Player Matchup

Mercury
Mercury
Jalapennyo
Mercury
Level 29
God Stats
8W - 1L
1,885 SR
Queue Stats
12W - 6L
1,528 Elo+
Solo
Hercules
Hercules
Zhenbang111
Hercules
Level 29
God Stats
10W - 9L
1,465 SR
Queue Stats
122W - 112L
1,540 Elo+
Party 2
Ymir
Ymir
bulankesi
Ymir
Level 6
God Stats
3W - 2L
1,664 SR
Queue Stats
17W - 12L
1,380 Elo+
Party 2
Vulcan
Vulcan
巴比爱你哦
Vulcan
Level 20
God Stats
15W - 12L
1,544 SR
Queue Stats
43W - 48L
1,459 Elo+
Solo
Xbalanque
Xbalanque
我要把你们全拖下水
Xbalanque
Level 35
God Stats
2W - 5L
1,226 SR
Queue Stats
154W - 135L
1,496 Elo+
Party 2
Team Averages
Level 24
1,557 SR
1,481 Elo+

VS

Team Averages
Level 20
1,554 SR
1,399 Elo+
Anubis
Anubis
LittleSnipes
Anubis
Level 27
God Stats
43W - 34L
1,748 SR
Queue Stats
229W - 256L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
TRZ-HOOX
Gilgamesh
Level 7
God Stats
2W - 3L
1,695 SR
Queue Stats
7W - 22L
1,121 Elo+
Solo
Khepri
Khepri
Tempest160
Khepri
Level 42
God Stats
6W - 12L
1,295 SR
Queue Stats
118W - 175L
1,353 Elo+
Party 1
Neith
Neith
Weprox
Neith
Level 7
God Stats
4W - 4L
1,533 SR
Queue Stats
31W - 36L
1,326 Elo+
Party 1
He Bo
He Bo
YοurFather
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jalapennyo
Mercury
17
3 / 4 / 5
10,498
525
4,507
11,092
3,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Zhenbang111
Hercules
19
9 / 5 / 7
12,474
624
13,819
20,933
16,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
15
3 / 6 / 16
10,865
543
8,489
14,645
12,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 6 / 5
10,364
518
9,004
8,479
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 5 / 11
12,122
606
23,670
15,761
6,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 7 / 6
9,045
452
10,854
14,064
8,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TRZ-HOOX
Gilgamesh
13
1 / 7 / 4
8,398
420
4,592
12,715
6,093
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
Tempest160
Khepri
13
3 / 10 / 10
9,837
492
7,044
22,411
19,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Weprox
Neith
13
4 / 7 / 7
8,647
432
6,657
14,635
5,720
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
11 / 2 / 1
11,958
598
12,504
10,902
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
49
33
Kills
21
26
Deaths
33
44
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mercury
Jalapennyo
Mercury
3
4
5
1.38
L
Anubis
2
7
6
0.71
L
Gilgamesh
TRZ-HOOX
Gilgamesh
1
7
4
0.43
L
Khepri
Tempest160
Khepri
3
10
10
0.8
L
Neith
Weprox
Neith
4
7
7
1.07
L
11
2
1
5.75
W
Hercules
Zhenbang111
Hercules
9
5
7
2.5
W
Ymir
3
6
16
1.83
W
6
6
5
1.42
W
12
5
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,489
Damage
41,651
70,910
Taken
74,727
42,295
Mitigated
44,015
18,312
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Jalapennyo
Mercury
4,507
2,405
0
720
11,092
3,917
801
1,536
9,556
0
79,957
L
Anubis
10,854
570
46
4,646
14,064
8,415
1,324
4,048
9,816
55,934
0
L
Gilgamesh
TRZ-HOOX
Gilgamesh
4,592
2,010
0
705
12,715
6,093
1,417
2,559
10,076
0
31,450
L
Khepri
Tempest160
Khepri
7,044
1,651
0
1,468
22,411
19,439
35
4,818
17,559
21,808
0
L
Neith
Weprox
Neith
6,657
3,867
0
1,888
14,635
5,720
386
3,399
11,208
0
25,901
L
12,504
749
0
3,170
10,902
4,348
0
2,195
8,575
96,725
0
W
Hercules
Zhenbang111
Hercules
13,819
4,388
0
8,000
20,933
16,463
2,139
8,970
11,963
0
59,514
W
Ymir
8,489
677
0
3,855
14,645
12,477
370
4,126
10,519
44,519
0
W
9,004
1,417
0
425
8,479
2,641
2,131
7,016
1,463
44,954
0
W
23,670
17,413
0
5,312
15,761
6,797
8,162
8,754
7,007
0
69,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,323
Gold Earned
47,885
467
Minions Killed
399
0
Camps Cleared
0
1,691,585
Distance Traveled
1,635,667
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,498
525
106
5
0
282,985
0
L
Anubis
9,045
452
91
5
0
290,097
1
L
Gilgamesh
8,398
420
56
3
0
308,578
0
L
Khepri
9,837
492
32
2
0
328,589
1
L
Neith
8,647
432
39
2
0
340,126
0
L
He Bo
11,958
598
181
9
0
368,277
2
W
Hercules
12,474
624
120
6
0
360,501
2
W
Ymir
10,865
543
65
3
0
356,484
5
W
Vulcan
10,364
518
71
4
0
365,009
2
W
Xbalanque
12,122
606
105
5
0
326,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role