Player Matchup

Cthulhu
Cthulhu
Misterformiga
Cthulhu
Level 5
God Stats
0W - 1L
1,301 SR
Queue Stats
5W - 6L
1,440 Elo+
Party 1
Set
Set
Rodoolfooo
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,509 Elo+
Solo
Chronos
Chronos
bu-boom
Chronos
Level 16
God Stats
2W - 2L
1,722 SR
Queue Stats
30W - 19L
1,635 Elo+
Solo
Neith
Neith
jamantinha-23
Neith
Level 21
God Stats
0W - 2L
1,299 SR
Queue Stats
10W - 24L
1,365 Elo+
Party 1
Nemesis
Nemesis
leowerlich
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,256 Elo+
Party 1
Team Averages
Level 14
1,464 SR
1,441 Elo+

VS

Team Averages
Level 10
1,563 SR
1,539 Elo+
Thoth
Thoth
BigRa247
Thoth
Level 14
God Stats
7W - 5L
1,874 SR
Queue Stats
55W - 65L
1,517 Elo+
Solo
Neith
Neith
SOLOXD
Neith
Level 4
God Stats
5W - 0L
1,500 SR
Queue Stats
16W - 8L
1,731 Elo+
Solo
Bakasura
Bakasura
koningod
Bakasura
Level 14
God Stats
18W - 19L
1,443 SR
Queue Stats
30W - 37L
1,460 Elo+
Solo
Ares
Ares
rubendariols
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
xSL4D3Rx
King Arthur
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
23W - 29L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
2 / 3 / 3
5,427
452
4,714
7,371
5,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 5 / 2
6,564
547
5,397
9,286
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
bu-boom
Chronos
8
0 / 3 / 1
5,134
428
3,331
7,019
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 5 / 3
5,261
438
1,927
4,900
1,141
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
leowerlich
Nemesis
9
3 / 5 / 3
5,834
486
3,194
9,051
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BigRa247
Thoth
11
3 / 0 / 3
6,551
546
4,434
4,171
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
SOLOXD
Neith
12
11 / 1 / 3
7,855
655
12,478
6,850
2,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
koningod
Bakasura
10
2 / 1 / 5
6,386
532
3,426
6,871
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 4 / 8
5,596
466
3,858
7,481
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
xSL4D3Rx
King Arthur
12
5 / 4 / 2
7,396
616
4,773
8,394
5,569
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
10
Kills
21
21
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thoth
BigRa247
Thoth
3
0
3
4.5
L
Cthulhu
2
3
3
1.17
L
3
5
2
0.8
W
Neith
SOLOXD
Neith
11
1
3
12.5
L
Chronos
bu-boom
Chronos
0
3
1
0.17
L
2
5
3
0.7
W
Bakasura
koningod
Bakasura
2
1
5
4.5
L
Nemesis
leowerlich
Nemesis
3
5
3
0.9
W
0
4
8
1
W
King Arthur
xSL4D3Rx
King Arthur
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,563
Damage
28,969
37,627
Taken
33,767
15,001
Mitigated
17,589
6,287
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BigRa247
Thoth
4,434
532
0
368
4,171
1,322
489
2,133
2,008
27,409
0
L
Cthulhu
4,714
742
162
623
7,371
5,259
0
2,088
5,203
12,084
0
L
5,397
2,712
0
2,094
9,286
3,983
0
872
8,184
0
29,998
W
Neith
SOLOXD
Neith
12,478
6,826
0
3,691
6,850
2,541
576
1,735
4,935
0
49,036
L
Chronos
bu-boom
Chronos
3,331
1,174
0
1,493
7,019
1,984
0
2,103
4,610
21,347
0
L
1,927
962
0
234
4,900
1,141
176
1,243
3,587
0
9,962
W
Bakasura
koningod
Bakasura
3,426
2,430
0
2,694
6,871
3,019
0
1,479
5,332
0
31,063
L
Nemesis
leowerlich
Nemesis
3,194
1,402
0
1,681
9,051
2,634
0
1,776
7,209
0
19,435
W
3,858
504
0
498
7,481
5,138
321
2,007
5,234
7,417
0
W
King Arthur
xSL4D3Rx
King Arthur
4,773
599
0
870
8,394
5,569
56
181
8,213
1,710
31,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
33,784
172
Minions Killed
288
0
Camps Cleared
0
1,107,054
Distance Traveled
1,164,611
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,551
546
53
4
0
234,817
0
L
Cthulhu
5,427
452
12
1
0
234,764
1
L
Set
6,564
547
53
4
0
229,480
0
W
Neith
7,855
655
85
7
0
221,207
2
L
Chronos
5,134
428
42
4
0
207,842
1
L
Neith
5,261
438
15
1
0
198,386
1
W
Bakasura
6,386
532
70
6
0
281,060
1
L
Nemesis
5,834
486
50
4
0
236,582
1
W
Ares
5,596
466
6
1
0
195,196
4
W
King Arthur
7,396
616
74
6
0
232,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role