Player Matchup

Artio
Artio
Gold III
RodSoSmooth
Artio
Gold III
Level 69
God Stats
11W - 7L
1,396 SR
Queue Stats
636W - 644L
1,482 MMR
Solo
Chernobog
Chernobog
Gold II
SwiftestCalf
Chernobog
Gold II
Level 125
God Stats
8W - 6L
1,670 SR
Queue Stats
74W - 66L
1,579 MMR
Solo
Chaac
Chaac
Gold IV
TITAN PELIGROSO
Chaac
Gold IV
Level 47
God Stats
6W - 3L
1,604 SR
Queue Stats
23W - 28L
1,472 MMR
Solo
Loki
Loki
Bronze III
VanCity95
Loki
Bronze III
Level 45
God Stats
1W - 1L
1,252 SR
Queue Stats
5W - 6L
1,495 MMR
Solo
Hades
Hades
Gold V
blade_dancer369
Hades
Gold V
Level 107
God Stats
1W - 6L
1,291 SR
Queue Stats
33W - 32L
1,482 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 79
1,443 SR
1,502 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,430 SR
1,503 MMR
King Arthur
King Arthur
Gold IV
MNTY_spray
King Arthur
Gold IV
Level 84
God Stats
10W - 12L
1,507 SR
Queue Stats
315W - 317L
1,564 MMR
Solo
Cupid
Cupid
Gold III
MafuMafuyu
Cupid
Gold III
Level 159
God Stats
1W - 2L
1,100 SR
Queue Stats
80W - 62L
1,552 MMR
Solo
Fenrir
Fenrir
Silver II
Trap-slapes
Fenrir
Silver II
Level 89
God Stats
0W - 1L
1,533 SR
Queue Stats
14W - 24L
1,421 MMR
Solo
Hera
Hera
Gold III
kalil64
Hera
Gold III
Level 121
God Stats
2W - 1L
1,509 SR
Queue Stats
71W - 70L
1,515 MMR
Solo
Ares
Ares
Bronze III
manjacookie24
Ares
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 7
10,441
580
9,363
18,464
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
SwiftestCalf
Chernobog
15
4 / 1 / 6
9,410
523
11,053
11,011
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 3
9,860
548
10,979
23,666
16,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
15
1 / 3 / 6
8,983
499
3,256
12,166
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
7 / 0 / 7
11,310
628
13,519
14,349
7,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
SetGilgameshAthenaTsukuyomiNu Wa

VS

Bans
DanzaburouScyllaArachneTiamatBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MNTY_spray
King Arthur
15
3 / 3 / 1
9,193
511
16,219
17,334
15,392
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
12
1 / 1 / 0
7,412
412
7,512
9,992
3,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
11
1 / 6 / 2
7,427
413
7,579
13,387
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
kalil64
Hera
15
3 / 6 / 0
9,045
503
10,149
11,751
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 7 / 1
6,557
364
3,808
14,197
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
23
Kills
8
8
Deaths
23
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
MNTY_spray
King Arthur
3
3
1
1.17
L
Cupid
1
1
0
1
W
8
1
7
11.5
W
Chernobog
SwiftestCalf
Chernobog
4
1
6
7
W
3
3
3
1.5
L
Fenrir
1
6
2
0.33
W
Loki
1
3
6
1.33
W
7
0
7
10.5
L
Hera
kalil64
Hera
3
6
0
0.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,170
Damage
45,267
79,656
Taken
66,661
48,476
Mitigated
35,325
38,973
Healing
18,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
MNTY_spray
King Arthur
16,219
3,666
0
4,485
17,334
15,392
234
1,316
16,018
0
68,875
L
Cupid
7,512
4,370
340
5,099
9,992
3,286
280
3,983
6,009
0
44,052
W
9,363
719
1,354
7,528
18,464
16,015
29
3,991
14,337
36,048
0
W
Chernobog
SwiftestCalf
Chernobog
11,053
5,772
0
4,156
11,011
3,856
3,379
1,639
9,332
0
75,385
W
10,979
3,470
0
14,535
23,666
16,475
181
819
22,847
0
63,660
L
Fenrir
7,579
1,572
0
3,728
13,387
4,674
0
3,972
9,415
0
34,770
W
Loki
3,256
922
0
3,470
12,166
4,261
203
1,555
10,551
0
49,527
W
13,519
1,203
487
7,443
14,349
7,869
1,499
5,485
8,632
84,642
0
L
Hera
kalil64
Hera
10,149
2,829
0
3,058
11,751
3,894
0
6,865
4,886
61,820
0
L
3,808
563
0
2,256
14,197
8,079
0
6,746
7,451
15,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,004
Gold Earned
39,634
525
Minions Killed
427
0
Camps Cleared
0
1,831,246
Distance Traveled
1,664,674
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,193
511
118
7
0
364,228
3
L
Cupid
7,412
412
96
5
0
332,530
3
W
Artio
10,441
580
42
2
0
366,440
3
W
Chernobog
9,410
523
117
7
0
357,267
6
W
Chaac
9,860
548
114
6
0
363,782
1
L
Fenrir
7,427
413
71
4
0
355,410
4
W
Loki
8,983
499
91
5
0
370,362
0
W
Hades
11,310
628
161
9
0
373,395
1
L
Hera
9,045
503
124
7
0
284,077
3
L
Ares
6,557
364
18
1
0
328,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role