Player Matchup

Hades
Hades
BabyPhule
Hades
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ElvisTeck83
Hou Yi
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
162W - 142L
1,544 Elo+
Solo
Nemesis
Nemesis
Gianzyy
Nemesis
Level 4
God Stats
7W - 3L
1,530 SR
Queue Stats
8W - 7L
1,504 Elo+
Party 1
Izanami
Izanami
Hekatris
Izanami
Level 23
God Stats
19W - 9L
1,697 SR
Queue Stats
68W - 52L
1,605 Elo+
Solo
Poseidon
Poseidon
fcav
Poseidon
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 40
1,546 SR
1,531 Elo+

VS

Team Averages
Level 16
1,503 SR
1,581 Elo+
Anubis
Anubis
Mormelt
Anubis
Level 25
God Stats
23W - 24L
1,515 SR
Queue Stats
77W - 79L
1,438 Elo+
Solo
Fenrir
Fenrir
SmurfsBLike
Fenrir
Level 15
God Stats
7W - 4L
1,500 SR
Queue Stats
173W - 137L
1,724 Elo+
Solo
Artemis
Artemis
TheMeatPounder69
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,552 Elo+
Solo
Bellona
Bellona
TheWarriorAlex
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,697 Elo+
Solo
Sobek
Sobek
VeggieSaleed
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 126L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BabyPhule
Hades
10
2 / 2 / 6
6,951
497
4,564
7,698
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
13
6 / 2 / 6
7,895
564
11,756
10,664
3,504
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Gianzyy
Nemesis
11
3 / 4 / 5
7,297
521
3,832
9,308
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Hekatris
Izanami
13
6 / 2 / 4
8,293
592
5,145
6,523
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
fcav
Poseidon
15
11 / 2 / 5
9,217
658
11,488
6,621
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mormelt
Anubis
11
2 / 8 / 5
6,601
472
5,752
9,936
4,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
14
8 / 3 / 2
8,592
614
5,671
9,768
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
1 / 7 / 4
5,913
422
7,347
11,178
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 1
6,150
439
2,986
9,238
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 5
6,439
460
3,820
10,479
5,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
28
Kills
12
12
Deaths
28
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
BabyPhule
Hades
2
2
6
2.5
W
Hou Yi
6
2
6
4.5
W
Nemesis
Gianzyy
Nemesis
3
4
5
1.38
W
Izanami
Hekatris
Izanami
6
2
4
4
L
Anubis
Mormelt
Anubis
2
8
5
0.56
L
Fenrir
8
3
2
3
L
1
7
4
0.43
L
0
5
1
0.1
L
1
5
5
0.7
W
Poseidon
fcav
Poseidon
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,785
Damage
25,576
40,814
Taken
50,599
14,165
Mitigated
26,746
13,040
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BabyPhule
Hades
4,564
72
558
3,661
7,698
3,563
424
1,874
5,824
25,450
0
W
Hou Yi
11,756
5,892
0
4,775
10,664
3,504
177
2,028
8,636
0
49,263
W
Nemesis
Gianzyy
Nemesis
3,832
2,075
0
803
9,308
2,925
0
1,578
7,730
0
30,457
W
Izanami
Hekatris
Izanami
5,145
3,758
0
1,573
6,523
2,385
854
560
5,963
0
42,621
L
Anubis
Mormelt
Anubis
5,752
450
0
2,050
9,936
4,977
0
6,257
3,293
30,475
0
L
Fenrir
5,671
1,510
0
3,115
9,768
7,483
0
2,648
6,996
0
43,410
L
7,347
4,388
0
3,014
11,178
2,830
0
1,657
9,435
0
30,100
L
2,986
956
0
825
9,238
6,126
1,002
1,872
7,332
0
23,258
L
3,820
826
0
1,729
10,479
5,330
0
2,808
7,491
10,410
0
W
Poseidon
fcav
Poseidon
11,488
1,437
0
1,670
6,621
1,788
63
3,532
3,089
52,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,653
Gold Earned
33,695
380
Minions Killed
247
0
Camps Cleared
0
1,328,053
Distance Traveled
1,230,935
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,951
497
39
3
0
283,734
0
W
Hou Yi
7,895
564
75
5
0
243,513
4
W
Nemesis
7,297
521
55
4
0
285,359
0
W
Izanami
8,293
592
100
7
0
241,926
0
L
Anubis
6,601
472
53
4
0
223,804
1
L
Fenrir
8,592
614
90
6
0
278,922
2
L
Artemis
5,913
422
42
3
0
215,818
2
L
Bellona
6,150
439
41
3
0
234,268
2
L
Sobek
6,439
460
21
2
0
278,123
6
W
Poseidon
9,217
658
111
8
0
273,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role