Player Matchup

Scylla
Scylla
MiKaeL741
Scylla
Level 16
God Stats
0W - 1L
1,191 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Skadi
Skadi
PredicateCape21
Skadi
Level 149
God Stats
2W - 5L
1,565 SR
Queue Stats
184W - 154L
1,646 Elo+
Party 2
Chaac
Chaac
dokterdisco
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,521 Elo+
Party 2
Team Averages
Level 56
1,419 SR
1,556 Elo+

VS

Team Averages
Level 95
1,428 SR
1,543 Elo+
Horus
Horus
DMRagnarTTV
Horus
Level 120
God Stats
2W - 3L
1,150 SR
Queue Stats
46W - 39L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
Mariia11407
Nu Wa
Level 140
God Stats
22W - 14L
1,729 SR
Queue Stats
787W - 684L
1,575 Elo+
Party 1
Anhur
Anhur
razdwadupa
Anhur
Level 24
God Stats
16W - 14L
1,404 SR
Queue Stats
342W - 398L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MiKaeL741
Scylla
9
0 / 8 / 1
6,872
573
4,105
8,958
2,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 0
7,832
653
12,415
9,761
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 7 / 1
7,125
594
6,325
13,624
8,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 11
9,014
751
8,064
12,524
7,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 0 / 14
9,727
811
11,031
7,276
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
14
11 / 0 / 6
10,449
871
8,196
9,752
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
19
19
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
5
0
14
12
L
Scylla
MiKaeL741
Scylla
0
8
1
0.06
L
1
4
0
0.25
L
0
7
1
0.07
W
Anhur
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,845
Damage
27,291
32,343
Taken
29,552
13,225
Mitigated
13,977
3,769
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,064
3,705
951
4,642
12,524
7,989
0
1,722
10,802
0
33,161
W
11,031
3,929
0
2,362
7,276
2,300
1,384
1,197
6,079
47,061
0
L
Scylla
MiKaeL741
Scylla
4,105
290
0
162
8,958
2,652
0
2,884
5,897
11,808
0
L
12,415
5,403
0
1,034
9,761
2,523
0
2,694
6,835
0
48,612
L
6,325
1,071
0
2,573
13,624
8,050
0
4,730
8,548
0
24,699
W
Anhur
8,196
3,814
0
5,322
9,752
3,688
1,285
1,250
8,502
0
41,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,829
Gold Earned
29,190
120
Minions Killed
176
0
Camps Cleared
0
576,656
Distance Traveled
646,461
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,014
751
38
3
0
238,272
1
W
Nu Wa
9,727
811
67
6
0
197,050
5
L
Scylla
6,872
573
7
1
0
196,581
0
L
Skadi
7,832
653
84
7
0
174,679
1
L
Chaac
7,125
594
29
2
0
205,396
0
W
Anhur
10,449
871
71
6
0
211,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role