Player Matchup

The Morrigan
The Morrigan
GodRandomizer
The Morrigan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HugeFatGuyBig
Izanami
Level 29
God Stats
10W - 4L
1,766 SR
Queue Stats
208W - 232L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
REDAEC
Tsukuyomi
Level 31
God Stats
32W - 15L
1,761 SR
Queue Stats
189W - 174L
1,681 Elo+
Solo
Apollo
Apollo
TsukTokes
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 43L
1,705 Elo+
Solo
Sun Wukong
Sun Wukong
Yaztrox
Sun Wukong
Level 28
God Stats
3W - 2L
1,532 SR
Queue Stats
49W - 46L
1,583 Elo+
Solo
Team Averages
Level 26
1,612 SR
1,612 Elo+

VS

Team Averages
Level 13
1,641 SR
1,651 Elo+
Tiamat
Tiamat
ImTiamatIWin
Tiamat
Level 8
God Stats
3W - 2L
1,740 SR
Queue Stats
13W - 7L
1,680 Elo+
Solo
Apollo
Apollo
JeffreyHoogan
Apollo
Level 17
God Stats
19W - 3L
1,877 SR
Queue Stats
129W - 82L
1,736 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sevvro
Kumbhakarna
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 109L
1,618 Elo+
Solo
Cerberus
Cerberus
StraightStick
Cerberus
Level 5
God Stats
3W - 4L
1,589 SR
Queue Stats
51W - 15L
1,719 Elo+
Solo
Skadi
Skadi
xBazinga99x
Skadi
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GodRandomizer
The Morrigan
12
1 / 1 / 6
8,303
519
7,596
11,127
5,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
12
2 / 6 / 0
7,624
477
5,287
12,520
3,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
REDAEC
Tsukuyomi
12
0 / 7 / 3
7,274
455
4,322
13,745
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
TsukTokes
Apollo
13
5 / 6 / 1
8,347
522
6,315
13,775
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Yaztrox
Sun Wukong
14
1 / 3 / 0
7,897
494
4,591
12,282
6,762
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
8 / 1 / 3
10,747
672
14,130
9,977
7,585
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 3 / 9
8,986
562
9,242
9,835
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Sevvro
Kumbhakarna
13
2 / 3 / 8
8,589
537
4,541
12,847
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
StraightStick
Cerberus
16
5 / 1 / 4
9,773
611
10,110
11,484
10,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 3
9,793
612
9,350
8,450
3,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
9
Kills
23
23
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
GodRandomizer
The Morrigan
1
1
6
4
L
Izanami
2
6
0
0.33
W
Tiamat
8
1
3
9.5
W
4
3
9
2.83
L
Tsukuyomi
REDAEC
Tsukuyomi
0
7
3
0.21
W
Kumbhakarna
Sevvro
Kumbhakarna
2
3
8
2
W
Cerberus
StraightStick
Cerberus
5
1
4
7
L
Apollo
TsukTokes
Apollo
5
6
1
0.92
L
Sun Wukong
Yaztrox
Sun Wukong
1
3
0
0.33
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,111
Damage
47,373
63,449
Taken
52,593
27,109
Mitigated
34,141
14,075
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
GodRandomizer
The Morrigan
7,596
2,769
0
3,183
11,127
5,709
0
5,165
5,954
35,726
0
L
Izanami
5,287
3,315
0
2,243
12,520
3,589
0
2,627
9,847
0
52,096
W
Tiamat
14,130
1,182
0
5,702
9,977
7,585
430
1,527
8,447
80,217
0
W
9,242
6,007
0
1,315
9,835
3,228
974
746
9,089
0
60,639
L
Tsukuyomi
REDAEC
Tsukuyomi
4,322
1,353
0
3,902
13,745
5,901
0
6,755
6,819
0
41,931
W
Kumbhakarna
Sevvro
Kumbhakarna
4,541
446
417
2,680
12,847
9,595
31
3,771
9,066
33,957
0
W
Cerberus
StraightStick
Cerberus
10,110
726
0
5,112
11,484
10,581
280
196
11,288
65,062
0
L
Apollo
TsukTokes
Apollo
6,315
4,200
0
2,179
13,775
5,148
0
7,716
6,013
0
48,134
L
Sun Wukong
Yaztrox
Sun Wukong
4,591
717
0
2,568
12,282
6,762
0
5,815
6,035
0
43,767
W
9,350
5,114
0
1,200
8,450
3,152
2,401
1,343
7,011
0
74,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,445
Gold Earned
47,888
466
Minions Killed
619
0
Camps Cleared
0
1,408,019
Distance Traveled
1,560,573
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,303
519
69
4
0
304,838
1
L
Izanami
7,624
477
98
6
0
259,901
6
W
Tiamat
10,747
672
155
10
0
310,957
2
W
Apollo
8,986
562
98
6
0
320,466
2
L
Tsukuyomi
7,274
455
114
7
0
296,122
2
W
Kumbhakarna
8,589
537
32
2
0
314,456
1
W
Cerberus
9,773
611
173
11
0
323,236
0
L
Apollo
8,347
522
94
6
0
241,612
1
L
Sun Wukong
7,897
494
91
6
0
305,546
3
W
Skadi
9,793
612
161
10
0
291,458
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role