Player Matchup

Da Ji
Da Ji
Cupideadly
Da Ji
Level 29
God Stats
11W - 11L
1,482 SR
Queue Stats
58W - 40L
1,524 Elo+
Party 1
Fafnir
Fafnir
MailableGecko
Fafnir
Level 102
God Stats
4W - 2L
1,681 SR
Queue Stats
73W - 43L
1,694 Elo+
Party 1
Nox
Nox
REAL MOB
Nox
Level 145
God Stats
12W - 10L
1,581 SR
Queue Stats
261W - 192L
1,592 Elo+
Party 1
Team Averages
Level 92
1,581 SR
1,603 Elo+

VS

Team Averages
Level 33
1,327 SR
1,256 Elo+
Hera
Hera
Kickgrass24 7
Hera
Level 88
God Stats
2W - 2L
1,427 SR
Queue Stats
48W - 75L
1,349 Elo+
Solo
Heimdallr
Heimdallr
Tarshishimum
Heimdallr
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
25W - 39L
1,321 Elo+
Solo
Merlin
Merlin
danuz
Merlin
Level 5
God Stats
1W - 4L
1,273 SR
Queue Stats
2W - 7L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
3 / 1 / 3
5,390
898
3,131
3,615
1,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 6
5,491
915
1,000
2,893
1,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
3 / 0 / 3
5,548
925
3,268
2,548
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,469
745
2,478
3,645
956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Tarshishimum
Heimdallr
7
1 / 4 / 0
4,429
738
951
5,395
2,241
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
danuz
Merlin
3
0 / 0 / 0
3,846
641
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
1
1
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
3
1
3
4.5
L
0
2
1
0.25
W
0
0
6
3
W
3
0
3
4.5
L
Heimdallr
Tarshishimum
Heimdallr
1
4
0
0.25
L
Merlin
danuz
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,399
Damage
3,429
9,056
Taken
9,040
3,945
Mitigated
3,197
2,356
Healing
474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
3,131
821
563
690
3,615
1,225
0
780
2,835
0
9,534
L
2,478
388
0
282
3,645
956
0
1,593
2,002
14,615
0
W
1,000
13
0
753
2,893
1,876
26
742
2,151
12,378
0
W
3,268
232
0
350
2,548
844
86
1,189
1,359
16,365
0
L
Heimdallr
Tarshishimum
Heimdallr
951
485
66
126
5,395
2,241
0
2,464
2,770
166
2,719
L
Merlin
danuz
Merlin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,429
Gold Earned
12,744
76
Minions Killed
23
0
Camps Cleared
0
330,911
Distance Traveled
173,630
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,390
898
10
2
0
120,168
0
L
Hera
4,469
745
22
4
0
111,377
0
W
Fafnir
5,491
915
27
5
0
111,702
1
W
Nox
5,548
925
39
7
0
99,041
1
L
Heimdallr
4,429
738
1
0
0
62,253
0
L
Merlin
3,846
641
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role