Player Matchup

Fenrir
Fenrir
Amnesiiaaa
Fenrir
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 8L
1,306 Elo+
Solo
Discordia
Discordia
Juanjor03
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 130L
1,255 Elo+
Party 1
Danzaburou
Danzaburou
PIPINO1202
Danzaburou
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
63W - 112L
1,231 Elo+
Party 1
Ymir
Ymir
RainWalker1958
Ymir
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 138L
1,307 Elo+
Party 1
Gilgamesh
Gilgamesh
yanyanzi
Gilgamesh
Level 7
God Stats
1W - 2L
1,418 SR
Queue Stats
5W - 4L
1,647 Elo+
Solo
Team Averages
Level 18
1,484 SR
1,349 Elo+

VS

Team Averages
Level 21
1,500 SR
1,504 Elo+
Ullr
Ullr
Desmondonette
Ullr
Level 27
God Stats
3W - 1L
1,681 SR
Queue Stats
220W - 193L
1,518 Elo+
Solo
Ra
Ra
Jitterren
Ra
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Chaac
Chaac
LittySchmitty
Chaac
Level 27
God Stats
8W - 6L
1,355 SR
Queue Stats
104W - 125L
1,485 Elo+
Solo
Pele
Pele
SpatialCognition
Pele
Level 28
God Stats
10W - 8L
1,716 SR
Queue Stats
221W - 227L
1,572 Elo+
Solo
Set
Set
slendercrcm
Set
Level 20
God Stats
1W - 1L
1,246 SR
Queue Stats
43W - 39L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amnesiiaaa
Fenrir
12
2 / 6 / 1
7,674
480
5,228
13,381
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Juanjor03
Discordia
12
0 / 6 / 0
6,994
437
2,695
7,944
2,235
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
PIPINO1202
Danzaburou
11
0 / 5 / 1
6,591
412
1,995
6,628
2,080
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,204
388
666
9,766
5,139
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
yanyanzi
Gilgamesh
14
2 / 5 / 2
8,143
509
6,195
13,362
6,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,923
495
6,251
7,941
2,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 3
7,324
458
2,002
2,779
805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 1
9,466
592
10,312
11,427
8,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
10 / 1 / 4
10,396
650
10,971
11,427
6,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
4 / 2 / 1
7,863
491
2,576
7,481
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
24
25
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Amnesiiaaa
Fenrir
2
6
1
0.42
W
3
0
5
5.5
W
1
0
3
2.5
L
Discordia
Juanjor03
Discordia
0
6
0
0
W
6
2
1
3.25
L
Danzaburou
PIPINO1202
Danzaburou
0
5
1
0.1
L
0
3
0
0
W
10
1
4
12
W
4
2
1
2.25
L
Gilgamesh
yanyanzi
Gilgamesh
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,779
Damage
32,112
51,081
Taken
41,055
20,460
Mitigated
21,482
6,544
Healing
17,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Amnesiiaaa
Fenrir
5,228
1,649
0
4,018
13,381
4,780
0
210
13,171
0
54,459
W
6,251
2,519
0
1,422
7,941
2,539
540
143
7,798
0
63,183
W
2,002
487
2,098
1,321
2,779
805
548
493
2,286
25,084
0
L
Discordia
Juanjor03
Discordia
2,695
324
0
326
7,944
2,235
546
0
7,944
34,646
0
W
10,312
4,319
0
3,405
11,427
8,910
161
0
11,427
0
60,893
L
Danzaburou
PIPINO1202
Danzaburou
1,995
922
0
773
6,628
2,080
528
523
6,105
0
29,311
L
666
128
0
335
9,766
5,139
558
1,269
8,497
26,044
0
W
10,971
3,589
0
6,627
11,427
6,271
179
2,263
9,164
0
83,502
W
2,576
1,295
99
2,145
7,481
2,957
294
462
7,019
0
26,108
L
Gilgamesh
yanyanzi
Gilgamesh
6,195
1,968
0
1,092
13,362
6,226
0
0
13,362
0
43,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,606
Gold Earned
42,972
363
Minions Killed
474
0
Camps Cleared
0
1,263,157
Distance Traveled
1,405,517
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,674
480
92
6
0
256,274
0
W
Ullr
7,923
495
96
6
0
267,707
4
W
Ra
7,324
458
65
4
0
288,874
0
L
Discordia
6,994
437
57
4
0
203,101
3
W
Chaac
9,466
592
104
7
0
275,794
4
L
Danzaburou
6,591
412
68
4
0
267,303
4
L
Ymir
6,204
388
49
3
0
258,303
1
W
Pele
10,396
650
141
9
0
273,183
1
W
Set
7,863
491
68
4
0
299,959
0
L
Gilgamesh
8,143
509
97
6
0
278,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role