Player Matchup

Odin
Odin
 
Odin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Gustavo709
Agni
Level 56
God Stats
0W - 5L
1,377 SR
Queue Stats
113W - 200L
1,358 Elo+
Party 2
Gilgamesh
Gilgamesh
XxPastShadowsxX
Gilgamesh
Level 123
God Stats
6W - 12L
1,500 SR
Queue Stats
428W - 449L
1,502 Elo+
Party 1
Neith
Neith
Yunieverse
Neith
Level 131
God Stats
14W - 19L
1,475 SR
Queue Stats
727W - 733L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
john_wogga
Ao Kuang
Level 104
God Stats
2W - 4L
1,455 SR
Queue Stats
148W - 138L
1,470 Elo+
Solo
Team Averages
Level 96
1,462 SR
1,465 Elo+

VS

Team Averages
Level 101
1,582 SR
1,521 Elo+
Tyr
Tyr
DraKeDusthoof
Tyr
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
904W - 913L
1,480 Elo+
Solo
Serqet
Serqet
IxMexOliv3rxl
Serqet
Level 111
God Stats
11W - 6L
1,500 SR
Queue Stats
200W - 202L
1,444 Elo+
Solo
Sobek
Sobek
JeffHugs
Sobek
Level 86
God Stats
3W - 0L
1,817 SR
Queue Stats
98W - 87L
1,510 Elo+
Solo
Cupid
Cupid
MetalH3adJesuS
Cupid
Level 127
God Stats
6W - 2L
1,596 SR
Queue Stats
52W - 45L
1,669 Elo+
Solo
Ra
Ra
MoraMultus
Ra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
4
0 / 3 / 0
3,002
600
538
2,869
886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,196
639
419
1,069
195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
XxPastShadowsxX
Gilgamesh
7
2 / 0 / 0
4,036
807
2,018
3,112
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
5
1 / 2 / 0
3,352
670
1,287
2,309
466
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Ao Kuang
john_wogga
Ao Kuang
3
0 / 1 / 0
2,790
558
1,246
2,342
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,346
669
912
4,031
1,416
Boots

Boots

+6%
Movement Speed

5
0 / 0 / 1
3,194
639
709
2,175
536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
JeffHugs
Sobek
5
3 / 1 / 2
3,936
787
1,593
3,615
1,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
2 / 0 / 3
4,018
804
1,694
1,586
306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 0
3,731
746
805
1,821
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
3
Kills
6
6
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
0
0
W
0
2
0
0
L
0
0
0
0
W
0
0
1
0.5
W
Sobek
JeffHugs
Sobek
3
1
2
4
W
2
0
3
3.5
W
1
0
0
1
L
Gilgamesh
XxPastShadowsxX
Gilgamesh
2
0
0
2
L
Neith
1
2
0
0.5
L
Ao Kuang
john_wogga
Ao Kuang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,508
Damage
5,713
11,701
Taken
13,228
3,408
Mitigated
4,176
3,672
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
538
368
0
385
2,869
886
0
888
1,981
0
5,394
W
912
108
0
1,371
4,031
1,416
0
0
4,031
0
10,361
L
419
134
111
619
1,069
195
0
90
979
9,338
0
W
709
65
0
999
2,175
536
0
638
1,487
0
8,195
W
Sobek
JeffHugs
Sobek
1,593
569
111
1,479
3,615
1,449
30
0
3,615
5,834
0
W
1,694
1,197
63
770
1,586
306
270
0
1,586
0
13,862
W
805
208
67
1,048
1,821
469
0
721
844
17,327
0
L
Gilgamesh
XxPastShadowsxX
Gilgamesh
2,018
514
0
1,211
3,112
1,327
0
0
3,112
0
15,527
L
Neith
1,287
597
0
397
2,309
466
0
705
1,604
0
12,759
L
Ao Kuang
john_wogga
Ao Kuang
1,246
254
0
949
2,342
534
0
715
1,627
4,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,376
Gold Earned
18,225
104
Minions Killed
125
0
Camps Cleared
0
422,049
Distance Traveled
507,163
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,002
600
14
3
0
95,209
0
W
Tyr
3,346
669
25
5
0
103,369
0
L
Agni
3,196
639
19
4
0
90,756
1
W
Serqet
3,194
639
26
5
0
116,136
0
W
Sobek
3,936
787
8
2
0
101,889
0
W
Cupid
4,018
804
30
6
0
82,647
2
W
Ra
3,731
746
36
7
0
103,122
1
L
Gilgamesh
4,036
807
39
8
0
93,686
0
L
Neith
3,352
670
23
5
0
81,999
0
L
Ao Kuang
2,790
558
9
2
0
60,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role