Player Matchup

Gilgamesh
Gilgamesh
Câos
Gilgamesh
Level 5
God Stats
3W - 5L
1,655 SR
Queue Stats
10W - 13L
1,577 Elo+
Party 1
Discordia
Discordia
Encey
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GVBN
Cerberus
Level 4
God Stats
6W - 2L
1,907 SR
Queue Stats
8W - 9L
1,577 Elo+
Party 1
Da Ji
Da Ji
Turkayyy1
Da Ji
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 9L
1,577 Elo+
Party 1
Cthulhu
Cthulhu
revoamakek
Cthulhu
Level 4
God Stats
3W - 3L
1,683 SR
Queue Stats
8W - 9L
1,577 Elo+
Party 1
Team Averages
Level 19
1,649 SR
1,562 Elo+

VS

Team Averages
Level 15
1,500 SR
1,433 Elo+
Hun Batz
Hun Batz
AmWapWap
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 70L
1,461 Elo+
Solo
Ra
Ra
Edogg2148
Ra
Level 28
God Stats
9W - 7L
1,490 SR
Queue Stats
204W - 216L
1,499 Elo+
Solo
Ymir
Ymir
Happyfeet789
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,363 Elo+
Solo
Hades
Hades
skanor33
Hades
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 16L
1,327 Elo+
Solo
Heimdallr
Heimdallr
zuzurip
Heimdallr
Level 17
God Stats
4W - 6L
1,510 SR
Queue Stats
302W - 288L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Câos
Gilgamesh
17
6 / 5 / 10
11,521
1,047
13,253
16,798
13,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Encey
Discordia
18
12 / 6 / 11
13,099
1,191
24,308
12,226
4,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
GVBN
Cerberus
18
2 / 7 / 21
11,278
1,025
5,269
17,806
19,530
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
Turkayyy1
Da Ji
18
7 / 3 / 12
12,444
1,131
14,829
14,261
5,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
revoamakek
Cthulhu
19
4 / 3 / 21
12,699
1,154
11,869
15,921
18,803
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

151

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AmWapWap
Hun Batz
18
8 / 7 / 10
12,735
1,158
18,025
15,817
5,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 5 / 7
11,951
1,086
14,796
10,820
2,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 9 / 9
11,082
1,007
10,437
17,285
15,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
skanor33
Hades
18
2 / 7 / 16
11,395
1,036
12,901
17,255
7,671
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
zuzurip
Heimdallr
17
7 / 3 / 9
12,012
1,092
13,135
13,205
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
75
31
Kills
24
24
Deaths
31
75
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AmWapWap
Hun Batz
8
7
10
1.86
W
Gilgamesh
Câos
Gilgamesh
6
5
10
2.2
L
6
5
7
1.9
W
Discordia
Encey
Discordia
12
6
11
2.92
W
Cerberus
GVBN
Cerberus
2
7
21
1.79
L
1
9
9
0.61
W
Da Ji
Turkayyy1
Da Ji
7
3
12
4.33
W
Cthulhu
revoamakek
Cthulhu
4
3
21
4.83
L
Hades
skanor33
Hades
2
7
16
1.43
L
Heimdallr
zuzurip
Heimdallr
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,528
Damage
69,294
77,012
Taken
74,382
61,173
Mitigated
36,430
2,773
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AmWapWap
Hun Batz
18,025
7,848
0
0
15,817
5,752
0
8,779
7,038
0
27,063
W
Gilgamesh
Câos
Gilgamesh
13,253
4,554
0
289
16,798
13,442
0
8,017
8,633
0
32,616
L
14,796
474
2,641
2,081
10,820
2,990
0
5,086
5,643
29,388
0
W
Discordia
Encey
Discordia
24,308
2,939
0
1,227
12,226
4,069
0
6,557
5,555
34,452
0
W
Cerberus
GVBN
Cerberus
5,269
460
0
1,117
17,806
19,530
0
8,441
9,025
14,603
0
L
10,437
753
0
0
17,285
15,699
0
9,879
7,164
32,781
0
W
Da Ji
Turkayyy1
Da Ji
14,829
3,960
0
0
14,261
5,329
0
6,774
7,309
0
26,773
W
Cthulhu
revoamakek
Cthulhu
11,869
691
0
140
15,921
18,803
0
7,407
8,356
43,092
0
L
Hades
skanor33
Hades
12,901
1,612
563
1,966
17,255
7,671
0
10,626
6,629
31,339
0
L
Heimdallr
zuzurip
Heimdallr
13,135
5,216
0
1,334
13,205
4,318
0
6,658
6,462
0
33,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,041
Gold Earned
59,175
184
Minions Killed
188
3
Camps Cleared
5
1,089,600
Distance Traveled
1,040,841
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,735
1,158
24
2
2
224,481
1
W
Gilgamesh
11,521
1,047
46
4
1
191,583
2
L
Ra
11,951
1,086
41
4
1
213,059
0
W
Discordia
13,099
1,191
21
2
0
267,854
0
W
Cerberus
11,278
1,025
15
1
0
188,146
5
L
Ymir
11,082
1,007
49
4
0
192,976
2
W
Da Ji
12,444
1,131
30
3
2
250,246
0
W
Cthulhu
12,699
1,154
72
7
0
191,771
4
L
Hades
11,395
1,036
43
4
1
203,814
3
L
Heimdallr
12,012
1,092
31
3
1
206,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role