pazalo
Cthulhu
8,791
1,600
80
1,582
7,999
6,212
659
1,969
5,946
23,644
0
W
5,701
2,826
0
675
6,285
2,889
82
1,693
4,507
0
22,827
W
Kukulkan
LCWOLKIKI
Kukulkan
5,569
1,186
0
0
4,918
1,465
946
1,088
3,770
17,210
0
L
4,526
1,117
0
1,332
10,797
7,649
0
4,048
6,372
18,731
0
W
Ao Kuang
buildaj99
Ao Kuang
3,053
1,942
0
2,058
6,322
1,610
2,137
610
5,532
23,221
0
W
Danzaburou
egvolk6002
Danzaburou
15,888
9,024
0
2,492
7,658
2,644
3,043
1,495
6,013
0
48,979
L
Heimdallr
renegatbleat
Heimdallr
4,038
2,170
0
625
9,154
3,854
229
3,383
5,331
0
18,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
37,014
126
Minions Killed
222
0
Camps Cleared
0
963,730
Distance Traveled
1,106,981
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,556
463
15
1
0
110,218
0
L
King Arthur
6,910
576
7
1
0
226,891
1
L
Nemesis
6,574
548
46
4
0
253,038
0
W
Cthulhu
7,410
618
31
3
0
231,416
0
W
Set
7,202
600
46
4
0
259,681
2
W
Kukulkan
6,355
530
33
3
0
196,354
3
L
Ymir
5,647
471
25
2
0
180,451
0
W
Ao Kuang
6,587
549
37
3
0
196,761
1
W
Danzaburou
9,460
788
75
6
0
222,769
0
L
Heimdallr
5,729
477
33
3
0
193,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role