Player Matchup

Nemesis
Nemesis
Boudine123
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
M00NFR34KZ
Neith
Level 30
God Stats
14W - 21L
1,533 SR
Queue Stats
169W - 176L
1,562 Elo+
Party 1
Hera
Hera
Niofrey
Hera
Level 42
God Stats
0W - 2L
1,317 SR
Queue Stats
247W - 267L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wildrocks
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
dabiju
Osiris
Level 146
God Stats
3W - 7L
1,385 SR
Queue Stats
689W - 652L
1,529 Elo+
Party 1
Team Averages
Level 103
1,447 SR
1,516 Elo+

VS

Team Averages
Level 68
1,507 SR
1,564 Elo+
Anubis
Anubis
Ammincato
Anubis
Level 37
God Stats
6W - 5L
1,471 SR
Queue Stats
33W - 25L
1,566 Elo+
Party 3
Izanami
Izanami
CrackersSalati
Izanami
Level 39
God Stats
21W - 12L
1,566 SR
Queue Stats
307W - 281L
1,547 Elo+
Party 3
Artemis
Artemis
HollowRuby
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
JugadorTaktiko
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Zippotrón
Osiris
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 144L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boudine123
Nemesis
13
2 / 7 / 7
8,565
408
7,030
19,220
8,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
16
5 / 4 / 5
10,255
488
10,268
10,569
4,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
Niofrey
Hera
16
2 / 3 / 7
9,976
475
10,750
9,665
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Wildrocks
Kumbhakarna
14
4 / 3 / 6
9,789
466
9,007
17,269
16,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
dabiju
Osiris
16
4 / 2 / 4
9,725
463
10,687
13,173
11,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ammincato
Anubis
15
3 / 3 / 5
9,898
471
10,221
8,238
3,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
3 / 3 / 3
11,064
527
7,596
13,221
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
HollowRuby
Artemis
19
7 / 0 / 7
11,841
564
15,096
13,110
6,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
JugadorTaktiko
Sun Wukong
17
5 / 5 / 8
11,625
554
16,895
20,294
15,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Osiris
Zippotrón
Osiris
14
1 / 6 / 10
10,297
490
4,302
19,655
15,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
52
17
Kills
19
19
Deaths
17
29
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
Ammincato
Anubis
3
3
5
1.83
L
Nemesis
Boudine123
Nemesis
2
7
7
0.79
W
3
3
3
1.5
W
Artemis
HollowRuby
Artemis
7
0
7
10.5
W
Sun Wukong
JugadorTaktiko
Sun Wukong
5
5
8
1.8
L
Neith
5
4
5
1.88
L
Hera
Niofrey
Hera
2
3
7
1.83
L
Kumbhakarna
Wildrocks
Kumbhakarna
4
3
6
2.33
W
Osiris
Zippotrón
Osiris
1
6
10
1
L
Osiris
dabiju
Osiris
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,742
Damage
54,110
69,896
Taken
74,518
44,796
Mitigated
46,068
11,032
Healing
22,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Ammincato
Anubis
10,221
0
0
2,845
8,238
3,608
702
3,113
5,125
48,155
0
L
Nemesis
Boudine123
Nemesis
7,030
1,701
0
1,378
19,220
8,914
0
4,388
14,832
0
43,720
W
7,596
4,669
0
5,456
13,221
4,789
3,160
5,253
7,968
0
89,207
W
Artemis
HollowRuby
Artemis
15,096
8,306
0
1,723
13,110
6,392
1,124
3,360
9,750
0
93,541
W
Sun Wukong
JugadorTaktiko
Sun Wukong
16,895
4,767
0
8,298
20,294
15,373
516
4,197
16,097
0
81,793
L
Neith
10,268
3,581
0
3,575
10,569
4,015
0
558
10,011
0
61,297
L
Hera
Niofrey
Hera
10,750
1,986
0
2,268
9,665
3,206
0
2,635
7,030
75,751
0
L
Kumbhakarna
Wildrocks
Kumbhakarna
9,007
143
0
2,451
17,269
16,923
0
1,413
15,856
31,394
0
W
Osiris
Zippotrón
Osiris
4,302
679
0
3,816
19,655
15,906
184
9,118
10,537
0
12,352
L
Osiris
dabiju
Osiris
10,687
1,941
0
1,360
13,173
11,738
0
1,523
11,650
4,759
49,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,310
Gold Earned
54,725
487
Minions Killed
508
0
Camps Cleared
0
2,007,963
Distance Traveled
1,886,781
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,898
471
74
4
0
350,946
1
L
Nemesis
8,565
408
80
4
0
407,039
6
W
Izanami
11,064
527
145
7
0
344,144
5
W
Artemis
11,841
564
121
6
0
415,570
2
W
Sun Wukong
11,625
554
152
7
0
367,914
5
L
Neith
10,255
488
137
7
0
337,454
5
L
Hera
9,976
475
137
7
0
378,474
5
L
Kumbhakarna
9,789
466
36
2
0
431,964
2
W
Osiris
10,297
490
16
1
0
408,207
5
L
Osiris
9,725
463
97
5
0
453,032
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role