Player Matchup

Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PatientKiller04
Gilgamesh
Level 29
God Stats
8W - 23L
1,286 SR
Queue Stats
103W - 120L
1,537 Elo+
Solo
Medusa
Medusa
Shimokedoku
Medusa
Level 17
God Stats
3W - 3L
1,437 SR
Queue Stats
12W - 14L
1,842 Elo+
Solo
Sun Wukong
Sun Wukong
xtank672x
Sun Wukong
Level 28
God Stats
3W - 7L
1,391 SR
Queue Stats
75W - 53L
1,588 Elo+
Solo
Sobek
Sobek
我也想努力
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 59L
1,628 Elo+
Solo
Team Averages
Level 26
1,423 SR
1,619 Elo+

VS

Team Averages
Level 15
1,302 SR
1,319 Elo+
Cthulhu
Cthulhu
AKAthatDIPPA
Cthulhu
Level 12
God Stats
2W - 9L
1,107 SR
Queue Stats
57W - 77L
1,227 Elo+
Party 1
Sun Wukong
Sun Wukong
King-Junez_07
Sun Wukong
Level 27
God Stats
3W - 7L
1,381 SR
Queue Stats
40W - 60L
1,274 Elo+
Party 1
Kukulkan
Kukulkan
YoungMello2116
Kukulkan
Level 16
God Stats
2W - 5L
1,108 SR
Queue Stats
17W - 24L
1,272 Elo+
Party 1
Heimdallr
Heimdallr
Youngatlas__
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,496 Elo+
Party 1
Loki
Loki
its-D-K9
Loki
Level 18
God Stats
17W - 22L
1,414 SR
Queue Stats
87W - 111L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
8 / 1 / 2
7,824
652
10,685
6,084
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
PatientKiller04
Gilgamesh
13
1 / 1 / 2
7,257
605
3,191
6,342
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
12
10 / 1 / 4
7,767
647
7,318
5,444
1,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
xtank672x
Sun Wukong
12
4 / 0 / 1
7,232
603
3,939
6,293
2,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
4 / 1 / 11
6,972
581
4,849
6,874
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AKAthatDIPPA
Cthulhu
8
1 / 6 / 1
5,518
460
4,374
9,003
4,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
King-Junez_07
Sun Wukong
10
1 / 4 / 1
6,329
527
3,797
8,420
4,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
9
1 / 5 / 2
5,789
482
1,927
6,946
2,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Youngatlas__
Heimdallr
6
0 / 7 / 2
4,736
395
1,339
6,737
1,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
9
1 / 5 / 2
5,853
488
2,855
8,804
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
27
Kills
4
4
Deaths
27
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
2
9
L
Cthulhu
AKAthatDIPPA
Cthulhu
1
6
1
0.25
L
Sun Wukong
King-Junez_07
Sun Wukong
1
4
1
0.38
W
Gilgamesh
PatientKiller04
Gilgamesh
1
1
2
2
W
Medusa
10
1
4
12
L
Kukulkan
1
5
2
0.4
L
Heimdallr
Youngatlas__
Heimdallr
0
7
2
0.14
L
Loki
1
5
2
0.4
W
Sun Wukong
xtank672x
Sun Wukong
4
0
1
4.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,982
Damage
14,292
31,037
Taken
39,910
14,535
Mitigated
16,600
8,518
Healing
5,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,685
438
0
846
6,084
2,039
852
1,001
5,053
47,044
0
L
Cthulhu
AKAthatDIPPA
Cthulhu
4,374
211
0
644
9,003
4,989
0
3,518
5,412
19,542
0
L
Sun Wukong
King-Junez_07
Sun Wukong
3,797
290
171
1,436
8,420
4,963
461
1,499
6,834
0
22,055
W
Gilgamesh
PatientKiller04
Gilgamesh
3,191
736
0
2,847
6,342
3,080
0
596
5,746
0
48,257
W
Medusa
7,318
3,291
0
0
5,444
1,921
1,920
2,305
2,929
0
42,026
L
Kukulkan
1,927
406
306
658
6,946
2,222
210
5,426
1,090
17,952
0
L
Heimdallr
Youngatlas__
Heimdallr
1,339
664
0
0
6,737
1,710
0
2,081
4,602
0
10,345
L
Loki
2,855
699
0
2,058
8,804
2,716
220
2,234
6,438
0
23,036
W
Sun Wukong
xtank672x
Sun Wukong
3,939
498
0
2,011
6,293
2,606
0
105
6,158
0
39,398
W
4,849
349
0
2,814
6,874
4,889
203
1,785
4,850
16,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,052
Gold Earned
28,225
370
Minions Killed
201
0
Camps Cleared
0
1,219,364
Distance Traveled
1,183,103
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,824
652
89
7
0
225,084
3
L
Cthulhu
5,518
460
27
2
0
256,947
0
L
Sun Wukong
6,329
527
58
5
0
244,066
2
W
Gilgamesh
7,257
605
102
9
0
242,370
4
W
Medusa
7,767
647
76
6
0
234,388
0
L
Kukulkan
5,789
482
33
3
0
241,964
0
L
Heimdallr
4,736
395
30
3
0
217,985
0
L
Loki
5,853
488
53
4
0
222,141
0
W
Sun Wukong
7,232
603
78
7
0
259,739
3
W
Sobek
6,972
581
25
2
0
257,783
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role