Player Matchup

Tsukuyomi
Tsukuyomi
I WucciMane I
Tsukuyomi
Level 29
God Stats
29W - 36L
1,458 SR
Queue Stats
319W - 346L
1,455 Elo+
Solo
Ymir
Ymir
JayBird941
Ymir
Level 26
God Stats
16W - 15L
1,484 SR
Queue Stats
147W - 150L
1,407 Elo+
Party 2
Bellona
Bellona
PapaJune69
Bellona
Level 26
God Stats
107W - 107L
1,545 SR
Queue Stats
202W - 285L
1,414 Elo+
Party 2
Tiamat
Tiamat
Uhh Rags
Tiamat
Level 28
God Stats
8W - 5L
1,641 SR
Queue Stats
111W - 94L
1,463 Elo+
Solo
Danzaburou
Danzaburou
munch on this
Danzaburou
Level 29
God Stats
18W - 11L
1,667 SR
Queue Stats
39W - 32L
1,526 Elo+
Solo
Team Averages
Level 28
1,559 SR
1,453 Elo+

VS

Team Averages
Level 17
1,405 SR
1,405 Elo+
Scylla
Scylla
BaconSchmitt
Scylla
Level 27
God Stats
1W - 4L
1,335 SR
Queue Stats
51W - 62L
1,391 Elo+
Party 1
Cerberus
Cerberus
Battle-Spliff
Cerberus
Level 19
God Stats
14W - 12L
1,509 SR
Queue Stats
48W - 37L
1,472 Elo+
Party 1
Set
Set
Sundance2001
Set
Level 17
God Stats
3W - 5L
1,419 SR
Queue Stats
21W - 20L
1,363 Elo+
Solo
Ares
Ares
Swag_Smurfing
Ares
Level 8
God Stats
0W - 2L
1,310 SR
Queue Stats
18W - 13L
1,336 Elo+
Solo
Anhur
Anhur
pixel453
Anhur
Level 16
God Stats
33W - 40L
1,452 SR
Queue Stats
434W - 457L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
I WucciMane I
Tsukuyomi
17
8 / 4 / 20
13,070
545
15,293
15,202
5,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 3 / 14
12,211
509
14,127
20,369
11,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
PapaJune69
Bellona
19
7 / 1 / 15
13,361
557
12,830
18,210
10,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Uhh Rags
Tiamat
20
16 / 1 / 17
14,799
617
34,013
19,520
13,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
munch on this
Danzaburou
20
11 / 5 / 7
15,795
658
22,458
20,246
6,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 8 / 4
10,957
457
14,059
20,357
6,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Battle-Spliff
Cerberus
18
4 / 9 / 5
11,734
489
16,488
35,393
31,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 12 / 5
10,053
419
4,400
21,265
11,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 13 / 6
10,812
451
7,128
32,789
31,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
pixel453
Anhur
17
4 / 8 / 4
11,774
491
10,571
22,630
7,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
38
49
Kills
14
14
Deaths
50
73
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
8
4
0.75
L
Cerberus
Battle-Spliff
Cerberus
4
9
5
0.72
W
Tsukuyomi
I WucciMane I
Tsukuyomi
8
4
20
4.5
W
7
3
14
4.67
W
Bellona
PapaJune69
Bellona
7
1
15
14.5
L
1
12
5
0.29
L
1
13
6
0.31
W
Tiamat
Uhh Rags
Tiamat
16
1
17
24.5
W
Danzaburou
munch on this
Danzaburou
11
5
7
2.9
L
Anhur
pixel453
Anhur
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,721
Damage
52,646
93,547
Taken
132,434
47,444
Mitigated
89,372
40,617
Healing
20,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
14,059
1,717
600
3,792
20,357
6,399
0
7,869
12,098
58,274
0
L
Cerberus
Battle-Spliff
Cerberus
16,488
993
0
6,396
35,393
31,987
525
15,824
18,975
76,523
0
W
Tsukuyomi
I WucciMane I
Tsukuyomi
15,293
5,006
0
1,760
15,202
5,476
2,932
8,043
6,232
0
52,322
W
14,127
3,142
1,606
6,529
20,369
11,298
705
7,521
12,572
44,724
0
W
Bellona
PapaJune69
Bellona
12,830
5,895
1,298
6,961
18,210
10,371
1,813
7,158
10,748
0
72,978
L
4,400
2,075
231
2,814
21,265
11,257
1,751
6,004
15,063
0
55,101
L
7,128
888
0
0
32,789
31,947
0
8,512
24,127
37,287
0
W
Tiamat
Uhh Rags
Tiamat
34,013
2,668
638
10,680
19,520
13,773
2,035
8,506
10,760
90,448
0
W
Danzaburou
munch on this
Danzaburou
22,458
13,142
381
10,764
20,246
6,526
7,339
7,945
12,199
0
132,707
L
Anhur
pixel453
Anhur
10,571
4,597
0
6,463
22,630
7,782
0
8,417
14,031
0
76,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,236
Gold Earned
55,330
539
Minions Killed
509
0
Camps Cleared
0
2,062,009
Distance Traveled
1,792,071
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,957
457
102
4
0
395,063
1
L
Cerberus
11,734
489
155
6
0
346,209
0
W
Tsukuyomi
13,070
545
74
3
0
448,480
1
W
Ymir
12,211
509
49
2
0
418,807
0
W
Bellona
13,361
557
108
5
0
424,327
1
L
Set
10,053
419
113
5
0
349,627
5
L
Ares
10,812
451
30
1
0
343,647
0
W
Tiamat
14,799
617
132
6
0
437,908
1
W
Danzaburou
15,795
658
176
7
0
332,487
0
L
Anhur
11,774
491
109
5
0
357,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role