Player Matchup

The Morrigan
The Morrigan
Lunnaire
The Morrigan
Level 25
God Stats
23W - 13L
1,500 SR
Queue Stats
61W - 55L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PiingUwU
Jing Wei
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
TheMechanic1
Sol
Level 14
God Stats
14W - 13L
1,737 SR
Queue Stats
210W - 214L
1,547 Elo+
Solo
Cerberus
Cerberus
TwoBugsSharkur
Cerberus
Level 27
God Stats
6W - 3L
1,445 SR
Queue Stats
55W - 58L
1,419 Elo+
Solo
Horus
Horus
Vinterskald
Horus
Level 33
God Stats
43W - 36L
1,523 SR
Queue Stats
237W - 250L
1,470 Elo+
Party 1
Team Averages
Level 25
1,541 SR
1,487 Elo+

VS

Team Averages
Level 17
1,558 SR
1,517 Elo+
Neith
Neith
AntiKanacke
Neith
Level 8
God Stats
1W - 3L
1,470 SR
Queue Stats
13W - 15L
1,477 Elo+
Solo
Hera
Hera
KingJofree
Hera
Level 18
God Stats
0W - 1L
1,466 SR
Queue Stats
15W - 21L
1,533 Elo+
Solo
He Bo
He Bo
Leyrrat
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,565 Elo+
Solo
Bastet
Bastet
PoisonousLobster
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
gelatinjelly
Yemoja
Level 5
God Stats
2W - 2L
1,852 SR
Queue Stats
16W - 33L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lunnaire
The Morrigan
17
5 / 1 / 16
10,346
1,035
14,306
6,873
3,015
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
PiingUwU
Jing Wei
16
5 / 0 / 17
10,191
1,019
8,545
6,982
3,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 1 / 14
11,339
1,134
11,433
7,582
2,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
17
3 / 1 / 22
10,309
1,031
12,851
13,843
14,494
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 0 / 11
10,832
1,083
7,994
7,344
7,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

281

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,467
947
10,340
13,061
4,316
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 2
8,602
860
5,308
10,844
3,127
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
Leyrrat
He Bo
14
1 / 7 / 1
8,510
851
8,516
11,363
2,600
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 5 / 2
8,541
854
8,973
10,907
3,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
15
1 / 7 / 1
9,630
963
4,430
14,591
13,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
10
29
Kills
3
3
Deaths
29
80
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
5
2
0.2
L
He Bo
Leyrrat
He Bo
1
7
1
0.21
W
The Morrigan
Lunnaire
The Morrigan
5
1
16
13
W
Jing Wei
PiingUwU
Jing Wei
5
0
17
13.5
L
0
5
2
0.2
W
8
1
14
15
W
Cerberus
3
1
22
14
W
8
0
11
13.5
L
Yemoja
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,129
Damage
37,567
42,624
Taken
60,766
31,528
Mitigated
26,794
20,005
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,340
4,225
0
873
13,061
4,316
0
7,760
5,181
0
42,035
L
5,308
1,741
253
1,654
10,844
3,127
0
9,244
1,600
17,837
0
L
He Bo
Leyrrat
He Bo
8,516
329
0
0
11,363
2,600
0
6,594
4,709
24,829
0
W
The Morrigan
Lunnaire
The Morrigan
14,306
1,538
0
558
6,873
3,015
0
2,756
3,991
36,257
0
W
Jing Wei
PiingUwU
Jing Wei
8,545
7,223
0
3,008
6,982
3,116
0
2,319
4,663
0
18,929
L
8,973
2,313
0
0
10,907
3,620
0
6,021
4,766
0
18,347
W
11,433
2,761
0
3,542
7,582
2,981
0
3,900
3,682
40,104
0
W
Cerberus
12,851
952
0
2,144
13,843
14,494
0
5,948
7,895
25,594
0
W
7,994
3,731
5,609
5,144
7,344
7,922
0
3,205
4,139
0
16,889
L
Yemoja
4,430
1,159
1,071
1,205
14,591
13,131
0
8,971
5,530
23,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,017
Gold Earned
44,750
217
Minions Killed
187
6
Camps Cleared
4
949,560
Distance Traveled
811,641
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,467
947
77
8
1
154,124
2
L
Hera
8,602
860
25
3
2
164,218
1
L
He Bo
8,510
851
34
3
0
151,416
1
W
The Morrigan
10,346
1,035
52
5
0
175,091
1
W
Jing Wei
10,191
1,019
30
3
2
196,755
2
L
Bastet
8,541
854
15
2
0
204,234
0
W
Sol
11,339
1,134
82
8
1
197,803
0
W
Cerberus
10,309
1,031
32
3
3
186,501
0
W
Horus
10,832
1,083
21
2
0
193,410
0
L
Yemoja
9,630
963
36
4
1
137,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role