Player Matchup

King Arthur
King Arthur
Arnoldusz2
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,653 Elo+
Solo
Neith
Neith
MazeMusicx
Neith
Level 55
God Stats
1W - 1L
1,718 SR
Queue Stats
34W - 42L
1,217 Elo+
Solo
Kumbhakarna
Kumbhakarna
POPSLAP
Kumbhakarna
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 222L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
iNDiGOmane666
Gilgamesh
Level 152
God Stats
2W - 4L
1,563 SR
Queue Stats
247W - 240L
1,514 Elo+
Solo
Vulcan
Vulcan
zehosse
Vulcan
Level 121
God Stats
4W - 6L
1,378 SR
Queue Stats
65W - 41L
1,556 Elo+
Solo
Team Averages
Level 93
1,532 SR
1,466 Elo+

VS

Team Averages
Level 79
1,626 SR
1,485 Elo+
Anubis
Anubis
DreamedOne
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LIFESUCK0R
Apollo
Level 64
God Stats
9W - 3L
1,841 SR
Queue Stats
56W - 55L
1,549 Elo+
Solo
Ne Zha
Ne Zha
adamedward13
Ne Zha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 201L
1,403 Elo+
Solo
Izanami
Izanami
szétverlek
Izanami
Level 88
God Stats
28W - 9L
1,791 SR
Queue Stats
189W - 185L
1,590 Elo+
Solo
Ares
Ares
有个性的人
Ares
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 32L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arnoldusz2
King Arthur
8
0 / 3 / 0
4,750
475
2,495
6,516
3,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
9
1 / 3 / 1
5,153
515
2,804
4,987
1,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
POPSLAP
Kumbhakarna
6
1 / 4 / 2
4,538
454
2,519
8,949
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
iNDiGOmane666
Gilgamesh
8
0 / 3 / 1
4,890
489
2,592
7,124
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
zehosse
Vulcan
10
1 / 1 / 0
5,684
568
6,782
4,080
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DreamedOne
Anubis
9
0 / 1 / 1
5,470
547
1,900
6,876
3,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
LIFESUCK0R
Apollo
11
5 / 0 / 0
7,295
730
7,748
6,907
2,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
9
1 / 0 / 4
5,560
556
2,605
6,332
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
szétverlek
Izanami
10
3 / 1 / 4
6,329
633
5,394
5,161
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 3
6,216
622
2,892
5,692
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
13
14
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arnoldusz2
King Arthur
0
3
0
0
W
Anubis
DreamedOne
Anubis
0
1
1
0.5
W
Apollo
LIFESUCK0R
Apollo
5
0
0
5
L
Neith
1
3
1
0.5
L
Kumbhakarna
POPSLAP
Kumbhakarna
1
4
2
0.5
W
Ne Zha
1
0
4
3
L
Gilgamesh
iNDiGOmane666
Gilgamesh
0
3
1
0.17
W
Izanami
szétverlek
Izanami
3
1
4
5
L
Vulcan
zehosse
Vulcan
1
1
0
1
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,192
Damage
20,539
31,656
Taken
30,968
12,167
Mitigated
11,374
5,277
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arnoldusz2
King Arthur
2,495
849
0
775
6,516
3,932
100
0
6,516
0
16,435
W
Anubis
DreamedOne
Anubis
1,900
98
0
3,709
6,876
3,225
86
3,633
2,817
29,081
0
W
Apollo
LIFESUCK0R
Apollo
7,748
3,492
0
2,520
6,907
2,142
1,588
1,476
5,225
0
37,853
L
Neith
2,804
1,578
0
1,664
4,987
1,121
0
1,944
3,043
0
20,557
L
Kumbhakarna
POPSLAP
Kumbhakarna
2,519
594
0
954
8,949
3,172
0
675
8,274
12,190
0
W
Ne Zha
2,605
930
0
3,263
6,332
1,857
0
1,789
4,437
0
23,734
L
Gilgamesh
iNDiGOmane666
Gilgamesh
2,592
817
0
1,318
7,124
2,740
0
746
6,378
0
24,873
W
Izanami
szétverlek
Izanami
5,394
3,953
0
1,707
5,161
1,415
429
1,255
3,906
0
41,400
L
Vulcan
zehosse
Vulcan
6,782
1,411
0
566
4,080
1,202
0
1,427
2,653
36,728
0
W
2,892
109
0
854
5,692
2,735
15
630
5,042
12,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,015
Gold Earned
30,870
212
Minions Killed
297
0
Camps Cleared
0
958,078
Distance Traveled
940,232
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,750
475
28
3
0
175,836
0
W
Anubis
5,470
547
66
7
0
171,031
3
W
Apollo
7,295
730
71
7
0
187,203
3
L
Neith
5,153
515
47
5
0
163,243
0
L
Kumbhakarna
4,538
454
17
2
0
212,629
0
W
Ne Zha
5,560
556
60
6
0
222,874
1
L
Gilgamesh
4,890
489
60
6
0
194,104
6
W
Izanami
6,329
633
83
8
0
172,255
0
L
Vulcan
5,684
568
60
6
0
212,266
4
W
Ares
6,216
622
17
2
0
186,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role