Player Matchup

He Bo
He Bo
BMBobby420
He Bo
Level 160
God Stats
1W - 1L
1,710 SR
Queue Stats
67W - 33L
1,593 Elo+
Party 1
Olorun
Olorun
Koneiko
Olorun
Level 150
God Stats
1W - 4L
1,614 SR
Queue Stats
214W - 212L
1,505 Elo+
Party 1
Ravana
Ravana
LazySB
Ravana
Level 129
God Stats
0W - 1L
1,650 SR
Queue Stats
14W - 11L
1,652 Elo+
Party 1
Mercury
Mercury
PRO1_PRO
Mercury
Level 154
God Stats
0W - 2L
1,237 SR
Queue Stats
87W - 65L
1,596 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thegman4
Ah Muzen Cab
Level 124
God Stats
8W - 8L
1,429 SR
Queue Stats
354W - 335L
1,617 Elo+
Solo
Team Averages
Level 143
1,528 SR
1,593 Elo+

VS

Team Averages
Level 147
1,370 SR
1,572 Elo+
Amaterasu
Amaterasu
BronzeDANTE
Amaterasu
Level 154
God Stats
2W - 5L
1,411 SR
Queue Stats
347W - 318L
1,592 Elo+
Party 2
Merlin
Merlin
TannerBear
Merlin
Level 143
God Stats
2W - 9L
1,141 SR
Queue Stats
534W - 519L
1,610 Elo+
Solo
Thoth
Thoth
TenTen Liddel
Thoth
Level 152
God Stats
3W - 3L
1,283 SR
Queue Stats
271W - 265L
1,532 Elo+
Party 2
Tiamat
Tiamat
Testamentdark
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
on0fre
Mercury
Level 128
God Stats
3W - 1L
1,516 SR
Queue Stats
88W - 74L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
19
9 / 6 / 7
11,743
734
23,906
14,148
6,946
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Koneiko
Olorun
18
2 / 3 / 6
10,774
673
7,253
9,844
5,382
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
LazySB
Ravana
18
5 / 6 / 12
11,181
699
12,863
18,113
23,619
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
PRO1_PRO
Mercury
19
4 / 6 / 13
11,784
737
8,062
20,325
32,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
thegman4
Ah Muzen Cab
18
5 / 7 / 8
10,879
680
26,421
18,408
8,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BronzeDANTE
Amaterasu
19
3 / 4 / 16
12,097
756
6,209
27,177
29,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
TannerBear
Merlin
19
3 / 4 / 14
11,687
730
14,838
13,750
6,176
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 4 / 14
12,743
796
15,637
15,701
7,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 6 / 14
12,741
796
16,890
14,433
10,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
on0fre
Mercury
19
7 / 8 / 11
12,966
810
14,955
19,332
16,199
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
96
25
Kills
27
28
Deaths
26
46
Assists
69
Player
Kills
Deaths
Assists
KDA
L
He Bo
9
6
7
2.08
W
Amaterasu
BronzeDANTE
Amaterasu
3
4
16
2.75
L
Olorun
Koneiko
Olorun
2
3
6
1.67
L
Ravana
LazySB
Ravana
5
6
12
1.83
L
Mercury
PRO1_PRO
Mercury
4
6
13
1.75
W
Merlin
TannerBear
Merlin
3
4
14
2.5
W
6
4
14
3.25
W
8
6
14
2.5
W
Mercury
on0fre
Mercury
7
8
11
1.56
L
Ah Muzen Cab
thegman4
Ah Muzen Cab
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,505
Damage
68,529
80,838
Taken
90,393
76,870
Mitigated
69,032
27,510
Healing
28,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
23,906
1,175
641
3,161
14,148
6,946
110
6,901
7,187
41,038
0
W
Amaterasu
BronzeDANTE
Amaterasu
6,209
1,981
2,908
9,407
27,177
29,281
661
7,863
19,314
0
14,664
L
Olorun
Koneiko
Olorun
7,253
2,513
5,330
3,670
9,844
5,382
457
5,455
4,299
28,290
0
L
Ravana
LazySB
Ravana
12,863
2,867
850
2,247
18,113
23,619
151
9,682
8,229
0
19,394
L
Mercury
PRO1_PRO
Mercury
8,062
2,658
2,537
3,539
20,325
32,285
186
12,326
7,794
0
13,774
W
Merlin
TannerBear
Merlin
14,838
1,273
106
2,102
13,750
6,176
1,688
4,656
9,094
41,208
0
W
15,637
464
2,652
3,360
15,701
7,101
1,776
6,216
9,485
38,835
0
W
16,890
1,068
1,116
2,767
14,433
10,275
781
5,240
9,193
33,891
0
W
Mercury
on0fre
Mercury
14,955
5,956
1,391
2,198
19,332
16,199
483
7,184
12,148
0
23,678
L
Ah Muzen Cab
thegman4
Ah Muzen Cab
26,421
9,270
1,755
3,780
18,408
8,638
1,478
13,001
5,377
0
51,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,361
Gold Earned
62,234
171
Minions Killed
197
0
Camps Cleared
0
1,279,324
Distance Traveled
1,427,851
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,743
734
36
2
0
241,098
0
W
Amaterasu
12,097
756
18
1
0
278,021
0
L
Olorun
10,774
673
46
3
0
197,504
1
L
Ravana
11,181
699
10
1
0
275,858
0
L
Mercury
11,784
737
6
0
0
316,173
0
W
Merlin
11,687
730
54
3
0
268,926
3
W
Thoth
12,743
796
66
4
0
283,912
1
W
Tiamat
12,741
796
36
2
0
288,936
0
W
Mercury
12,966
810
23
1
0
308,056
0
L
Ah Muzen Cab
10,879
680
73
5
0
248,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role