Player Matchup

Chaac
Chaac
OneStorm
Chaac
Level 89
God Stats
42W - 32L
1,609 SR
Queue Stats
497W - 491L
1,520 Elo+
Solo
Tiamat
Tiamat
Sentygorex
Tiamat
Level 125
God Stats
16W - 20L
1,529 SR
Queue Stats
490W - 515L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Solace69
Danzaburou
Level 65
God Stats
65W - 38L
1,625 SR
Queue Stats
233W - 208L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
collin831
Tsukuyomi
Level 86
God Stats
3W - 8L
1,359 SR
Queue Stats
39W - 56L
1,460 Elo+
Solo
Bacchus
Bacchus
rouxmacon1
Bacchus
Level 92
God Stats
2W - 7L
1,232 SR
Queue Stats
187W - 193L
1,526 Elo+
Solo
Team Averages
Level 91
1,471 SR
1,509 Elo+

VS

Team Averages
Level 86
1,512 SR
1,466 Elo+
Ratatoskr
Ratatoskr
AphrosDumpTruck
Ratatoskr
Level 106
God Stats
1W - 3L
1,350 SR
Queue Stats
190W - 189L
1,480 Elo+
Solo
Chaac
Chaac
BigMFNJubes
Chaac
Level 63
God Stats
27W - 28L
1,462 SR
Queue Stats
616W - 624L
1,504 Elo+
Party 1
Bacchus
Bacchus
CrewSaddr
Bacchus
Level 68
God Stats
16W - 9L
1,686 SR
Queue Stats
346W - 368L
1,499 Elo+
Party 1
Merlin
Merlin
LordCyclone
Merlin
Level 89
God Stats
3W - 3L
1,563 SR
Queue Stats
46W - 47L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
Xecutie
Jing Wei
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
OneStorm
Chaac
18
1 / 4 / 0
11,223
561
12,206
21,803
19,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Sentygorex
Tiamat
16
0 / 3 / 3
9,996
500
7,835
11,536
6,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Solace69
Danzaburou
16
2 / 7 / 2
10,333
517
13,810
19,132
7,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
collin831
Tsukuyomi
13
1 / 6 / 1
8,504
425
3,979
12,623
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
rouxmacon1
Bacchus
15
3 / 6 / 1
9,092
455
6,812
13,289
7,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AphrosDumpTruck
Ratatoskr
17
6 / 2 / 3
10,729
536
10,102
13,616
5,265
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
5 / 0 / 7
11,362
568
13,283
20,841
19,860
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
CrewSaddr
Bacchus
17
6 / 1 / 12
10,749
537
11,326
15,068
15,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
18
4 / 2 / 6
11,028
551
10,465
9,306
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Xecutie
Jing Wei
19
3 / 2 / 5
11,908
595
7,530
12,292
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
24
26
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AphrosDumpTruck
Ratatoskr
6
2
3
3.75
W
5
0
7
8.5
W
Bacchus
CrewSaddr
Bacchus
6
1
12
12
W
Merlin
4
2
6
3.5
L
Chaac
OneStorm
Chaac
1
4
0
0.25
L
Tiamat
Sentygorex
Tiamat
0
3
3
0.5
L
Danzaburou
Solace69
Danzaburou
2
7
2
0.43
W
Jing Wei
Xecutie
Jing Wei
3
2
5
2.75
L
Tsukuyomi
collin831
Tsukuyomi
1
6
1
0.25
L
Bacchus
rouxmacon1
Bacchus
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,642
Damage
52,706
78,383
Taken
71,123
45,873
Mitigated
48,249
27,213
Healing
23,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AphrosDumpTruck
Ratatoskr
10,102
3,952
0
491
13,616
5,265
147
3,955
9,435
0
79,747
W
13,283
2,588
0
11,951
20,841
19,860
1,199
2,133
18,636
0
79,958
W
Bacchus
CrewSaddr
Bacchus
11,326
1,293
0
3,340
15,068
15,524
88
3,012
11,938
32,943
0
W
Merlin
10,465
247
0
1,808
9,306
3,617
63
3,759
5,315
74,204
0
L
Chaac
OneStorm
Chaac
12,206
1,645
0
9,977
21,803
19,568
717
5,719
16,004
0
89,772
L
Tiamat
Sentygorex
Tiamat
7,835
598
0
3,522
11,536
6,738
156
5,569
5,550
61,084
0
L
Danzaburou
Solace69
Danzaburou
13,810
7,918
0
8,008
19,132
7,383
839
3,800
15,242
0
74,902
W
Jing Wei
Xecutie
Jing Wei
7,530
5,149
0
6,303
12,292
3,983
4,136
1,130
11,152
0
90,663
L
Tsukuyomi
collin831
Tsukuyomi
3,979
889
0
3,950
12,623
4,397
0
1,023
11,546
0
48,038
L
Bacchus
rouxmacon1
Bacchus
6,812
643
0
1,756
13,289
7,787
283
4,950
8,250
43,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,148
Gold Earned
55,776
614
Minions Killed
662
0
Camps Cleared
0
1,717,047
Distance Traveled
2,011,370
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,729
536
135
7
0
433,900
5
W
Chaac
11,362
568
142
7
0
415,990
3
W
Bacchus
10,749
537
56
3
0
393,211
5
W
Merlin
11,028
551
144
7
0
392,900
4
L
Chaac
11,223
561
190
10
0
359,944
3
L
Tiamat
9,996
500
136
7
0
361,236
4
L
Danzaburou
10,333
517
120
6
0
332,801
3
W
Jing Wei
11,908
595
185
9
0
375,369
2
L
Tsukuyomi
8,504
425
101
5
0
286,188
7
L
Bacchus
9,092
455
67
3
0
376,878
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role