Player Matchup

Rama
Rama
LogiBear215
Rama
Level 25
God Stats
9W - 10L
1,611 SR
Queue Stats
218W - 166L
1,604 Elo+
Party 1
Cerberus
Cerberus
StraightStick
Cerberus
Level 4
God Stats
3W - 4L
1,567 SR
Queue Stats
51W - 15L
1,701 Elo+
Solo
Nemesis
Nemesis
iSrilYme
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 23L
1,646 Elo+
Solo
Ymir
Ymir
maxgower32
Ymir
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 128L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
yanyanzi
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,566 Elo+
Solo
Team Averages
Level 13
1,536 SR
1,606 Elo+

VS

Team Averages
Level 14
1,629 SR
1,647 Elo+
Neith
Neith
DevaMaria10
Neith
Level 18
God Stats
6W - 5L
1,828 SR
Queue Stats
57W - 50L
1,624 Elo+
Solo
Nemesis
Nemesis
Praghom
Nemesis
Level 3
God Stats
1W - 1L
1,785 SR
Queue Stats
2W - 6L
1,771 Elo+
Solo
Discordia
Discordia
Punchables
Discordia
Level 29
God Stats
0W - 1L
1,522 SR
Queue Stats
131W - 70L
1,769 Elo+
Solo
Set
Set
fakluk
Set
Level 15
God Stats
10W - 12L
1,508 SR
Queue Stats
140W - 145L
1,560 Elo+
Solo
Hachiman
Hachiman
闹闹不闹丶
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,476
648
2,736
2,591
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
StraightStick
Cerberus
12
3 / 0 / 3
7,002
700
7,241
5,427
3,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
iSrilYme
Nemesis
10
4 / 0 / 1
5,844
584
2,432
4,311
1,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 1 / 3
6,254
625
2,468
4,721
2,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
yanyanzi
Kukulkan
10
2 / 2 / 2
5,698
570
1,579
3,700
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,176
518
966
4,220
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Praghom
Nemesis
7
0 / 4 / 1
4,764
476
1,480
6,357
1,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Punchables
Discordia
10
2 / 3 / 0
5,477
548
4,111
4,303
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Set
fakluk
Set
10
0 / 1 / 0
5,164
516
1,389
6,247
1,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
6
0 / 5 / 0
4,147
415
787
4,824
1,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
3
3
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
2
0
1
2.5
L
Nemesis
Praghom
Nemesis
0
4
1
0.13
L
Discordia
Punchables
Discordia
2
3
0
0.67
W
Cerberus
StraightStick
Cerberus
3
0
3
4.5
L
Set
fakluk
Set
0
1
0
0
W
Nemesis
iSrilYme
Nemesis
4
0
1
4.5
W
3
1
3
4.5
W
Kukulkan
yanyanzi
Kukulkan
2
2
2
1.5
L
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,456
Damage
8,733
20,750
Taken
25,951
8,441
Mitigated
6,866
8,493
Healing
3,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
966
228
0
1,300
4,220
1,231
0
948
3,266
0
24,647
W
2,736
1,912
0
1,615
2,591
653
1,238
0
2,591
0
38,489
L
Nemesis
Praghom
Nemesis
1,480
1,011
0
70
6,357
1,485
0
1,977
4,362
0
22,358
L
Discordia
Punchables
Discordia
4,111
482
0
488
4,303
1,342
0
1,947
2,320
28,954
0
W
Cerberus
StraightStick
Cerberus
7,241
602
0
4,115
5,427
3,410
74
0
5,427
44,734
0
L
Set
fakluk
Set
1,389
420
0
1,473
6,247
1,733
0
4,259
1,988
0
29,944
W
Nemesis
iSrilYme
Nemesis
2,432
743
0
637
4,311
1,180
0
309
3,938
0
29,540
W
2,468
241
0
2,126
4,721
2,092
120
1,094
3,537
22,624
0
W
Kukulkan
yanyanzi
Kukulkan
1,579
221
0
0
3,700
1,106
0
2,298
1,146
22,182
0
L
Hachiman
787
686
0
280
4,824
1,075
0
2,057
2,727
0
10,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
24,728
374
Minions Killed
252
0
Camps Cleared
0
955,054
Distance Traveled
858,283
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,176
518
48
5
0
170,262
2
W
Rama
6,476
648
87
9
0
167,266
2
L
Nemesis
4,764
476
50
5
0
171,711
1
L
Discordia
5,477
548
57
6
0
138,309
2
W
Cerberus
7,002
700
127
13
0
201,186
3
L
Set
5,164
516
68
7
0
196,023
0
W
Nemesis
5,844
584
61
6
0
219,307
2
W
Ymir
6,254
625
40
4
0
190,811
1
W
Kukulkan
5,698
570
59
6
0
176,484
5
L
Hachiman
4,147
415
29
3
0
181,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role