Player Matchup

Ra
Ra
Chechucarro
Ra
Level 40
God Stats
4W - 3L
1,739 SR
Queue Stats
337W - 286L
1,641 Elo+
Party 2
Achilles
Achilles
OhhTarso
Achilles
Level 135
God Stats
18W - 14L
1,548 SR
Queue Stats
887W - 719L
1,532 Elo+
Party 2
Khepri
Khepri
PublicMango069
Khepri
Level 71
God Stats
5W - 3L
1,705 SR
Queue Stats
352W - 221L
1,568 Elo+
Party 2
Apollo
Apollo
pablocasal
Apollo
Level 127
God Stats
8W - 13L
1,446 SR
Queue Stats
956W - 902L
1,587 Elo+
Party 2
Erlang Shen
Erlang Shen
wolkez
Erlang Shen
Level 20
God Stats
15W - 12L
1,695 SR
Queue Stats
356W - 256L
1,748 Elo+
Party 2
Team Averages
Level 79
1,626 SR
1,615 Elo+

VS

Team Averages
Level 59
1,357 SR
1,453 Elo+
Heimdallr
Heimdallr
DarkStar85
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 104L
1,514 Elo+
Party 1
Cthulhu
Cthulhu
Dróttkvætt
Cthulhu
Level 16
God Stats
7W - 4L
1,403 SR
Queue Stats
57W - 70L
1,399 Elo+
Party 1
Ymir
Ymir
DubstepLoki
Ymir
Level 13
God Stats
1W - 5L
1,118 SR
Queue Stats
29W - 36L
1,375 Elo+
Party 3
Set
Set
SmoggyRappier508
Set
Level 113
God Stats
7W - 14L
1,456 SR
Queue Stats
214W - 215L
1,498 Elo+
Party 3
Osiris
Osiris
TheChosenOne1705
Osiris
Level 49
God Stats
3W - 3L
1,305 SR
Queue Stats
150W - 147L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 5
11,136
655
10,811
4,111
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
OhhTarso
Achilles
16
8 / 2 / 6
10,533
620
10,082
15,326
13,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
4 / 0 / 5
9,857
580
2,952
8,236
5,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
pablocasal
Apollo
17
1 / 3 / 4
10,795
635
8,168
10,449
4,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
wolkez
Erlang Shen
17
6 / 0 / 8
10,377
610
8,791
11,457
5,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkStar85
Heimdallr
10
0 / 5 / 2
6,557
386
4,351
9,827
3,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Dróttkvætt
Cthulhu
11
3 / 3 / 1
6,794
400
7,444
9,292
7,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 3 / 0
7,448
438
966
10,450
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 7 / 2
8,393
494
4,867
15,026
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 6 / 0
7,308
430
5,054
11,892
8,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
24
Kills
5
5
Deaths
24
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Heimdallr
DarkStar85
Heimdallr
0
5
2
0.2
L
Cthulhu
Dróttkvætt
Cthulhu
3
3
1
1.17
L
1
3
0
0.33
W
Achilles
OhhTarso
Achilles
8
2
6
5.5
W
4
0
5
6.5
L
1
7
2
0.29
L
0
6
0
0
W
Apollo
pablocasal
Apollo
1
3
4
1
W
Erlang Shen
wolkez
Erlang Shen
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,804
Damage
22,682
49,579
Taken
56,487
30,838
Mitigated
31,046
19,960
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,811
787
2,764
2,521
4,111
2,125
302
1,072
3,039
90,840
0
L
Heimdallr
DarkStar85
Heimdallr
4,351
2,324
0
1,111
9,827
3,360
684
1,166
8,661
0
33,292
L
Cthulhu
Dróttkvætt
Cthulhu
7,444
1,172
169
1,322
9,292
7,663
306
2,101
7,191
20,319
0
L
966
163
0
388
10,450
5,689
259
4,963
5,487
32,910
0
W
Achilles
OhhTarso
Achilles
10,082
2,266
0
4,731
15,326
13,123
224
2,708
12,498
0
49,291
W
2,952
597
0
1,594
8,236
5,865
0
3,247
4,839
18,233
0
L
4,867
2,297
0
3,662
15,026
6,197
0
4,845
10,181
0
56,547
L
5,054
1,850
0
2,564
11,892
8,137
0
688
11,204
0
32,024
W
Apollo
pablocasal
Apollo
8,168
5,448
0
4,311
10,449
4,146
3,154
3,620
6,502
0
84,645
W
Erlang Shen
wolkez
Erlang Shen
8,791
4,253
0
4,039
11,457
5,579
0
2,431
8,996
0
83,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,698
Gold Earned
36,500
577
Minions Killed
331
0
Camps Cleared
0
1,739,663
Distance Traveled
1,454,933
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,136
655
172
10
0
361,464
3
L
Heimdallr
6,557
386
62
4
0
285,332
1
L
Cthulhu
6,794
400
27
2
0
323,323
1
L
Ymir
7,448
438
57
3
0
257,435
1
W
Achilles
10,533
620
96
6
0
353,688
5
W
Khepri
9,857
580
30
2
0
348,483
6
L
Set
8,393
494
114
7
0
301,819
0
L
Osiris
7,308
430
71
4
0
287,024
2
W
Apollo
10,795
635
144
8
0
318,530
4
W
Erlang Shen
10,377
610
135
8
0
357,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role