Player Matchup

Merlin
Merlin
Devil cry 27
Merlin
Level 81
God Stats
6W - 2L
1,609 SR
Queue Stats
128W - 119L
1,500 Elo+
Party 1
Bastet
Bastet
EgoCheckk
Bastet
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
406W - 340L
1,593 Elo+
Party 1
Hou Yi
Hou Yi
I PRO STEELE
Hou Yi
Level 132
God Stats
6W - 2L
1,864 SR
Queue Stats
364W - 300L
1,624 Elo+
Party 1
Athena
Athena
Sezui
Athena
Level 35
God Stats
37W - 22L
1,614 SR
Queue Stats
60W - 45L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
iHDz x ShadowZ
Ne Zha
Level 109
God Stats
8W - 1L
1,247 SR
Queue Stats
224W - 164L
1,547 Elo+
Party 1
Team Averages
Level 87
1,567 SR
1,555 Elo+

VS

Team Averages
Level 83
1,534 SR
1,529 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Albo42
Neith
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
223W - 136L
1,629 Elo+
Party 2
Mulan
Mulan
Der_Pate_70
Mulan
Level 112
God Stats
24W - 15L
1,619 SR
Queue Stats
130W - 74L
1,606 Elo+
Party 2
Aphrodite
Aphrodite
GhostKage18-05
Aphrodite
Level 31
God Stats
13W - 11L
1,549 SR
Queue Stats
26W - 28L
1,323 Elo+
Solo
Sylvanus
Sylvanus
NDirty12
Sylvanus
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
251W - 161L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
3 / 2 / 8
12,376
538
15,875
12,198
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
EgoCheckk
Bastet
19
10 / 4 / 11
12,915
562
18,223
21,616
9,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
20
11 / 3 / 6
14,200
617
20,019
16,424
7,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Sezui
Athena
18
4 / 2 / 15
12,051
524
7,959
22,646
25,954
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
5 / 5 / 4
13,038
567
15,616
19,501
11,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
7 / 5 / 2
13,614
592
16,923
24,128
11,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Albo42
Neith
17
2 / 5 / 2
11,053
481
12,397
18,239
7,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 9 / 1
11,036
480
12,112
21,959
15,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
GhostKage18-05
Aphrodite
12
0 / 9 / 0
8,012
348
2,722
11,381
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
NDirty12
Sylvanus
18
4 / 5 / 1
11,331
493
12,330
19,968
13,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
33
Kills
16
16
Deaths
33
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
7
5
2
1.6
L
Neith
Albo42
Neith
2
5
2
0.6
L
3
9
1
0.39
W
Merlin
3
2
8
3.5
W
Bastet
EgoCheckk
Bastet
10
4
11
3.88
L
Aphrodite
GhostKage18-05
Aphrodite
0
9
0
0
W
Hou Yi
11
3
6
4.67
L
Sylvanus
NDirty12
Sylvanus
4
5
1
0.9
W
Athena
Sezui
Athena
4
2
15
5.75
W
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,692
Damage
56,484
92,385
Taken
95,675
59,614
Mitigated
52,122
26,753
Healing
23,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
16,923
10,645
0
4,605
24,128
11,514
0
7,977
15,851
0
91,306
L
Neith
Albo42
Neith
12,397
5,457
0
3,800
18,239
7,003
783
2,240
15,893
0
83,290
L
12,112
1,692
0
2,800
21,959
15,323
0
2,767
19,098
435
65,540
W
Merlin
15,875
1,217
124
3,632
12,198
5,233
476
3,535
8,663
98,544
0
W
Bastet
EgoCheckk
Bastet
18,223
7,428
0
7,849
21,616
9,455
1,693
2,336
19,280
0
77,477
L
Aphrodite
GhostKage18-05
Aphrodite
2,722
425
1,997
2,184
11,381
4,561
129
4,413
6,872
23,720
0
W
Hou Yi
20,019
12,330
0
5,229
16,424
7,142
4,367
300
16,124
0
124,932
L
Sylvanus
NDirty12
Sylvanus
12,330
1,600
938
6,730
19,968
13,721
0
5,557
14,127
58,503
7,421
W
Athena
Sezui
Athena
7,959
2,128
0
4,084
22,646
25,954
401
6,482
16,164
31,196
0
W
15,616
7,386
0
5,835
19,501
11,830
2,441
2,587
16,914
0
87,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,580
Gold Earned
55,046
661
Minions Killed
587
0
Camps Cleared
0
2,199,748
Distance Traveled
1,802,868
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,614
592
148
6
0
394,877
1
L
Neith
11,053
481
146
6
0
373,237
3
L
Mulan
11,036
480
132
6
0
323,646
6
W
Merlin
12,376
538
192
8
0
429,351
7
W
Bastet
12,915
562
91
4
0
472,320
1
L
Aphrodite
8,012
348
41
2
0
358,502
0
W
Hou Yi
14,200
617
180
8
0
405,401
4
L
Sylvanus
11,331
493
120
5
0
352,606
5
W
Athena
12,051
524
41
2
0
459,635
0
W
Ne Zha
13,038
567
157
7
0
433,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role