Player Matchup

Athena
Athena
 
Athena
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Krang_X_
Chernobog
Level 29
God Stats
14W - 5L
1,478 SR
Queue Stats
271W - 189L
1,634 Elo+
Solo
Thor
Thor
Onelove_ace
Thor
Level 28
God Stats
1W - 1L
1,344 SR
Queue Stats
253W - 223L
1,581 Elo+
Party 1
Guan Yu
Guan Yu
SmitePraimZ
Guan Yu
Level 8
God Stats
9W - 7L
1,627 SR
Queue Stats
9W - 7L
1,494 Elo+
Solo
Vulcan
Vulcan
Trompette-Land
Vulcan
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
197W - 123L
1,657 Elo+
Party 1
Team Averages
Level 22
1,490 SR
1,573 Elo+

VS

Team Averages
Level 28
1,549 SR
1,513 Elo+
Bakasura
Bakasura
Itz_SION_
Bakasura
Level 21
God Stats
1W - 2L
1,476 SR
Queue Stats
7W - 14L
1,309 Elo+
Party 2
Zeus
Zeus
TurquoisePuppy
Zeus
Level 6
God Stats
5W - 3L
1,806 SR
Queue Stats
5W - 11L
1,226 Elo+
Party 2
Sol
Sol
balsamo-placoide
Sol
Level 83
God Stats
14W - 11L
1,212 SR
Queue Stats
502W - 422L
1,630 Elo+
Party 3
Gilgamesh
Gilgamesh
capilla-pequenin
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 20L
1,656 Elo+
Party 3
Heimdallr
Heimdallr
trota_gradita
Heimdallr
Level 17
God Stats
5W - 3L
1,749 SR
Queue Stats
36W - 15L
1,744 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
7 / 1 / 18
12,332
587
8,853
21,363
24,384
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Krang_X_
Chernobog
19
4 / 1 / 11
12,601
600
12,775
18,057
8,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 0 / 13
12,339
588
9,504
15,793
8,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
SmitePraimZ
Guan Yu
18
12 / 2 / 12
12,236
583
12,149
21,029
22,142
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
10 / 1 / 13
11,819
563
20,605
11,305
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Itz_SION_
Bakasura
13
0 / 10 / 0
7,980
380
5,405
14,576
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 13 / 0
8,111
386
6,010
17,300
4,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 1
9,062
432
10,354
16,769
4,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
14
0 / 11 / 2
9,740
464
9,971
22,384
7,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
trota_gradita
Heimdallr
15
2 / 2 / 0
9,775
465
6,155
11,319
4,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
7
40
Kills
4
5
Deaths
40
67
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
7
1
18
16
L
Bakasura
Itz_SION_
Bakasura
0
10
0
0
W
Chernobog
Krang_X_
Chernobog
4
1
11
9.5
W
7
0
13
13.5
W
Guan Yu
SmitePraimZ
Guan Yu
12
2
12
9
W
10
1
13
16.5
L
1
13
0
0.08
L
1
4
1
0.38
L
Gilgamesh
0
11
2
0.09
L
Heimdallr
trota_gradita
Heimdallr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,886
Damage
37,895
87,547
Taken
82,348
68,727
Mitigated
25,899
37,713
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,853
2,813
0
2,548
21,363
24,384
422
5,612
15,751
38,534
0
L
Bakasura
Itz_SION_
Bakasura
5,405
3,663
0
1,144
14,576
5,593
1,485
3,564
11,012
0
34,444
W
Chernobog
Krang_X_
Chernobog
12,775
8,553
0
8,962
18,057
8,665
2,096
1,787
16,270
0
118,937
W
9,504
3,467
0
7,386
15,793
8,372
3,191
4,835
10,918
0
81,515
W
Guan Yu
SmitePraimZ
Guan Yu
12,149
1,250
5,581
10,000
21,029
22,142
1,397
4,175
14,868
0
61,157
W
20,605
6,197
0
3,236
11,305
5,164
1,235
3,805
7,500
90,011
0
L
6,010
1,889
0
1,330
17,300
4,819
1,363
7,661
9,639
33,596
0
L
10,354
1,733
0
7,028
16,769
4,333
0
8,315
8,454
59,637
0
L
Gilgamesh
9,971
1,939
0
1,773
22,384
7,070
0
6,532
15,852
0
50,721
L
Heimdallr
trota_gradita
Heimdallr
6,155
3,491
0
4,522
11,319
4,084
0
3,386
7,933
0
58,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,327
Gold Earned
44,668
583
Minions Killed
457
0
Camps Cleared
0
2,145,180
Distance Traveled
1,549,820
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,332
587
51
2
0
437,390
3
L
Bakasura
7,980
380
74
4
0
361,614
0
W
Chernobog
12,601
600
169
8
0
399,093
3
W
Thor
12,339
588
135
6
0
420,941
4
W
Guan Yu
12,236
583
95
5
0
460,265
0
W
Vulcan
11,819
563
133
6
0
427,491
0
L
Zeus
8,111
386
70
3
0
311,763
0
L
Sol
9,062
432
106
5
0
282,925
0
L
Gilgamesh
9,740
464
89
4
0
310,287
0
L
Heimdallr
9,775
465
118
6
0
283,231
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role