Player Matchup

Chaac
Chaac
Br0k3n_Ramon-bot
Chaac
Level 16
God Stats
1W - 0L
1,858 SR
Queue Stats
13W - 16L
1,298 Elo+
Solo
Cthulhu
Cthulhu
GameDude10
Cthulhu
Level 29
God Stats
1W - 1L
1,580 SR
Queue Stats
1W - 7L
1,101 Elo+
Solo
Discordia
Discordia
Mop The Sloth
Discordia
Level 18
God Stats
10W - 16L
1,204 SR
Queue Stats
19W - 33L
1,248 Elo+
Solo
Ne Zha
Ne Zha
NOT_MOCKLLOVER2
Ne Zha
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,365 Elo+
Solo
Anhur
Anhur
pau11gm
Anhur
Level 28
God Stats
1W - 4L
1,357 SR
Queue Stats
44W - 30L
1,420 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,286 Elo+

VS

Team Averages
Level 9
1,376 SR
1,309 Elo+
Cthulhu
Cthulhu
Empereur_Porqui
Cthulhu
Level 5
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Itoka31
Kukulkan
Level 4
God Stats
6W - 2L
1,287 SR
Queue Stats
49W - 37L
971 Elo+
Party 2
Bakasura
Bakasura
Kurby_666
Bakasura
Level 8
God Stats
21W - 15L
1,500 SR
Queue Stats
28W - 28L
1,301 Elo+
Party 2
Danzaburou
Danzaburou
danield2007
Danzaburou
Level 25
God Stats
3W - 6L
1,545 SR
Queue Stats
120W - 171L
1,273 Elo+
Solo
Tsukuyomi
Tsukuyomi
maelee24MX
Tsukuyomi
Level 2
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 13 / 3
16,442
484
10,462
30,271
16,804
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
GameDude10
Cthulhu
18
3 / 8 / 6
13,988
411
2,199
18,354
8,410
Discordia
Mop The Sloth
Discordia
20
7 / 6 / 5
16,890
497
13,391
14,914
5,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
35 / 6 / 5
23,119
680
48,711
32,018
17,558
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
pau11gm
Anhur
20
9 / 7 / 7
19,045
560
20,633
31,579
13,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 19 / 2
12,208
359
6,997
35,515
14,341
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Itoka31
Kukulkan
20
20 / 10 / 7
21,046
619
40,348
26,071
14,952
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Kurby_666
Bakasura
20
10 / 10 / 9
16,738
492
17,877
31,379
17,601
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
danield2007
Danzaburou
20
6 / 8 / 7
18,481
544
15,805
24,574
11,278
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
maelee24MX
Tsukuyomi
15
0 / 16 / 2
11,654
343
2,673
21,177
8,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
64
56
Kills
37
40
Deaths
63
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
13
3
0.27
L
1
19
2
0.11
W
Cthulhu
GameDude10
Cthulhu
3
8
6
0.75
L
Kukulkan
Itoka31
Kukulkan
20
10
7
2.35
L
Bakasura
Kurby_666
Bakasura
10
10
9
1.45
W
Discordia
Mop The Sloth
Discordia
7
6
5
1.58
W
35
6
5
6.25
L
Danzaburou
danield2007
Danzaburou
6
8
7
1.19
L
Tsukuyomi
maelee24MX
Tsukuyomi
0
16
2
0.06
W
Anhur
pau11gm
Anhur
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,396
Damage
83,700
127,136
Taken
138,716
61,887
Mitigated
66,546
35,251
Healing
16,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,462
3,563
0
6,270
30,271
16,804
483
15,940
13,514
0
84,805
L
6,997
635
0
0
35,515
14,341
425
9,527
25,507
41,742
0
W
Cthulhu
GameDude10
Cthulhu
2,199
111
51
1,326
18,354
8,410
344
5,858
12,286
17,980
0
L
Kukulkan
Itoka31
Kukulkan
40,348
6,681
0
3,870
26,071
14,952
1,099
2,828
22,963
131,860
0
L
Bakasura
Kurby_666
Bakasura
17,877
14,006
0
3,154
31,379
17,601
0
438
30,585
0
105,151
W
Discordia
Mop The Sloth
Discordia
13,391
2,187
619
2,502
14,914
5,328
5,979
9,446
5,188
96,819
0
W
48,711
25,923
0
13,579
32,018
17,558
0
9,546
22,178
0
223,634
L
Danzaburou
danield2007
Danzaburou
15,805
9,516
0
8,130
24,574
11,278
2,572
499
23,929
0
108,383
L
Tsukuyomi
maelee24MX
Tsukuyomi
2,673
796
0
1,366
21,177
8,374
1,598
1,509
19,502
0
38,801
W
Anhur
pau11gm
Anhur
20,633
9,477
315
10,589
31,579
13,787
8,746
8,085
23,454
0
166,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,484
Gold Earned
80,127
816
Minions Killed
628
0
Camps Cleared
0
2,891,213
Distance Traveled
2,657,794
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,442
484
171
5
0
503,351
0
L
Cthulhu
12,208
359
62
2
0
476,798
2
W
Cthulhu
13,988
411
30
1
0
572,583
6
L
Kukulkan
21,046
619
200
6
0
498,945
0
L
Bakasura
16,738
492
136
4
0
613,116
1
W
Discordia
16,890
497
185
5
0
596,007
6
W
Ne Zha
23,119
680
219
6
0
666,877
0
L
Danzaburou
18,481
544
151
4
0
589,331
0
L
Tsukuyomi
11,654
343
79
2
0
479,604
2
W
Anhur
19,045
560
211
6
0
552,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role