Player Matchup

Odin
Odin
ThePerkyPanda
Odin
Level 60
God Stats
20W - 17L
1,501 SR
Queue Stats
68W - 90L
1,400 Elo+
Party 1
Merlin
Merlin
UTH3R P3NDR4GON
Merlin
Level 63
God Stats
6W - 8L
1,546 SR
Queue Stats
91W - 124L
1,406 Elo+
Party 1
Pele
Pele
capt_ness
Pele
Level 108
God Stats
3W - 3L
1,445 SR
Queue Stats
12W - 17L
1,382 Elo+
Solo
Team Averages
Level 77
1,498 SR
1,396 Elo+

VS

Team Averages
Level 119
1,453 SR
1,410 Elo+
Sylvanus
Sylvanus
Captain_Zanzibar
Sylvanus
Level 105
God Stats
78W - 83L
1,519 SR
Queue Stats
481W - 541L
1,450 Elo+
Solo
Thor
Thor
SolidMarshall12
Thor
Level 129
God Stats
4W - 8L
1,342 SR
Queue Stats
173W - 211L
1,435 Elo+
Solo
Nox
Nox
bambam81
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
9,730
608
12,450
14,962
10,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
4 / 2 / 6
10,478
655
17,132
8,110
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
5 / 2 / 5
10,943
684
9,387
13,533
4,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
11,144
697
12,580
20,183
19,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 5 / 2
9,060
566
9,622
15,354
6,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 3
9,230
577
6,612
12,749
5,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
10
Kills
5
5
Deaths
10
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
1
5
2
0.4
W
1
1
9
5.5
W
4
2
6
3.5
L
1
3
3
0.83
W
Pele
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,969
Damage
28,814
36,605
Taken
48,286
18,087
Mitigated
31,328
12,154
Healing
22,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,580
3,448
7,820
9,524
20,183
19,508
27
6,861
12,842
38,477
0
L
9,622
1,000
306
624
15,354
6,474
0
5,402
9,742
0
36,068
W
12,450
2,587
843
1,842
14,962
10,800
763
7,848
7,114
0
32,590
W
17,132
729
1,464
2,221
8,110
2,480
745
4,358
3,752
51,921
0
L
6,612
640
1,533
2,770
12,749
5,346
0
4,993
7,486
30,668
0
W
Pele
9,387
1,096
747
5,037
13,533
4,807
0
7,102
6,431
0
54,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,151
Gold Earned
29,434
201
Minions Killed
160
0
Camps Cleared
0
908,276
Distance Traveled
738,592
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,144
697
52
3
0
226,572
2
L
Thor
9,060
566
45
3
0
266,723
0
W
Odin
9,730
608
54
3
0
322,353
0
W
Merlin
10,478
655
71
4
0
273,301
0
L
Nox
9,230
577
63
4
0
245,297
0
W
Pele
10,943
684
76
5
0
312,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role