Player Matchup

Eset
Eset
Gold II
DaniiDG7
Eset
Gold II
Level 128
God Stats
1W - 2L
1,480 SR
Queue Stats
77W - 86L
1,541 MMR
Solo
Vamana
Vamana
Bronze III
IamZizou-Salah
Vamana
Bronze III
Level 62
God Stats
36W - 29L
1,283 SR
Queue Stats
128W - 124L
1,541 MMR
Solo
Serqet
Serqet
Gold II
JackJonees
Serqet
Gold II
Level 131
God Stats
7W - 8L
1,696 SR
Queue Stats
364W - 369L
1,642 MMR
Solo
Cthulhu
Cthulhu
Silver IV
keian_01
Cthulhu
Silver IV
Level 86
God Stats
10W - 8L
1,515 SR
Queue Stats
45W - 39L
1,454 MMR
Party 1
Medusa
Medusa
Bronze III
white_viper_PK
Medusa
Bronze III
Level 89
God Stats
0W - 1L
1,779 SR
Queue Stats
4W - 3L
1,548 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,551 SR
1,545 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,472 SR
1,545 MMR
He Bo
He Bo
Gold I
KING OF BASHERS
He Bo
Gold I
Level 120
God Stats
23W - 11L
1,589 SR
Queue Stats
599W - 600L
1,626 MMR
Solo
Khepri
Khepri
Bronze III
O_Big_Mei_Main_O
Khepri
Bronze III
Level 105
God Stats
1W - 0L
1,153 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Gold IV
lorykiller2000
Tiamat
Gold IV
Level 113
God Stats
3W - 1L
1,670 SR
Queue Stats
19W - 19L
1,505 MMR
Solo
Izanami
Izanami
Bronze III
next-fridge9
Izanami
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Gold II
x-PrimPrim-x
Ao Kuang
Gold II
Level 129
God Stats
3W - 3L
1,449 SR
Queue Stats
179W - 179L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
1 / 6 / 3
7,591
422
9,314
9,894
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 1
7,762
431
5,736
14,990
10,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
JackJonees
Serqet
14
4 / 6 / 3
8,770
487
7,012
13,156
4,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
keian_01
Cthulhu
13
2 / 5 / 3
7,674
426
7,157
20,473
7,120
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 5 / 0
8,133
452
5,565
11,348
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetScyllaAthenaGilgameshJanus

VS

Bans
LokiHeimdallrDanzaburouKukulkanYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 4
9,683
538
12,674
11,475
4,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 0 / 11
8,978
499
3,867
9,276
9,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 0 / 7
10,340
574
13,718
9,468
6,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
next-fridge9
Izanami
18
7 / 1 / 3
11,728
652
10,936
7,547
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
x-PrimPrim-x
Ao Kuang
17
9 / 2 / 4
10,584
588
11,260
16,447
6,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
24
24
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Eset
1
6
3
0.42
L
0
2
1
0.25
L
Serqet
JackJonees
Serqet
4
6
3
0.92
W
7
5
4
1.8
W
0
0
11
5.5
L
Cthulhu
keian_01
Cthulhu
2
5
3
0.7
W
1
0
7
4.5
W
Izanami
next-fridge9
Izanami
7
1
3
8.5
L
1
5
0
0.2
W
Ao Kuang
x-PrimPrim-x
Ao Kuang
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,784
Damage
52,455
69,861
Taken
54,213
28,552
Mitigated
30,600
18,341
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
9,314
1,426
401
1,304
9,894
2,807
0
6,781
3,009
44,253
0
L
5,736
2,465
0
6,266
14,990
10,072
0
11,357
2,981
0
45,599
L
Serqet
JackJonees
Serqet
7,012
1,402
0
644
13,156
4,515
0
6,356
6,764
0
48,113
W
12,674
635
0
2,593
11,475
4,545
0
5,024
5,610
59,787
0
W
3,867
694
0
1,809
9,276
9,291
94
4,465
4,579
17,528
0
L
Cthulhu
keian_01
Cthulhu
7,157
1,281
75
6,927
20,473
7,120
0
13,885
6,434
35,677
0
W
13,718
905
70
3,722
9,468
6,924
956
2,495
6,025
62,711
0
W
Izanami
next-fridge9
Izanami
10,936
6,813
0
2,508
7,547
3,135
3,445
485
7,040
0
93,381
L
5,565
2,325
0
2,724
11,348
4,038
890
2,182
9,154
0
49,950
W
Ao Kuang
x-PrimPrim-x
Ao Kuang
11,260
2,376
0
4,478
16,447
6,705
0
3,169
12,138
72,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,930
Gold Earned
51,313
430
Minions Killed
531
0
Camps Cleared
0
1,649,597
Distance Traveled
1,666,411
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,591
422
84
5
0
295,326
5
L
Vamana
7,762
431
113
6
0
358,953
6
L
Serqet
8,770
487
86
5
0
339,690
3
W
He Bo
9,683
538
104
6
0
313,238
3
W
Khepri
8,978
499
34
2
0
337,796
1
L
Cthulhu
7,674
426
56
3
0
357,465
5
W
Tiamat
10,340
574
126
7
0
322,899
0
W
Izanami
11,728
652
167
9
0
334,322
4
L
Medusa
8,133
452
91
5
0
298,163
3
W
Ao Kuang
10,584
588
100
6
0
358,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role