Player Matchup

Thanatos
Thanatos
LovelyBouBou
Thanatos
Level 21
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 44L
1,455 Elo+
Solo
Kumbhakarna
Kumbhakarna
Saibotllonk
Kumbhakarna
Level 16
God Stats
1W - 1L
1,296 SR
Queue Stats
13W - 11L
1,408 Elo+
Party 2
Fafnir
Fafnir
Wittisso
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,408 Elo+
Party 2
Artemis
Artemis
ZoМBi
Artemis
Level 24
God Stats
1W - 0L
1,498 SR
Queue Stats
41W - 43L
1,458 Elo+
Solo
Chiron
Chiron
simistropo
Chiron
Level 29
God Stats
6W - 3L
1,407 SR
Queue Stats
121W - 134L
1,417 Elo+
Solo
Team Averages
Level 21
1,440 SR
1,429 Elo+

VS

Team Averages
Level 14
1,456 SR
1,386 Elo+
Gilgamesh
Gilgamesh
Brosnanleaf
Gilgamesh
Level 9
God Stats
4W - 2L
1,752 SR
Queue Stats
10W - 9L
1,638 Elo+
Party 1
Heimdallr
Heimdallr
Grengames
Heimdallr
Level 24
God Stats
0W - 3L
1,294 SR
Queue Stats
52W - 65L
1,425 Elo+
Solo
Da Ji
Da Ji
MythicJoan
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,148 Elo+
Solo
Neith
Neith
Rebzee
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,184 Elo+
Solo
Ares
Ares
gneissose
Ares
Level 26
God Stats
2W - 4L
1,233 SR
Queue Stats
91W - 88L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LovelyBouBou
Thanatos
9
5 / 3 / 1
5,972
597
3,444
7,210
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Saibotllonk
Kumbhakarna
7
2 / 1 / 8
5,248
525
2,085
6,633
2,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
Wittisso
Fafnir
9
4 / 2 / 1
5,646
565
3,392
6,556
6,037
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ZoМBi
Artemis
11
3 / 2 / 2
6,391
639
3,055
5,383
1,524
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
simistropo
Chiron
10
5 / 1 / 4
6,020
602
6,080
5,298
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brosnanleaf
Gilgamesh
10
4 / 5 / 0
5,933
593
6,261
9,229
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Grengames
Heimdallr
9
2 / 1 / 1
5,453
545
3,734
4,381
1,723
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
6
1 / 4 / 2
4,825
483
1,000
4,988
1,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Rebzee
Neith
8
1 / 6 / 1
4,843
484
3,211
6,362
1,620
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
7
1 / 4 / 1
5,196
520
3,120
6,899
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
19
Kills
9
9
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Brosnanleaf
Gilgamesh
4
5
0
0.8
L
Heimdallr
Grengames
Heimdallr
2
1
1
2.5
W
Thanatos
LovelyBouBou
Thanatos
5
3
1
1.83
L
Da Ji
1
4
2
0.5
L
Neith
Rebzee
Neith
1
6
1
0.25
W
Kumbhakarna
Saibotllonk
Kumbhakarna
2
1
8
6
W
Fafnir
Wittisso
Fafnir
4
2
1
2.25
W
Artemis
ZoМBi
Artemis
3
2
2
2
L
Ares
1
4
1
0.38
W
Chiron
simistropo
Chiron
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,056
Damage
17,326
31,080
Taken
31,859
14,207
Mitigated
12,698
13,801
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Brosnanleaf
Gilgamesh
6,261
2,254
0
2,042
9,229
4,731
0
3,087
6,142
0
25,044
L
Heimdallr
Grengames
Heimdallr
3,734
1,574
0
2,045
4,381
1,723
0
86
4,295
0
26,815
W
Thanatos
LovelyBouBou
Thanatos
3,444
1,299
0
4,531
7,210
2,126
0
182
7,028
0
22,529
L
Da Ji
1,000
163
0
1,141
4,988
1,293
0
464
4,524
0
12,976
L
Neith
Rebzee
Neith
3,211
1,102
0
1,336
6,362
1,620
102
657
5,705
0
16,164
W
Kumbhakarna
Saibotllonk
Kumbhakarna
2,085
613
0
1,528
6,633
2,881
117
1,488
5,145
8,013
0
W
Fafnir
Wittisso
Fafnir
3,392
1,455
0
1,787
6,556
6,037
224
0
6,556
12,694
0
W
Artemis
ZoМBi
Artemis
3,055
1,853
0
2,374
5,383
1,524
260
27
5,356
0
34,928
L
Ares
3,120
229
0
1,726
6,899
3,331
0
1,183
5,716
10,891
0
W
Chiron
simistropo
Chiron
6,080
2,223
438
3,143
5,298
1,639
0
1,423
3,870
0
33,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,277
Gold Earned
26,250
236
Minions Killed
163
0
Camps Cleared
0
983,045
Distance Traveled
964,234
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,933
593
46
5
0
193,968
0
L
Heimdallr
5,453
545
55
6
0
176,377
4
W
Thanatos
5,972
597
53
5
0
238,291
1
L
Da Ji
4,825
483
30
3
0
204,022
1
L
Neith
4,843
484
24
2
0
194,348
0
W
Kumbhakarna
5,248
525
11
1
0
214,127
2
W
Fafnir
5,646
565
28
3
0
168,322
0
W
Artemis
6,391
639
83
8
0
186,818
5
L
Ares
5,196
520
8
1
0
195,519
3
W
Chiron
6,020
602
61
6
0
175,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role