Player Matchup

Danzaburou
Danzaburou
JBDkuscio
Danzaburou
Level 66
God Stats
34W - 35L
1,512 SR
Queue Stats
424W - 454L
1,464 Elo+
Solo
Sol
Sol
Lales98
Sol
Level 119
God Stats
5W - 4L
1,500 SR
Queue Stats
442W - 448L
1,425 Elo+
Solo
The Morrigan
The Morrigan
Rossinante_01746
The Morrigan
Level 100
God Stats
3W - 1L
1,797 SR
Queue Stats
233W - 215L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheFlippyKun1231
Kumbhakarna
Level 51
God Stats
9W - 2L
1,685 SR
Queue Stats
24W - 28L
1,382 Elo+
Solo
Neith
Neith
raul_arg87
Neith
Level 112
God Stats
19W - 20L
1,650 SR
Queue Stats
328W - 324L
1,443 Elo+
Solo
Team Averages
Level 90
1,629 SR
1,432 Elo+

VS

Team Averages
Level 83
1,491 SR
1,384 Elo+
Ymir
Ymir
Aaronelproo
Ymir
Level 37
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 3L
1,175 Elo+
Solo
Loki
Loki
DeTtLeR-HD
Loki
Level 76
God Stats
4W - 7L
1,422 SR
Queue Stats
68W - 56L
1,434 Elo+
Solo
Fenrir
Fenrir
bandbrazz
Fenrir
Level 107
God Stats
28W - 21L
1,731 SR
Queue Stats
655W - 672L
1,430 Elo+
Solo
Cerberus
Cerberus
huzitja97
Cerberus
Level 115
God Stats
32W - 27L
1,608 SR
Queue Stats
61W - 66L
1,385 Elo+
Solo
Anhur
Anhur
thomas77520
Anhur
Level 80
God Stats
2W - 5L
1,427 SR
Queue Stats
65W - 54L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JBDkuscio
Danzaburou
19
3 / 6 / 4
12,938
462
13,595
23,379
9,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
20
12 / 4 / 8
17,466
624
23,684
32,527
14,220
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
Rossinante_01746
The Morrigan
20
10 / 3 / 7
16,105
575
13,660
16,158
8,860
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
TheFlippyKun1231
Kumbhakarna
18
1 / 6 / 8
12,884
460
6,145
26,107
30,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
20
1 / 2 / 9
15,315
547
9,591
13,508
7,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 6
12,685
453
13,816
25,060
17,778
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
4 / 5 / 7
14,828
530
16,071
17,744
9,411
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
bandbrazz
Fenrir
20
7 / 11 / 8
13,624
487
16,246
23,550
17,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
huzitja97
Cerberus
20
4 / 5 / 12
14,280
510
16,250
22,665
11,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 2 / 2
8,273
295
3,008
5,202
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
56
27
Kills
21
21
Deaths
27
36
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
4
6
2
L
4
5
7
1.5
W
Danzaburou
JBDkuscio
Danzaburou
3
6
4
0.83
W
Sol
12
4
8
4
W
The Morrigan
Rossinante_01746
The Morrigan
10
3
7
4.5
W
Kumbhakarna
TheFlippyKun1231
Kumbhakarna
1
6
8
0.83
L
Fenrir
bandbrazz
Fenrir
7
11
8
1
L
Cerberus
huzitja97
Cerberus
4
5
12
2
W
Neith
1
2
9
2.75
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,675
Damage
65,391
111,679
Taken
94,221
70,320
Mitigated
56,908
40,541
Healing
20,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,816
1,762
12
2,019
25,060
17,778
731
10,423
14,637
81,261
0
L
16,071
4,758
0
3,674
17,744
9,411
0
5,539
12,205
0
115,845
W
Danzaburou
JBDkuscio
Danzaburou
13,595
5,440
0
9,649
23,379
9,248
1,166
7,664
15,715
0
88,617
W
Sol
23,684
10,860
0
21,633
32,527
14,220
3,522
7,245
25,282
163,517
0
W
The Morrigan
Rossinante_01746
The Morrigan
13,660
4,744
0
2,652
16,158
8,860
1,063
4,080
11,900
123,992
1,255
W
Kumbhakarna
TheFlippyKun1231
Kumbhakarna
6,145
631
418
3,155
26,107
30,896
1,086
10,645
15,462
28,137
0
L
Fenrir
bandbrazz
Fenrir
16,246
4,039
0
3,195
23,550
17,013
4
12,727
10,823
0
83,361
L
Cerberus
huzitja97
Cerberus
16,250
1,045
498
10,698
22,665
11,262
1,401
10,447
12,218
99,690
0
W
Neith
9,591
3,970
0
3,034
13,508
7,096
3,799
734
12,774
0
109,930
L
3,008
1,561
0
679
5,202
1,444
0
3,373
1,829
0
16,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,708
Gold Earned
63,690
772
Minions Killed
652
0
Camps Cleared
0
2,348,431
Distance Traveled
1,967,636
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,685
453
99
4
0
448,193
0
L
Loki
14,828
530
186
7
0
472,105
6
W
Danzaburou
12,938
462
134
5
0
414,676
1
W
Sol
17,466
624
219
8
0
468,844
3
W
The Morrigan
16,105
575
184
7
0
478,969
1
W
Kumbhakarna
12,884
460
34
1
0
496,999
3
L
Fenrir
13,624
487
131
5
0
461,718
6
L
Cerberus
14,280
510
199
7
0
493,092
1
W
Neith
15,315
547
201
7
0
488,943
2
L
Anhur
8,273
295
37
1
0
92,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role