Player Matchup

Cupid
Cupid
Donny Wasabi
Cupid
Level 89
God Stats
17W - 11L
1,573 SR
Queue Stats
296W - 285L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
Maduseya
Aphrodite
Level 42
God Stats
13W - 13L
1,584 SR
Queue Stats
149W - 155L
1,446 Elo+
Solo
Chaac
Chaac
Really2Saucy
Chaac
Level 49
God Stats
0W - 2L
1,614 SR
Queue Stats
47W - 62L
1,522 Elo+
Party 4
Ne Zha
Ne Zha
lTsxRoyalKingl
Ne Zha
Level 107
God Stats
1W - 4L
1,549 SR
Queue Stats
198W - 186L
1,507 Elo+
Party 4
Anubis
Anubis
the number t
Anubis
Level 28
God Stats
0W - 2L
1,271 SR
Queue Stats
153W - 162L
1,435 Elo+
Party 1
Team Averages
Level 63
1,518 SR
1,463 Elo+

VS

Team Averages
Level 74
1,604 SR
1,491 Elo+
Chang'e
Chang'e
Ilmmortal_Legend
Chang'e
Level 109
God Stats
4W - 1L
1,618 SR
Queue Stats
503W - 464L
1,505 Elo+
Party 2
Bacchus
Bacchus
L0STB0T
Bacchus
Level 48
God Stats
12W - 7L
1,529 SR
Queue Stats
502W - 479L
1,454 Elo+
Solo
Danzaburou
Danzaburou
The16thCurse
Danzaburou
Level 157
God Stats
8W - 5L
1,627 SR
Queue Stats
206W - 175L
1,584 Elo+
Party 3
Thanatos
Thanatos
xWearYourMaskx
Thanatos
Level 26
God Stats
6W - 3L
1,748 SR
Queue Stats
43W - 21L
1,714 Elo+
Party 3
Tyr
Tyr
your_wrld-
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 52L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
10,812
470
10,133
18,953
6,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Maduseya
Aphrodite
16
2 / 4 / 3
11,039
480
8,799
15,128
11,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 4 / 6
11,066
481
10,706
15,322
16,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 4 / 4
11,634
506
18,914
21,336
8,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
0 / 9 / 0
9,083
395
4,072
15,781
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 7
12,978
564
17,544
16,395
6,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
L0STB0T
Bacchus
16
2 / 3 / 12
11,420
497
7,988
18,213
22,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
The16thCurse
Danzaburou
20
8 / 5 / 7
13,728
597
19,599
21,489
9,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
20
9 / 2 / 5
12,894
561
12,669
17,557
7,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 1 / 6
11,123
484
3,617
12,775
11,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
13
Kills
27
27
Deaths
13
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
6
2
7
4.75
W
Bacchus
L0STB0T
Bacchus
2
3
12
2.67
L
Aphrodite
Maduseya
Aphrodite
2
4
3
0.88
L
3
4
6
1.5
W
Danzaburou
The16thCurse
Danzaburou
8
5
7
2.3
L
5
4
4
1.75
L
Anubis
0
9
0
0
W
Thanatos
9
2
5
5.75
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,624
Damage
61,417
86,520
Taken
86,429
48,720
Mitigated
57,884
29,914
Healing
45,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,133
6,011
0
4,870
18,953
6,392
1,196
3,158
15,723
0
64,917
W
17,544
923
2,663
7,543
16,395
6,514
0
3,567
12,828
105,909
0
W
Bacchus
L0STB0T
Bacchus
7,988
823
0
397
18,213
22,861
399
3,882
14,331
25,042
0
L
Aphrodite
Maduseya
Aphrodite
8,799
2,111
4,687
8,257
15,128
11,031
385
6,367
8,601
50,976
0
L
10,706
1,977
290
3,222
15,322
16,212
497
3,589
11,673
0
64,106
W
Danzaburou
The16thCurse
Danzaburou
19,599
11,974
0
10,307
21,489
9,903
2,742
2,396
19,093
0
101,494
L
18,914
8,124
0
6,724
21,336
8,925
701
4,679
16,435
0
83,432
L
Anubis
4,072
0
0
1,864
15,781
6,160
0
6,955
8,556
42,963
0
W
Thanatos
12,669
2,911
0
21,217
17,557
7,041
2,285
1,720
15,837
0
103,895
W
3,617
1,064
0
3,748
12,775
11,565
836
1,306
11,469
0
47,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,634
Gold Earned
62,143
542
Minions Killed
634
0
Camps Cleared
0
1,999,398
Distance Traveled
2,195,211
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,812
470
97
4
0
408,100
2
W
Chang'e
12,978
564
198
9
0
443,537
3
W
Bacchus
11,420
497
39
2
0
434,440
7
L
Aphrodite
11,039
480
101
4
0
395,892
1
L
Chaac
11,066
481
103
4
0
425,408
0
W
Danzaburou
13,728
597
151
7
0
389,143
4
L
Ne Zha
11,634
506
144
6
0
425,025
1
L
Anubis
9,083
395
97
4
0
344,973
1
W
Thanatos
12,894
561
160
7
0
481,488
4
W
Tyr
11,123
484
86
4
0
446,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role