Player Matchup

Jing Wei
Jing Wei
InfamousYeti
Jing Wei
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 49L
1,568 Elo+
Solo
Sobek
Sobek
Talborok
Sobek
Level 12
God Stats
9W - 5L
1,642 SR
Queue Stats
62W - 44L
1,602 Elo+
Solo
Janus
Janus
fangbianmian
Janus
Level 6
God Stats
1W - 0L
1,794 SR
Queue Stats
16W - 7L
1,883 Elo+
Party 1
Vamana
Vamana
乐观的叻夜
Vamana
Level 16
God Stats
3W - 2L
1,794 SR
Queue Stats
25W - 19L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
家女千万
Erlang Shen
Level 44
God Stats
12W - 4L
1,731 SR
Queue Stats
67W - 60L
1,511 Elo+
Party 1
Team Averages
Level 21
1,692 SR
1,627 Elo+

VS

Team Averages
Level 34
1,647 SR
1,514 Elo+
Apollo
Apollo
B4santy_cc
Apollo
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,349 Elo+
Party 2
Gilgamesh
Gilgamesh
Hisouka_Sama
Gilgamesh
Level 46
God Stats
2W - 7L
1,682 SR
Queue Stats
30W - 43L
1,352 Elo+
Party 2
Nemesis
Nemesis
Idobejiggly
Nemesis
Level 27
God Stats
12W - 8L
1,869 SR
Queue Stats
110W - 65L
1,695 Elo+
Solo
Ymir
Ymir
JoelEscat20
Ymir
Level 7
God Stats
1W - 3L
1,682 SR
Queue Stats
3W - 6L
1,710 Elo+
Party 2
Persephone
Persephone
Pabloxx2006X
Persephone
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
InfamousYeti
Jing Wei
8
5 / 1 / 3
5,318
532
6,005
2,745
748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Talborok
Sobek
7
2 / 1 / 4
5,099
510
3,170
7,488
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 8
6,153
615
4,120
3,578
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 1 / 1
6,229
623
4,778
7,423
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
家女千万
Erlang Shen
8
2 / 2 / 4
5,356
536
1,897
6,097
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
B4santy_cc
Apollo
7
1 / 3 / 1
4,364
436
1,957
5,907
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Gilgamesh
Hisouka_Sama
Gilgamesh
9
2 / 3 / 0
5,307
531
3,097
6,867
3,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Idobejiggly
Nemesis
10
3 / 0 / 0
5,929
593
3,960
5,018
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 4 / 2
4,085
409
1,989
5,722
2,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Pabloxx2006X
Persephone
5
0 / 5 / 0
4,154
415
1,652
3,621
945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
6
6
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
B4santy_cc
Apollo
1
3
1
0.5
L
Gilgamesh
Hisouka_Sama
Gilgamesh
2
3
0
0.67
L
Nemesis
Idobejiggly
Nemesis
3
0
0
3
W
Jing Wei
InfamousYeti
Jing Wei
5
1
3
6.5
L
0
4
2
0.25
L
Persephone
Pabloxx2006X
Persephone
0
5
0
0
W
Sobek
Talborok
Sobek
2
1
4
4
W
2
1
8
6
W
4
1
1
4.5
W
Erlang Shen
家女千万
Erlang Shen
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,970
Damage
12,655
27,331
Taken
27,135
11,471
Mitigated
9,402
10,503
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
B4santy_cc
Apollo
1,957
1,023
0
1,268
5,907
1,210
0
1,307
4,556
0
15,373
L
Gilgamesh
Hisouka_Sama
Gilgamesh
3,097
759
0
1,313
6,867
3,213
0
679
6,128
0
15,489
L
Nemesis
Idobejiggly
Nemesis
3,960
1,715
0
373
5,018
1,293
0
536
4,482
0
40,286
W
Jing Wei
InfamousYeti
Jing Wei
6,005
5,057
0
270
2,745
748
938
268
2,477
0
21,398
L
1,989
713
0
64
5,722
2,741
0
2,203
3,475
6,623
0
L
Persephone
Pabloxx2006X
Persephone
1,652
75
0
39
3,621
945
0
2,225
1,201
8,096
0
W
Sobek
Talborok
Sobek
3,170
746
0
3,184
7,488
4,077
130
1,686
5,802
10,554
0
W
4,120
114
0
840
3,578
967
36
787
2,761
33,284
0
W
4,778
2,685
0
3,722
7,423
3,707
505
694
6,399
0
34,358
W
Erlang Shen
家女千万
Erlang Shen
1,897
764
0
2,487
6,097
1,972
430
206
5,861
0
18,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,155
Gold Earned
23,839
239
Minions Killed
173
0
Camps Cleared
0
959,135
Distance Traveled
918,442
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,364
436
23
2
0
164,509
2
L
Gilgamesh
5,307
531
30
3
0
195,520
0
L
Nemesis
5,929
593
84
8
0
229,164
2
W
Jing Wei
5,318
532
32
3
0
162,795
0
L
Ymir
4,085
409
22
2
0
178,082
3
L
Persephone
4,154
415
14
1
0
151,167
1
W
Sobek
5,099
510
11
1
0
205,549
2
W
Janus
6,153
615
79
8
0
201,027
0
W
Vamana
6,229
623
73
7
0
194,993
2
W
Erlang Shen
5,356
536
44
4
0
194,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role