Player Matchup

Gilgamesh
Gilgamesh
PomfPomfKimochi2
Gilgamesh
Level 108
God Stats
3W - 1L
1,450 SR
Queue Stats
46W - 35L
1,545 Elo+
Party 1
Janus
Janus
TheGuardianRaisa
Janus
Level 126
God Stats
9W - 8L
1,655 SR
Queue Stats
437W - 321L
1,636 Elo+
Party 1
Anhur
Anhur
Wabbajrip
Anhur
Level 156
God Stats
5W - 4L
1,706 SR
Queue Stats
68W - 33L
1,790 Elo+
Party 1
Apollo
Apollo
iOmorfia
Apollo
Level 144
God Stats
10W - 13L
1,412 SR
Queue Stats
974W - 644L
1,601 Elo+
Party 1
Fenrir
Fenrir
lOMORFIA
Fenrir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 112
1,545 SR
1,614 Elo+

VS

Team Averages
Level 55
1,465 SR
1,528 Elo+
Hades
Hades
GoblinMagii
Hades
Level 47
God Stats
3W - 4L
1,515 SR
Queue Stats
226W - 170L
1,639 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ToxicPantz
Ah Muzen Cab
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
YungBootyCall
Hercules
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
iNoKungFu
Bacchus
Level 106
God Stats
8W - 10L
1,500 SR
Queue Stats
62W - 68L
1,493 Elo+
Party 2
Bastet
Bastet
xXAndyxD
Bastet
Level 67
God Stats
0W - 3L
1,307 SR
Queue Stats
376W - 409L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
15
2 / 1 / 8
8,585
537
6,958
9,435
5,643
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 6 / 7
8,745
547
11,891
9,963
3,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Wabbajrip
Anhur
16
11 / 1 / 4
10,004
625
10,513
8,229
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
iOmorfia
Apollo
16
4 / 1 / 2
9,321
583
5,011
8,769
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
lOMORFIA
Fenrir
14
6 / 2 / 10
9,490
593
9,574
17,123
14,518
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
7,969
498
6,542
13,494
6,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
ToxicPantz
Ah Muzen Cab
13
0 / 5 / 0
7,432
465
5,136
7,214
2,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
YungBootyCall
Hercules
16
4 / 3 / 2
9,722
608
8,793
11,285
8,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bacchus
iNoKungFu
Bacchus
10
2 / 4 / 3
7,277
455
4,466
11,051
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
xXAndyxD
Bastet
12
3 / 8 / 2
7,680
480
6,842
14,189
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
27
Kills
11
11
Deaths
27
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Gilgamesh
2
1
8
6
W
4
6
7
1.25
L
Ah Muzen Cab
ToxicPantz
Ah Muzen Cab
0
5
0
0
W
Anhur
Wabbajrip
Anhur
11
1
4
13
L
Hercules
YungBootyCall
Hercules
4
3
2
1.67
L
Bacchus
iNoKungFu
Bacchus
2
4
3
0.88
W
Apollo
iOmorfia
Apollo
4
1
2
5
W
Fenrir
lOMORFIA
Fenrir
6
2
10
5.5
L
Bastet
xXAndyxD
Bastet
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,947
Damage
31,779
53,519
Taken
57,233
29,865
Mitigated
31,777
15,889
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,542
1,179
101
3,314
13,494
6,508
0
4,705
8,457
43,908
0
W
Gilgamesh
6,958
1,964
0
2,142
9,435
5,643
0
1,504
7,931
0
42,480
W
11,891
1,998
145
1,434
9,963
3,366
171
3,327
6,636
55,402
0
L
Ah Muzen Cab
ToxicPantz
Ah Muzen Cab
5,136
1,362
0
727
7,214
2,373
0
120
7,094
0
50,075
W
Anhur
Wabbajrip
Anhur
10,513
6,110
0
2,236
8,229
2,789
64
1,594
6,635
0
67,122
L
Hercules
YungBootyCall
Hercules
8,793
2,922
0
3,582
11,285
8,837
0
1,021
10,220
0
51,128
L
Bacchus
iNoKungFu
Bacchus
4,466
672
0
1,960
11,051
9,717
0
2,190
8,702
17,749
0
W
Apollo
iOmorfia
Apollo
5,011
3,116
0
4,523
8,769
3,549
1,118
692
8,077
0
66,030
W
Fenrir
lOMORFIA
Fenrir
9,574
3,793
0
5,409
17,123
14,518
56
3,891
13,232
0
42,120
L
Bastet
xXAndyxD
Bastet
6,842
2,646
0
1,104
14,189
4,342
0
3,154
10,869
0
39,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,145
Gold Earned
40,080
513
Minions Killed
419
0
Camps Cleared
0
1,500,226
Distance Traveled
1,468,091
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,969
498
99
6
0
287,194
1
W
Gilgamesh
8,585
537
72
5
0
302,218
0
W
Janus
8,745
547
119
7
0
275,063
1
L
Ah Muzen Cab
7,432
465
104
7
0
253,795
3
W
Anhur
10,004
625
123
8
0
319,875
2
L
Hercules
9,722
608
121
8
0
320,279
4
L
Bacchus
7,277
455
25
2
0
295,655
2
W
Apollo
9,321
583
140
9
0
299,418
6
W
Fenrir
9,490
593
59
4
0
303,652
2
L
Bastet
7,680
480
70
4
0
311,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role