Player Matchup

Thanatos
Thanatos
Deltagang
Thanatos
Level 26
God Stats
26W - 34L
1,548 SR
Queue Stats
90W - 102L
1,531 Elo+
Solo
Tyr
Tyr
OmegaWolf2003
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,783 Elo+
Solo
Sol
Sol
Pirotechnikas
Sol
Level 22
God Stats
2W - 2L
1,748 SR
Queue Stats
20W - 18L
1,591 Elo+
Party 1
Bellona
Bellona
SupportAfrica
Bellona
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 30L
1,737 Elo+
Party 1
Merlin
Merlin
T4L0Z
Merlin
Level 27
God Stats
0W - 4L
1,539 SR
Queue Stats
40W - 31L
1,583 Elo+
Solo
Team Averages
Level 24
1,567 SR
1,645 Elo+

VS

Team Averages
Level 17
1,593 SR
1,670 Elo+
Cu Chulainn
Cu Chulainn
BlessedCactus
Cu Chulainn
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,572 Elo+
Party 2
Ares
Ares
DonsGaming
Ares
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 138L
1,714 Elo+
Party 2
Thanatos
Thanatos
RubyIRose
Thanatos
Level 6
God Stats
5W - 0L
1,722 SR
Queue Stats
166W - 28L
1,811 Elo+
Solo
Hel
Hel
ThatsMyLane
Hel
Level 23
God Stats
12W - 4L
1,744 SR
Queue Stats
195W - 98L
1,726 Elo+
Solo
Hou Yi
Hou Yi
coldttime
Hou Yi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deltagang
Thanatos
11
1 / 6 / 3
7,062
504
4,733
11,059
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 7 / 1
6,173
441
658
7,734
2,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
5 / 6 / 0
8,790
628
9,887
10,347
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
14
9 / 5 / 1
9,704
693
12,303
12,568
10,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
T4L0Z
Merlin
11
0 / 6 / 1
7,283
520
5,814
7,587
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlessedCactus
Cu Chulainn
14
2 / 7 / 2
7,764
555
3,707
10,184
4,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 3 / 9
8,889
635
5,139
10,638
6,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
RubyIRose
Thanatos
16
7 / 1 / 15
9,370
669
10,273
12,909
5,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
8 / 2 / 11
9,212
658
9,970
9,734
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
coldttime
Hou Yi
12
8 / 3 / 3
8,203
586
6,023
6,118
1,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
16
Kills
30
30
Deaths
16
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BlessedCactus
Cu Chulainn
2
7
2
0.43
L
Thanatos
Deltagang
Thanatos
1
6
3
0.42
W
5
3
9
3.17
L
1
7
1
0.21
L
5
6
0
0.83
W
Thanatos
RubyIRose
Thanatos
7
1
15
14.5
L
Bellona
9
5
1
1.9
L
Merlin
T4L0Z
Merlin
0
6
1
0.08
W
8
2
11
6.75
W
Hou Yi
coldttime
Hou Yi
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,395
Damage
35,112
49,295
Taken
49,583
23,028
Mitigated
22,623
12,680
Healing
21,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BlessedCactus
Cu Chulainn
3,707
1,303
0
1,242
10,184
4,017
407
178
10,006
4,319
42,122
L
Thanatos
Deltagang
Thanatos
4,733
1,508
0
5,970
11,059
3,367
0
1,492
9,473
0
28,229
W
5,139
334
0
385
10,638
6,958
61
5,095
5,543
16,981
0
L
658
140
0
397
7,734
2,567
0
2,255
5,351
134
5,514
L
9,887
3,630
0
2,714
10,347
4,330
3,232
3,528
6,777
48,776
4,075
W
Thanatos
RubyIRose
Thanatos
10,273
3,980
0
10,121
12,909
5,771
70
4,439
8,470
0
72,098
L
Bellona
12,303
5,599
0
2,850
12,568
10,666
139
4,651
7,765
0
53,654
L
Merlin
T4L0Z
Merlin
5,814
180
0
749
7,587
2,098
40
2,667
4,736
42,354
0
W
9,970
331
3,908
5,420
9,734
4,044
0
2,288
7,446
60,889
0
W
Hou Yi
coldttime
Hou Yi
6,023
2,970
0
901
6,118
1,833
1,997
3,400
2,718
0
32,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,012
Gold Earned
43,438
345
Minions Killed
428
0
Camps Cleared
0
1,297,507
Distance Traveled
1,397,660
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,764
555
103
7
0
264,929
3
L
Thanatos
7,062
504
61
4
0
266,314
2
W
Ares
8,889
635
25
2
0
266,820
3
L
Tyr
6,173
441
9
1
0
233,545
3
L
Sol
8,790
628
97
7
0
241,901
0
W
Thanatos
9,370
669
128
9
0
323,444
1
L
Bellona
9,704
693
91
7
0
292,993
4
L
Merlin
7,283
520
87
6
0
262,754
0
W
Hel
9,212
658
112
8
0
293,618
4
W
Hou Yi
8,203
586
60
4
0
248,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role