Player Matchup

Chang'e
Chang'e
MissAdrea
Chang'e
Level 13
God Stats
4W - 1L
1,768 SR
Queue Stats
21W - 20L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
Phandr3X
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,283 Elo+
Solo
Sobek
Sobek
thepigofkins
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 50
1,589 SR
1,429 Elo+

VS

Team Averages
Level 11
1,562 SR
1,248 Elo+
Ra
Ra
ChrisSpinoza
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,077 Elo+
Party 2
Chaac
Chaac
Tickpoo
Chaac
Level 21
God Stats
3W - 1L
1,685 SR
Queue Stats
24W - 33L
1,212 Elo+
Party 2
Gilgamesh
Gilgamesh
pantryparty
Gilgamesh
Level 7
God Stats
4W - 8L
1,500 SR
Queue Stats
23W - 44L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MissAdrea
Chang'e
8
0 / 4 / 2
5,972
597
3,996
7,030
1,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Phandr3X
Heimdallr
9
1 / 6 / 2
6,436
644
3,956
8,473
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 1
6,836
684
3,361
12,971
8,412
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 11
7,012
701
5,275
4,092
1,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Tickpoo
Chaac
10
3 / 1 / 9
7,273
727
4,488
6,367
3,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
pantryparty
Gilgamesh
11
10 / 1 / 3
8,566
857
11,701
6,785
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
14
14
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
Chang'e
MissAdrea
Chang'e
0
4
2
0.25
L
Heimdallr
Phandr3X
Heimdallr
1
6
2
0.33
W
Chaac
Tickpoo
Chaac
3
1
9
7.5
W
Gilgamesh
pantryparty
Gilgamesh
10
1
3
11.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,313
Damage
21,464
28,474
Taken
17,244
13,552
Mitigated
8,728
5,000
Healing
3,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,275
1,036
792
501
4,092
1,678
78
2,089
2,003
16,115
0
L
Chang'e
MissAdrea
Chang'e
3,996
469
1,329
1,643
7,030
1,974
148
1,528
5,502
16,824
0
L
Heimdallr
Phandr3X
Heimdallr
3,956
1,997
0
510
8,473
3,166
167
1,703
6,770
0
13,801
W
Chaac
Tickpoo
Chaac
4,488
780
0
1,396
6,367
3,895
0
2,575
3,792
0
14,138
W
Gilgamesh
pantryparty
Gilgamesh
11,701
2,649
0
607
6,785
3,155
0
2,821
3,964
0
28,833
L
3,361
234
0
1,518
12,971
8,412
78
2,088
10,883
11,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,244
Gold Earned
22,851
64
Minions Killed
94
0
Camps Cleared
0
469,167
Distance Traveled
563,806
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,012
701
39
4
0
181,299
0
L
Chang'e
5,972
597
24
2
0
174,547
3
L
Heimdallr
6,436
644
26
3
0
126,279
0
W
Chaac
7,273
727
19
2
0
207,273
0
W
Gilgamesh
8,566
857
36
4
0
175,234
0
L
Sobek
6,836
684
14
1
0
168,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role