Player Matchup

Achilles
Achilles
EDGE-3737
Achilles
Level 101
God Stats
13W - 8L
1,585 SR
Queue Stats
808W - 832L
1,465 Elo+
Solo
Agni
Agni
TheCrazyVato
Agni
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,515 Elo+
Solo
Cernunnos
Cernunnos
TheReverseCard20
Cernunnos
Level 102
God Stats
6W - 9L
1,438 SR
Queue Stats
230W - 224L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
YayaDime
Gilgamesh
Level 88
God Stats
11W - 19L
1,339 SR
Queue Stats
489W - 515L
1,487 Elo+
Solo
Set
Set
real_jakeypoo
Set
Level 67
God Stats
26W - 34L
1,482 SR
Queue Stats
489W - 504L
1,465 Elo+
Solo
Team Averages
Level 96
1,469 SR
1,483 Elo+

VS

Team Averages
Level 87
1,551 SR
1,466 Elo+
The Morrigan
The Morrigan
Duzin_ZN
The Morrigan
Level 51
God Stats
0W - 7L
1,107 SR
Queue Stats
26W - 65L
1,246 Elo+
Solo
Guan Yu
Guan Yu
Ghost7210_YT
Guan Yu
Level 101
God Stats
5W - 3L
1,683 SR
Queue Stats
278W - 284L
1,484 Elo+
Solo
Ne Zha
Ne Zha
IndifferentIan
Ne Zha
Level 58
God Stats
46W - 52L
1,535 SR
Queue Stats
215W - 224L
1,589 Elo+
Solo
Erlang Shen
Erlang Shen
YT-MarvlousNoob
Erlang Shen
Level 160
God Stats
9W - 14L
1,603 SR
Queue Stats
539W - 543L
1,599 Elo+
Solo
Vulcan
Vulcan
baloIKU
Vulcan
Level 65
God Stats
1W - 2L
1,826 SR
Queue Stats
79W - 89L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EDGE-3737
Achilles
12
2 / 5 / 3
7,756
431
4,488
16,769
13,124
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 3 / 3
9,547
530
12,353
10,647
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
16
2 / 3 / 2
9,706
539
9,547
13,144
4,278
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
YayaDime
Gilgamesh
16
5 / 1 / 3
10,996
611
7,418
17,929
8,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 4 / 3
9,952
553
7,751
12,933
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Duzin_ZN
The Morrigan
12
0 / 7 / 1
7,528
418
4,094
9,312
3,114
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
Ghost7210_YT
Guan Yu
15
5 / 2 / 1
9,206
511
8,283
14,956
8,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 3 / 6
9,515
529
9,258
12,022
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
YT-MarvlousNoob
Erlang Shen
11
5 / 5 / 0
7,798
433
7,812
12,459
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
baloIKU
Vulcan
15
2 / 3 / 2
9,141
508
7,515
7,211
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
19
Kills
14
16
Deaths
20
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Duzin_ZN
The Morrigan
0
7
1
0.07
W
Achilles
EDGE-3737
Achilles
2
5
3
0.7
L
Guan Yu
Ghost7210_YT
Guan Yu
5
2
1
2.75
L
2
3
6
1.67
W
4
3
3
1.83
W
Cernunnos
2
3
2
1
L
Erlang Shen
YT-MarvlousNoob
Erlang Shen
5
5
0
1
W
Gilgamesh
YayaDime
Gilgamesh
5
1
3
6.5
L
Vulcan
baloIKU
Vulcan
2
3
2
1
W
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,557
Damage
36,962
71,422
Taken
55,960
36,186
Mitigated
25,177
22,077
Healing
17,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Duzin_ZN
The Morrigan
4,094
1,985
0
0
9,312
3,114
609
178
8,850
32,389
1,529
W
Achilles
EDGE-3737
Achilles
4,488
578
681
1,585
16,769
13,124
150
6,296
10,473
0
29,166
L
Guan Yu
Ghost7210_YT
Guan Yu
8,283
793
176
7,686
14,956
8,596
606
2,093
12,771
0
51,751
L
9,258
3,327
0
5,078
12,022
4,470
0
1,715
10,203
0
68,465
W
12,353
497
0
3,423
10,647
3,498
792
1,771
8,876
57,690
0
W
Cernunnos
9,547
5,653
0
7,404
13,144
4,278
474
799
12,345
0
73,367
L
Erlang Shen
YT-MarvlousNoob
Erlang Shen
7,812
4,720
0
4,506
12,459
6,426
0
3,869
8,430
0
31,657
W
Gilgamesh
YayaDime
Gilgamesh
7,418
1,977
0
7,243
17,929
8,998
672
7,044
10,885
5,634
52,497
L
Vulcan
baloIKU
Vulcan
7,515
2,675
0
359
7,211
2,571
632
4,184
2,691
53,773
0
W
7,751
3,889
0
1,741
12,933
6,288
0
3,071
9,862
0
80,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,957
Gold Earned
43,188
506
Minions Killed
425
0
Camps Cleared
0
1,676,436
Distance Traveled
1,454,185
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,528
418
54
3
0
221,328
1
W
Achilles
7,756
431
41
2
0
314,097
2
L
Guan Yu
9,206
511
96
5
0
293,896
5
L
Ne Zha
9,515
529
118
7
0
354,573
1
W
Agni
9,547
530
104
6
0
350,049
0
W
Cernunnos
9,706
539
130
7
0
317,524
7
L
Erlang Shen
7,798
433
50
3
0
243,010
0
W
Gilgamesh
10,996
611
109
6
0
336,780
4
L
Vulcan
9,141
508
107
6
0
341,378
5
W
Set
9,952
553
122
7
0
357,986
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role