Player Matchup

Zeus
Zeus
FAIRYTA1LS
Zeus
Level 148
God Stats
6W - 6L
1,563 SR
Queue Stats
319W - 260L
1,612 Elo+
Party 2
Sobek
Sobek
GHOSTY117
Sobek
Level 95
God Stats
22W - 9L
1,705 SR
Queue Stats
87W - 62L
1,603 Elo+
Party 2
Sol
Sol
Tenshiber0
Sol
Level 43
God Stats
5W - 1L
1,714 SR
Queue Stats
158W - 120L
1,636 Elo+
Party 2
Hades
Hades
XoloMetal
Hades
Level 67
God Stats
5W - 4L
1,650 SR
Queue Stats
184W - 154L
1,526 Elo+
Party 2
Arachne
Arachne
xxcarlosxx97531
Arachne
Level 105
God Stats
16W - 11L
1,724 SR
Queue Stats
200W - 172L
1,606 Elo+
Party 2
Team Averages
Level 92
1,671 SR
1,597 Elo+

VS

Team Averages
Level 44
1,312 SR
1,313 Elo+
Chang'e
Chang'e
Aiskoi
Chang'e
Level 63
God Stats
3W - 5L
1,286 SR
Queue Stats
140W - 201L
1,218 Elo+
Party 1
Tiamat
Tiamat
BrianScottS13
Tiamat
Level 32
God Stats
10W - 15L
1,383 SR
Queue Stats
39W - 40L
1,439 Elo+
Solo
Apollo
Apollo
Chubzilla20012
Apollo
Level 79
God Stats
0W - 6L
1,300 SR
Queue Stats
306W - 320L
1,370 Elo+
Party 3
Ymir
Ymir
Onion-Man20012
Ymir
Level 17
God Stats
2W - 3L
1,433 SR
Queue Stats
72W - 104L
1,260 Elo+
Party 3
Nemesis
Nemesis
ZyRo_xMaYHeM01
Nemesis
Level 29
God Stats
1W - 5L
1,156 SR
Queue Stats
38W - 60L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 2
7,270
727
10,909
5,250
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sobek
GHOSTY117
Sobek
9
2 / 1 / 8
5,737
574
1,414
3,561
1,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 0 / 3
6,725
673
3,582
2,918
852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hades
XoloMetal
Hades
11
5 / 0 / 0
6,269
627
3,771
3,362
1,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 0 / 3
6,086
609
3,431
4,856
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aiskoi
Chang'e
9
0 / 3 / 0
5,118
512
1,599
5,832
1,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,344
534
1,488
4,891
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 5 / 0
4,657
466
2,567
6,772
2,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

7
0 / 5 / 1
4,477
448
762
7,401
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 4 / 0
4,442
444
1,432
6,158
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
20
Kills
2
2
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aiskoi
Chang'e
0
3
0
0
L
0
3
0
0
L
2
5
0
0.4
W
9
1
2
10
W
Sobek
GHOSTY117
Sobek
2
1
8
6
L
0
5
1
0.1
W
3
0
3
4.5
W
Hades
XoloMetal
Hades
5
0
0
5
L
0
4
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,107
Damage
7,848
19,947
Taken
31,054
7,701
Mitigated
10,405
9,592
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aiskoi
Chang'e
1,599
34
0
2,455
5,832
1,786
0
3,702
2,130
22,602
0
L
1,488
276
0
1,316
4,891
1,732
0
2,769
2,122
26,332
0
L
2,567
1,336
0
1,188
6,772
2,121
0
5,520
1,252
0
13,185
W
10,909
2,985
0
2,535
5,250
1,859
26
651
4,599
45,467
3,289
W
Sobek
GHOSTY117
Sobek
1,414
71
0
1,653
3,561
1,927
125
111
3,450
10,501
0
L
762
184
136
1,394
7,401
2,921
0
5,609
1,792
13,062
0
W
3,582
1,561
0
1,814
2,918
852
1,160
1,177
1,623
31,806
0
W
Hades
XoloMetal
Hades
3,771
885
52
2,197
3,362
1,203
547
1,408
1,763
23,872
0
L
1,432
599
0
1,381
6,158
1,845
0
1,703
4,455
0
15,176
W
3,431
2,773
0
1,341
4,856
1,860
365
153
4,663
0
38,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
24,038
319
Minions Killed
221
0
Camps Cleared
0
949,730
Distance Traveled
853,361
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,118
512
60
6
0
168,646
1
L
Tiamat
5,344
534
73
7
0
168,511
3
L
Apollo
4,657
466
19
2
0
155,569
1
W
Zeus
7,270
727
81
8
0
171,869
3
W
Sobek
5,737
574
19
2
0
191,463
6
L
Ymir
4,477
448
29
3
0
165,322
0
W
Sol
6,725
673
86
9
0
179,652
5
W
Hades
6,269
627
50
5
0
183,701
3
L
Nemesis
4,442
444
40
4
0
195,313
0
W
Arachne
6,086
609
83
8
0
223,045
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role