Player Matchup

Gilgamesh
Gilgamesh
Haramii_Omega
Gilgamesh
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 5L
1,247 Elo+
Party 1
Pele
Pele
Haramii_yasin
Pele
Level 17
God Stats
10W - 9L
1,288 SR
Queue Stats
18W - 16L
1,240 Elo+
Party 1
Heimdallr
Heimdallr
Roger974246
Heimdallr
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
memo_6563
Tsukuyomi
Level 18
God Stats
5W - 6L
1,368 SR
Queue Stats
5W - 6L
1,260 Elo+
Party 1
Susano
Susano
zHxpes
Susano
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,301 Elo+
Party 1
Team Averages
Level 14
1,431 SR
1,310 Elo+

VS

Team Averages
Level 15
1,440 SR
1,368 Elo+
Nu Wa
Nu Wa
BunBunMum
Nu Wa
Level 23
God Stats
22W - 30L
1,535 SR
Queue Stats
232W - 203L
1,411 Elo+
Solo
Susano
Susano
EvenChrisLion
Susano
Level 26
God Stats
6W - 14L
1,371 SR
Queue Stats
42W - 61L
1,231 Elo+
Solo
Neith
Neith
LiteSwine76353
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Rogue4137
Merlin
Level 19
God Stats
0W - 3L
1,293 SR
Queue Stats
36W - 45L
1,199 Elo+
Solo
Thor
Thor
ponoten
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Haramii_Omega
Gilgamesh
16
7 / 5 / 9
11,960
412
12,318
24,098
19,072
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 3 / 1
10,439
360
2,975
11,338
4,514
Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Roger974246
Heimdallr
20
14 / 5 / 0
15,388
531
18,953
21,805
10,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
memo_6563
Tsukuyomi
19
11 / 4 / 1
14,098
486
9,933
11,689
4,327
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
zHxpes
Susano
17
6 / 10 / 11
12,279
423
9,547
23,553
16,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BunBunMum
Nu Wa
20
7 / 6 / 2
14,529
501
15,909
17,455
6,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 5 / 11
13,404
462
14,760
16,357
7,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 16 / 6
11,447
395
8,680
21,944
8,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Rogue4137
Merlin
20
10 / 8 / 6
13,419
463
29,751
18,268
7,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
ponoten
Thor
16
0 / 14 / 7
10,581
365
3,649
17,607
6,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
59
41
Kills
27
27
Deaths
49
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BunBunMum
Nu Wa
7
6
2
1.33
L
8
5
11
2.7
W
Gilgamesh
Haramii_Omega
Gilgamesh
7
5
9
2.3
W
3
3
1
1.17
L
2
16
6
0.31
W
Heimdallr
Roger974246
Heimdallr
14
5
0
2.8
L
Merlin
Rogue4137
Merlin
10
8
6
1.63
W
Tsukuyomi
memo_6563
Tsukuyomi
11
4
1
2.88
L
Thor
ponoten
Thor
0
14
7
0.25
W
Susano
zHxpes
Susano
6
10
11
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,726
Damage
72,749
92,483
Taken
91,631
54,311
Mitigated
36,879
6,970
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BunBunMum
Nu Wa
15,909
5,228
0
2,237
17,455
6,713
2,715
0
17,455
103,840
0
L
14,760
2,445
0
1,348
16,357
7,034
1,253
0
16,353
0
37,543
W
Gilgamesh
Haramii_Omega
Gilgamesh
12,318
2,593
0
696
24,098
19,072
0
12,168
11,270
0
44,118
W
2,975
157
0
426
11,338
4,514
0
4,477
6,523
0
16,019
L
8,680
4,616
0
3,518
21,944
8,601
1,278
0
21,944
0
46,945
W
Heimdallr
Roger974246
Heimdallr
18,953
7,933
0
3,233
21,805
10,028
5,646
10,985
10,135
0
110,096
L
Merlin
Rogue4137
Merlin
29,751
4,924
422
1,809
18,268
7,649
1,669
0
18,268
89,417
0
W
Tsukuyomi
memo_6563
Tsukuyomi
9,933
3,139
0
1,212
11,689
4,327
52
6,752
4,357
0
50,244
L
Thor
ponoten
Thor
3,649
844
0
1,200
17,607
6,882
418
0
17,607
0
46,047
W
Susano
zHxpes
Susano
9,547
3,897
0
1,403
23,553
16,370
246
8,747
14,164
0
34,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,164
Gold Earned
63,380
382
Minions Killed
455
0
Camps Cleared
0
1,987,007
Distance Traveled
2,514,891
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,529
501
152
5
0
524,721
4
L
Susano
13,404
462
55
2
0
533,614
0
W
Gilgamesh
11,960
412
54
2
0
458,676
0
W
Pele
10,439
360
20
1
0
205,363
0
L
Neith
11,447
395
63
2
0
496,861
6
W
Heimdallr
15,388
531
184
6
0
524,588
1
L
Merlin
13,419
463
126
4
0
512,313
1
W
Tsukuyomi
14,098
486
72
2
0
440,585
0
L
Thor
10,581
365
59
2
0
447,382
2
W
Susano
12,279
423
52
2
0
357,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role