Player Matchup

Awilix
Awilix
ANIMA V3STRA
Awilix
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,090 Elo+
Party 1
Merlin
Merlin
McQueen PR
Merlin
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Roguekeybarer
Bellona
Level 7
God Stats
2W - 5L
1,338 SR
Queue Stats
14W - 28L
1,185 Elo+
Solo
Cthulhu
Cthulhu
XxXRaiderZzZ
Cthulhu
Level 15
God Stats
1W - 0L
1,713 SR
Queue Stats
6W - 9L
1,502 Elo+
Party 1
Izanami
Izanami
ixDripZz
Izanami
Level 65
God Stats
2W - 0L
1,254 SR
Queue Stats
17W - 24L
1,088 Elo+
Party 1
Team Averages
Level 19
1,461 SR
1,273 Elo+

VS

Team Averages
Level 33
1,442 SR
1,426 Elo+
Fenrir
Fenrir
Big-Mitch-Energy
Fenrir
Level 125
God Stats
30W - 34L
1,423 SR
Queue Stats
432W - 382L
1,583 Elo+
Party 2
Sun Wukong
Sun Wukong
Stray0ne
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
The_Edenian
Yemoja
Level 29
God Stats
3W - 9L
1,286 SR
Queue Stats
21W - 26L
1,254 Elo+
Solo
Artemis
Artemis
ana_crfer1984
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,292 Elo+
Solo
Kukulkan
Kukulkan
xXB00TY_CLAPXx_
Kukulkan
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
333W - 355L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
4 / 1 / 8
6,635
510
2,264
8,768
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
McQueen PR
Merlin
13
15 / 1 / 9
8,663
666
19,670
4,568
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
8
3 / 4 / 4
6,054
466
2,007
6,005
2,747
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
XxXRaiderZzZ
Cthulhu
8
1 / 0 / 9
5,710
439
2,894
5,163
1,815
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
ixDripZz
Izanami
10
5 / 0 / 8
6,705
516
4,706
5,736
2,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 1
6,484
499
4,797
9,772
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Stray0ne
Sun Wukong
5
1 / 7 / 0
4,836
372
1,849
8,695
2,824
Yemoja
8
0 / 4 / 3
5,173
398
1,675
9,231
3,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
5
0 / 8 / 2
4,562
351
1,751
7,486
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
8
1 / 5 / 3
5,505
423
5,193
7,705
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
28
Kills
6
6
Deaths
28
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
1
8
8
L
4
4
1
1.13
W
Merlin
McQueen PR
Merlin
15
1
9
19.5
W
Bellona
3
4
4
1.25
L
Sun Wukong
Stray0ne
Sun Wukong
1
7
0
0.14
L
Yemoja
0
4
3
0.38
W
Cthulhu
XxXRaiderZzZ
Cthulhu
1
0
9
5.5
L
Artemis
0
8
2
0.13
W
Izanami
ixDripZz
Izanami
5
0
8
9
L
Kukulkan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,541
Damage
15,265
30,240
Taken
42,889
10,930
Mitigated
13,497
4,660
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
2,264
1,067
0
2,616
8,768
2,620
0
1,195
7,483
0
26,578
L
4,797
657
0
2,792
9,772
3,128
0
4,033
5,571
0
20,580
W
Merlin
McQueen PR
Merlin
19,670
1,343
0
500
4,568
1,543
0
204
4,364
54,273
0
W
Bellona
2,007
594
0
152
6,005
2,747
41
1,918
3,941
0
11,942
L
Sun Wukong
Stray0ne
Sun Wukong
1,849
281
0
190
8,695
2,824
0
3,435
5,019
0
8,591
L
Yemoja
1,675
674
5,149
4,031
9,231
3,306
0
5,715
3,182
11,217
0
W
Cthulhu
XxXRaiderZzZ
Cthulhu
2,894
53
203
385
5,163
1,815
508
2,148
2,874
10,432
0
L
Artemis
1,751
638
0
45
7,486
2,153
0
4,023
3,210
0
12,327
W
Izanami
ixDripZz
Izanami
4,706
2,104
0
804
5,736
2,205
2,540
986
4,710
0
29,602
L
Kukulkan
5,193
1,035
0
1,133
7,705
2,086
0
4,130
3,343
20,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,767
Gold Earned
26,560
239
Minions Killed
153
0
Camps Cleared
0
1,238,247
Distance Traveled
1,111,763
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,635
510
54
4
0
296,026
1
L
Fenrir
6,484
499
38
3
0
241,123
1
W
Merlin
8,663
666
87
7
0
249,203
1
W
Bellona
6,054
466
29
2
0
229,118
0
L
Sun Wukong
4,836
372
12
1
0
222,351
0
L
Yemoja
5,173
398
31
2
0
230,926
0
W
Cthulhu
5,710
439
18
1
0
235,873
1
L
Artemis
4,562
351
24
2
0
209,374
0
W
Izanami
6,705
516
51
4
0
228,027
0
L
Kukulkan
5,505
423
48
4
0
207,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role