Player Matchup

Gilgamesh
Gilgamesh
Fdominik99
Gilgamesh
Level 67
God Stats
21W - 12L
1,744 SR
Queue Stats
81W - 97L
1,371 Elo+
Solo
Nox
Nox
dapy80
Nox
Level 49
God Stats
2W - 0L
1,292 SR
Queue Stats
28W - 43L
1,358 Elo+
Solo
Serqet
Serqet
psychopath045
Serqet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 481L
1,361 Elo+
Solo
Team Averages
Level 73
1,512 SR
1,363 Elo+

VS

Team Averages
Level 71
1,581 SR
1,403 Elo+
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
admn1strat0r
Artio
Level 29
God Stats
1W - 1L
1,742 SR
Queue Stats
32W - 41L
1,300 Elo+
Solo
Ra
Ra
alexis76367
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fdominik99
Gilgamesh
13
6 / 1 / 8
10,474
873
7,847
8,749
5,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Bow

Short Bow

+15%
Attack Speed

Nox
dapy80
Nox
13
6 / 5 / 7
9,557
796
13,210
7,793
3,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 1 / 11
8,713
726
3,224
8,369
3,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 2 / 4
8,056
671
6,301
8,687
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 5
8,432
703
3,221
11,840
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 7 / 3
8,687
724
5,263
8,780
3,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
14
Kills
7
7
Deaths
14
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
4
2
W
Gilgamesh
Fdominik99
Gilgamesh
6
1
8
10
L
1
5
5
0.7
L
4
7
3
0.79
W
Nox
dapy80
Nox
6
5
7
1.9
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,281
Damage
14,785
24,911
Taken
29,307
11,958
Mitigated
17,464
4,359
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,301
2,136
0
360
8,687
3,863
0
3,676
4,829
0
23,927
W
Gilgamesh
Fdominik99
Gilgamesh
7,847
2,157
0
206
8,749
5,297
360
3,580
5,049
0
18,956
L
3,221
674
397
2,763
11,840
10,484
0
3,957
7,041
7,876
0
L
5,263
728
306
763
8,780
3,117
0
5,043
3,509
31,811
0
W
Nox
dapy80
Nox
13,210
1,354
742
1,598
7,793
3,020
1,124
2,392
5,221
43,203
0
W
3,224
1,003
0
1,813
8,369
3,641
1,242
2,664
5,555
0
23,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,744
Gold Earned
25,175
134
Minions Killed
95
0
Camps Cleared
0
679,591
Distance Traveled
671,586
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,056
671
35
3
0
259,988
3
W
Gilgamesh
10,474
873
31
3
0
234,548
1
L
Artio
8,432
703
9
1
0
224,381
2
L
Ra
8,687
724
51
4
0
187,217
4
W
Nox
9,557
796
67
6
0
189,085
3
W
Serqet
8,713
726
36
3
0
255,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role