Player Matchup

Discordia
Discordia
Fusenfire
Discordia
Level 15
God Stats
2W - 3L
1,817 SR
Queue Stats
28W - 37L
1,311 Elo+
Party 1
Camazotz
Camazotz
HPolt
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,427 Elo+
Party 1
Bellona
Bellona
PRRDWM
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,295 Elo+
Solo
Heimdallr
Heimdallr
SigmaRush
Heimdallr
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
217W - 240L
1,419 Elo+
Party 1
Kumbhakarna
Kumbhakarna
makeebao
Kumbhakarna
Level 6
God Stats
2W - 2L
1,497 SR
Queue Stats
18W - 20L
1,396 Elo+
Party 1
Team Averages
Level 16
1,563 SR
1,370 Elo+

VS

Team Averages
Level 21
1,411 SR
1,400 Elo+
Vulcan
Vulcan
BlackFarba
Vulcan
Level 15
God Stats
5W - 11L
1,138 SR
Queue Stats
32W - 46L
1,332 Elo+
Solo
Fenrir
Fenrir
EpicRedditMann
Fenrir
Level 28
God Stats
26W - 22L
1,526 SR
Queue Stats
109W - 132L
1,403 Elo+
Solo
Skadi
Skadi
MitchM2259
Skadi
Level 29
God Stats
1W - 2L
1,465 SR
Queue Stats
47W - 50L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ne0neyoo07
Cu Chulainn
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,347 Elo+
Solo
Sylvanus
Sylvanus
Ramiuwu
Sylvanus
Level 28
God Stats
8W - 6L
1,425 SR
Queue Stats
51W - 50L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fusenfire
Discordia
20
2 / 6 / 3
14,165
429
17,199
15,055
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
HPolt
Camazotz
20
5 / 11 / 2
13,634
413
15,095
40,070
24,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
PRRDWM
Bellona
18
4 / 12 / 4
13,035
395
17,075
27,225
23,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
SigmaRush
Heimdallr
20
3 / 6 / 2
14,407
437
17,116
27,021
13,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
makeebao
Kumbhakarna
18
0 / 11 / 6
12,688
384
8,099
37,235
37,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BlackFarba
Vulcan
20
14 / 1 / 16
19,227
583
40,534
13,977
7,295
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
14 / 2 / 17
17,466
529
25,406
29,937
24,456
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
20
15 / 3 / 10
18,811
570
30,151
23,977
10,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Ne0neyoo07
Cu Chulainn
20
2 / 7 / 15
15,192
460
15,068
31,672
29,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Ramiuwu
Sylvanus
20
1 / 1 / 12
14,302
433
4,302
13,377
12,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
116
14
Kills
46
46
Deaths
14
17
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BlackFarba
Vulcan
14
1
16
22
W
14
2
17
11.25
L
Discordia
Fusenfire
Discordia
2
6
3
0.58
L
Camazotz
HPolt
Camazotz
5
11
2
0.55
W
Skadi
15
3
10
6.67
W
Cu Chulainn
Ne0neyoo07
Cu Chulainn
2
7
15
1.36
L
Bellona
PRRDWM
Bellona
4
12
4
0.5
W
Sylvanus
Ramiuwu
Sylvanus
1
1
12
7
L
Heimdallr
SigmaRush
Heimdallr
3
6
2
0.67
L
Kumbhakarna
makeebao
Kumbhakarna
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,584
Damage
115,461
146,606
Taken
112,940
104,644
Mitigated
84,756
23,884
Healing
44,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BlackFarba
Vulcan
40,534
13,243
0
3,701
13,977
7,295
2,710
4,096
9,311
168,985
0
W
25,406
4,378
0
8,652
29,937
24,456
3,055
4,952
24,344
0
102,703
L
Discordia
Fusenfire
Discordia
17,199
243
0
1,477
15,055
5,146
30
5,804
9,161
83,757
0
L
Camazotz
HPolt
Camazotz
15,095
3,733
0
11,262
40,070
24,483
0
10,629
29,357
0
101,588
W
Skadi
30,151
16,239
0
7,314
23,977
10,656
1,887
5,610
18,107
0
208,868
W
Cu Chulainn
Ne0neyoo07
Cu Chulainn
15,068
2,399
1,753
9,246
31,672
29,402
612
6,568
24,507
17,605
48,606
L
Bellona
PRRDWM
Bellona
17,075
6,528
0
1,414
27,225
23,885
1,017
9,950
17,107
823
64,278
W
Sylvanus
Ramiuwu
Sylvanus
4,302
844
7,853
6,305
13,377
12,947
1,334
4,657
8,446
54,628
10,127
L
Heimdallr
SigmaRush
Heimdallr
17,116
8,974
0
8,636
27,021
13,167
600
8,597
18,316
0
100,083
L
Kumbhakarna
makeebao
Kumbhakarna
8,099
757
0
1,095
37,235
37,963
373
13,254
23,843
57,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,929
Gold Earned
84,998
678
Minions Killed
766
0
Camps Cleared
0
2,718,466
Distance Traveled
3,172,373
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
19,227
583
219
7
0
643,495
5
W
Fenrir
17,466
529
116
4
0
731,259
0
L
Discordia
14,165
429
162
5
0
598,770
5
L
Camazotz
13,634
413
155
5
0
526,364
0
W
Skadi
18,811
570
221
7
0
625,304
4
W
Cu Chulainn
15,192
460
104
3
0
559,853
0
L
Bellona
13,035
395
111
3
0
495,313
5
W
Sylvanus
14,302
433
106
3
0
612,462
6
L
Heimdallr
14,407
437
171
5
0
539,128
5
L
Kumbhakarna
12,688
384
79
2
0
558,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role