Player Matchup

Thoth
Thoth
Andrasia
Thoth
Level 118
God Stats
2W - 6L
1,242 SR
Queue Stats
323W - 308L
1,597 Elo+
Solo
Discordia
Discordia
CoolTieGuy
Discordia
Level 158
God Stats
22W - 32L
1,487 SR
Queue Stats
1,386W - 1,405L
1,578 Elo+
Solo
King Arthur
King Arthur
IHateSchool2
King Arthur
Level 160
God Stats
2W - 3L
1,326 SR
Queue Stats
120W - 137L
1,448 Elo+
Solo
Anubis
Anubis
Toxicl23l
Anubis
Level 149
God Stats
1W - 2L
1,581 SR
Queue Stats
99W - 93L
1,483 Elo+
Solo
Fenrir
Fenrir
pluckduck
Fenrir
Level 128
God Stats
3W - 4L
1,505 SR
Queue Stats
124W - 123L
1,545 Elo+
Solo
Team Averages
Level 143
1,428 SR
1,530 Elo+

VS

Team Averages
Level 126
1,658 SR
1,617 Elo+
Tiamat
Tiamat
CrustyFoot
Tiamat
Level 107
God Stats
3W - 3L
1,704 SR
Queue Stats
61W - 23L
1,706 Elo+
Party 1
Awilix
Awilix
HomelikeBasil33
Awilix
Level 159
God Stats
4W - 2L
1,389 SR
Queue Stats
359W - 324L
1,536 Elo+
Solo
Chiron
Chiron
MarshallStack
Chiron
Level 61
God Stats
18W - 20L
1,737 SR
Queue Stats
1,401W - 1,407L
1,515 Elo+
Solo
Discordia
Discordia
fêli
Discordia
Level 145
God Stats
1W - 0L
1,769 SR
Queue Stats
37W - 20L
1,688 Elo+
Party 1
Izanami
Izanami
zanegames
Izanami
Level 159
God Stats
4W - 1L
1,693 SR
Queue Stats
128W - 119L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Andrasia
Thoth
20
7 / 5 / 12
12,880
716
25,756
15,316
6,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
CoolTieGuy
Discordia
20
4 / 3 / 14
12,993
722
14,086
10,781
4,664
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
IHateSchool2
King Arthur
20
6 / 7 / 11
12,640
702
10,417
26,759
27,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Toxicl23l
Anubis
19
6 / 7 / 8
12,075
671
13,992
20,904
11,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
pluckduck
Fenrir
12
2 / 7 / 9
9,528
529
5,695
12,290
10,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CrustyFoot
Tiamat
20
3 / 1 / 17
12,574
699
15,159
12,860
6,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 7 / 10
12,180
677
6,263
19,725
20,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 9 / 10
12,471
693
12,609
18,388
5,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
fêli
Discordia
20
10 / 1 / 16
14,217
790
26,140
11,007
3,677
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
zanegames
Izanami
20
6 / 7 / 17
12,933
719
17,078
15,573
5,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
99
25
Kills
29
29
Deaths
25
54
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Thoth
Andrasia
Thoth
7
5
12
2.6
L
Discordia
CoolTieGuy
Discordia
4
3
14
3.67
W
Tiamat
CrustyFoot
Tiamat
3
1
17
11.5
W
5
7
10
1.43
L
King Arthur
IHateSchool2
King Arthur
6
7
11
1.64
W
5
9
10
1.11
L
Anubis
Toxicl23l
Anubis
6
7
8
1.43
W
Discordia
fêli
Discordia
10
1
16
18
L
Fenrir
pluckduck
Fenrir
2
7
9
0.93
W
Izanami
zanegames
Izanami
6
7
17
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,946
Damage
77,249
86,050
Taken
77,553
60,336
Mitigated
41,947
22,666
Healing
29,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Andrasia
Thoth
25,756
293
1,706
3,667
15,316
6,294
495
7,353
7,933
39,375
0
L
Discordia
CoolTieGuy
Discordia
14,086
310
1,181
1,880
10,781
4,664
870
5,938
4,753
45,098
0
W
Tiamat
CrustyFoot
Tiamat
15,159
1,024
4,471
7,410
12,860
6,444
351
8,426
4,336
39,173
0
W
6,263
2,344
157
1,204
19,725
20,642
319
12,042
7,179
0
14,616
L
King Arthur
IHateSchool2
King Arthur
10,417
1,072
2,612
3,580
26,759
27,011
240
13,237
13,361
0
25,825
W
12,609
2,628
2,772
5,319
18,388
5,495
1,053
13,001
5,052
0
27,360
L
Anubis
Toxicl23l
Anubis
13,992
732
1,782
5,344
20,904
11,417
9
8,636
12,148
38,408
0
W
Discordia
fêli
Discordia
26,140
948
2,632
3,717
11,007
3,677
638
9,277
1,613
42,102
0
L
Fenrir
pluckduck
Fenrir
5,695
1,064
79
835
12,290
10,950
0
6,135
6,065
0
5,865
W
Izanami
zanegames
Izanami
17,078
9,093
1,449
725
15,573
5,689
2,813
11,088
4,137
0
41,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,116
Gold Earned
64,375
246
Minions Killed
189
0
Camps Cleared
0
1,440,572
Distance Traveled
1,582,980
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
12,880
716
53
3
0
332,680
0
L
Discordia
12,993
722
89
5
0
317,701
0
W
Tiamat
12,574
699
40
2
0
343,555
8
W
Awilix
12,180
677
20
1
0
291,588
1
L
King Arthur
12,640
702
35
2
0
300,693
1
W
Chiron
12,471
693
23
1
0
288,133
4
L
Anubis
12,075
671
67
4
0
285,409
0
W
Discordia
14,217
790
41
2
0
352,741
0
L
Fenrir
9,528
529
2
0
0
204,089
0
W
Izanami
12,933
719
65
4
0
306,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role