Player Matchup

Arachne
Arachne
Izzy101369
Arachne
Level 27
God Stats
4W - 5L
1,191 SR
Queue Stats
38W - 82L
1,130 Elo+
Party 1
Ymir
Ymir
Yadkin_X
Ymir
Level 49
God Stats
12W - 11L
1,526 SR
Queue Stats
158W - 183L
1,486 Elo+
Solo
Scylla
Scylla
iAngelStrxnge--x
Scylla
Level 74
God Stats
3W - 10L
1,474 SR
Queue Stats
495W - 466L
1,498 Elo+
Solo
Chaac
Chaac
joe101317
Chaac
Level 117
God Stats
56W - 74L
1,397 SR
Queue Stats
586W - 781L
1,336 Elo+
Party 1
Chronos
Chronos
ll_SHAMROK_ll
Chronos
Level 152
God Stats
4W - 4L
1,838 SR
Queue Stats
166W - 171L
1,423 Elo+
Solo
Team Averages
Level 84
1,485 SR
1,375 Elo+

VS

Team Averages
Level 104
1,610 SR
1,438 Elo+
Aphrodite
Aphrodite
MADvillain00
Aphrodite
Level 127
God Stats
25W - 27L
1,534 SR
Queue Stats
788W - 804L
1,414 Elo+
Solo
Chronos
Chronos
Shademaster31
Chronos
Level 88
God Stats
25W - 17L
1,625 SR
Queue Stats
341W - 380L
1,440 Elo+
Solo
Cernunnos
Cernunnos
TacTic KiD
Cernunnos
Level 142
God Stats
5W - 8L
1,553 SR
Queue Stats
60W - 54L
1,433 Elo+
Solo
Arachne
Arachne
matod123
Arachne
Level 99
God Stats
5W - 4L
1,694 SR
Queue Stats
398W - 343L
1,532 Elo+
Solo
Bellona
Bellona
xxRepzzxx04
Bellona
Level 66
God Stats
11W - 9L
1,644 SR
Queue Stats
487W - 463L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Izzy101369
Arachne
13
0 / 5 / 2
7,929
417
1,414
13,482
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
12
2 / 1 / 1
8,185
431
3,495
9,349
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 0
9,998
526
8,016
6,689
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
joe101317
Chaac
14
2 / 5 / 0
8,840
465
11,268
21,511
16,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
15
1 / 2 / 1
8,774
462
5,187
9,051
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MADvillain00
Aphrodite
14
1 / 0 / 5
9,447
497
3,576
6,610
4,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
17
1 / 0 / 3
10,426
549
4,664
8,949
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TacTic KiD
Cernunnos
17
1 / 2 / 3
10,430
549
7,925
15,730
5,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
matod123
Arachne
18
7 / 2 / 2
11,193
589
11,710
12,115
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
xxRepzzxx04
Bellona
17
4 / 3 / 2
10,834
570
11,767
16,584
15,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
14
14
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
Izzy101369
Arachne
0
5
2
0.2
W
Aphrodite
MADvillain00
Aphrodite
1
0
5
3.5
W
Chronos
1
0
3
2.5
W
Cernunnos
TacTic KiD
Cernunnos
1
2
3
1.25
L
Ymir
2
1
1
2.5
L
2
1
0
2
L
Chaac
joe101317
Chaac
2
5
0
0.4
L
Chronos
1
2
1
0.75
W
Arachne
matod123
Arachne
7
2
2
4
W
Bellona
xxRepzzxx04
Bellona
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,380
Damage
39,642
60,082
Taken
59,988
32,258
Mitigated
34,030
16,480
Healing
33,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Izzy101369
Arachne
1,414
1,006
0
1,615
13,482
4,972
0
1,869
11,613
0
42,577
W
Aphrodite
MADvillain00
Aphrodite
3,576
650
4,886
5,061
6,610
4,179
674
3,230
3,380
29,624
0
W
Chronos
4,664
711
0
2,984
8,949
3,123
1,018
5,261
3,688
78,887
0
W
Cernunnos
TacTic KiD
Cernunnos
7,925
3,359
0
9,188
15,730
5,906
714
6,635
9,095
0
80,754
L
Ymir
3,495
303
0
3,606
9,349
4,278
0
2,253
7,096
24,674
0
L
8,016
334
0
1,941
6,689
2,551
64
1,991
4,698
79,837
0
L
Chaac
joe101317
Chaac
11,268
3,197
0
6,406
21,511
16,703
0
1,045
20,466
0
54,821
L
Chronos
5,187
1,617
0
2,912
9,051
3,754
0
1,082
7,969
66,230
3,803
W
Arachne
matod123
Arachne
11,710
8,016
0
4,966
12,115
5,643
429
3,765
8,350
0
90,610
W
Bellona
xxRepzzxx04
Bellona
11,767
5,947
444
6,331
16,584
15,179
695
2,398
14,186
0
60,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,726
Gold Earned
52,330
533
Minions Killed
598
0
Camps Cleared
0
1,681,066
Distance Traveled
1,766,284
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,929
417
75
4
0
334,322
0
W
Aphrodite
9,447
497
57
3
0
354,944
3
W
Chronos
10,426
549
146
8
0
357,395
8
W
Cernunnos
10,430
549
129
7
0
287,459
0
L
Ymir
8,185
431
58
3
0
291,785
2
L
Scylla
9,998
526
150
8
0
381,100
6
L
Chaac
8,840
465
112
6
0
342,596
2
L
Chronos
8,774
462
138
7
0
331,263
11
W
Arachne
11,193
589
132
7
0
412,242
1
W
Bellona
10,834
570
134
7
0
354,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role