Player Matchup

Bacchus
Bacchus
Apiknes999
Bacchus
Level 28
God Stats
3W - 5L
1,601 SR
Queue Stats
46W - 66L
1,281 Elo+
Party 1
Chaac
Chaac
abdulelahf1
Chaac
Level 29
God Stats
4W - 10L
1,500 SR
Queue Stats
94W - 128L
1,303 Elo+
Party 1
Kali
Kali
aswertf
Kali
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
35W - 28L
1,437 Elo+
Solo
Danzaburou
Danzaburou
lasvegas126
Danzaburou
Level 23
God Stats
7W - 6L
1,421 SR
Queue Stats
28W - 48L
1,258 Elo+
Party 1
Chang'e
Chang'e
manuelsen
Chang'e
Level 8
God Stats
5W - 2L
1,364 SR
Queue Stats
12W - 12L
1,276 Elo+
Solo
Team Averages
Level 23
1,477 SR
1,311 Elo+

VS

Team Averages
Level 9
1,402 SR
1,313 Elo+
Olorun
Olorun
Joomni
Olorun
Level 4
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 3L
1,199 Elo+
Solo
Thor
Thor
Meunry
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,379 Elo+
Solo
King Arthur
King Arthur
andriy-v-arkham
King Arthur
Level 14
God Stats
4W - 6L
1,404 SR
Queue Stats
16W - 29L
1,255 Elo+
Solo
Bakasura
Bakasura
kelvinstrevens30
Bakasura
Level 8
God Stats
2W - 8L
1,345 SR
Queue Stats
6W - 17L
1,233 Elo+
Party 2
Ra
Ra
wickens family
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Apiknes999
Bacchus
10
1 / 2 / 6
6,813
487
3,828
8,993
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
17 / 1 / 3
9,183
656
14,819
16,031
15,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
aswertf
Kali
6
1 / 2 / 0
5,452
389
1,418
4,539
1,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
lasvegas126
Danzaburou
12
5 / 0 / 6
7,515
537
6,456
5,448
2,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
manuelsen
Chang'e
12
7 / 0 / 0
7,501
536
4,431
6,942
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Joomni
Olorun
10
0 / 6 / 1
5,407
386
4,610
8,003
2,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
Meunry
Thor
10
1 / 0 / 0
5,724
409
1,402
5,568
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
andriy-v-arkham
King Arthur
7
2 / 5 / 0
5,550
396
4,436
10,714
6,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
1 / 12 / 0
4,735
338
2,070
9,114
1,973
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 9 / 0
4,724
337
2,726
7,059
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
31
Kills
4
5
Deaths
32
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Apiknes999
Bacchus
1
2
6
2
L
Olorun
Joomni
Olorun
0
6
1
0.08
L
Thor
Meunry
Thor
1
0
0
1
W
17
1
3
18.5
L
King Arthur
andriy-v-arkham
King Arthur
2
5
0
0.4
W
Kali
aswertf
Kali
1
2
0
0.5
L
1
12
0
0.08
W
Danzaburou
lasvegas126
Danzaburou
5
0
6
8
W
Chang'e
manuelsen
Chang'e
7
0
0
7
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,952
Damage
15,244
41,953
Taken
40,458
27,385
Mitigated
14,214
15,153
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Apiknes999
Bacchus
3,828
226
0
816
8,993
6,145
503
1,341
7,522
21,869
0
L
Olorun
Joomni
Olorun
4,610
1,724
133
1,464
8,003
2,540
0
2,965
4,978
20,600
0
L
Thor
Meunry
Thor
1,402
380
183
2,244
5,568
1,680
0
1,753
3,815
0
15,220
W
14,819
3,805
0
7,722
16,031
15,433
1,340
2,229
13,049
0
53,199
L
King Arthur
andriy-v-arkham
King Arthur
4,436
1,589
0
3,201
10,714
6,377
44
0
10,183
0
14,289
W
Kali
aswertf
Kali
1,418
855
0
524
4,539
1,089
0
174
4,335
0
14,545
L
2,070
1,425
0
40
9,114
1,973
0
1,990
7,064
0
5,489
W
Danzaburou
lasvegas126
Danzaburou
6,456
2,211
0
697
5,448
2,105
2,956
960
4,444
0
40,313
W
Chang'e
manuelsen
Chang'e
4,431
81
1,545
3,849
6,942
2,613
1,822
2,308
4,542
25,102
0
L
2,726
853
23
159
7,059
1,644
0
1,551
5,268
12,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,464
Gold Earned
26,140
280
Minions Killed
115
0
Camps Cleared
0
1,228,020
Distance Traveled
1,049,694
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,813
487
36
3
0
282,022
1
L
Olorun
5,407
386
29
2
0
238,565
2
L
Thor
5,724
409
37
3
0
234,401
1
W
Chaac
9,183
656
75
5
0
289,571
0
L
King Arthur
5,550
396
21
2
0
195,362
0
W
Kali
5,452
389
27
2
0
133,742
3
L
Bakasura
4,735
338
10
1
0
205,366
1
W
Danzaburou
7,515
537
77
6
0
280,581
0
W
Chang'e
7,501
536
65
5
0
242,104
1
L
Ra
4,724
337
18
1
0
176,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role